* Copyright (c) Huawei Technologies Co., Ltd. 2025. All rights reserved.
* MindIE is licensed under Mulan PSL v2.
* You can use this software according to the terms and conditions of the Mulan PSL v2.
* You may obtain a copy of Mulan PSL v2 at:
* http://license.coscl.org.cn/MulanPSL2
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
* EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
* MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
* See the Mulan PSL v2 for more details.
*/
#ifndef MIES_ENV_UTIL_H
#define MIES_ENV_UTIL_H
#include <cstdint>
#include <map>
#include <string>
namespace mindie_llm {
class EnvUtil {
public:
static EnvUtil& GetInstance() {
static EnvUtil instance;
return instance;
}
const std::string& Get(const std::string& name) const;
std::string GetEnvByName(const std::string& name) const;
* @brief 获取指定环境变量并解析为 int32_t
* @param name 环境变量名称
* @param defaultValue 解析失败或环境变量不存在时返回的默认值
* @return 解析成功返回对应整数值;解析失败或不存在时返回 defaultValue
*/
int32_t GetInt(const std::string& name, int32_t defaultValue = 0) const;
void SetEnvVar(const std::string& name, const std::string& value);
void ClearEnvVar(const std::string& name);
EnvUtil(const EnvUtil&) = delete;
EnvUtil& operator=(const EnvUtil&) = delete;
~EnvUtil() = default;
private:
EnvUtil();
std::map<std::string, std::string> vars;
};
}
#endif