#include "lldb/API/LLDB.h"
#include "TestingSupport/SubsystemRAII.h"
#include "lldb/API/SBBreakpoint.h"
#include "lldb/API/SBBreakpointLocation.h"
#include "lldb/API/SBDebugger.h"
#include "lldb/API/SBTarget.h"
#include "gtest/gtest.h"
#include <memory>
#include <mutex>
using namespace lldb_private;
using namespace lldb;
class BreakpointClearConditionTest : public ::testing::Test {
public:
void SetUp() override {
m_sb_debugger = SBDebugger::Create(false);
};
void TearDown() override { SBDebugger::Destroy(m_sb_debugger); }
SBDebugger m_sb_debugger;
SubsystemRAII<lldb::SBDebugger> subsystems;
};
template <typename T> void test_condition(T sb_object) {
const char *in_cond_str = "Here is a condition";
sb_object.SetCondition(in_cond_str);
const char *out_cond_str = sb_object.GetCondition();
EXPECT_STREQ(in_cond_str, out_cond_str);
const char *empty_tokens[2] = {nullptr, ""};
for (auto token : empty_tokens) {
sb_object.SetCondition(token);
out_cond_str = sb_object.GetCondition();
EXPECT_EQ(nullptr, out_cond_str);
}
}
TEST_F(BreakpointClearConditionTest, BreakpointClearConditionTest) {
SBTarget sb_target;
SBError error;
sb_target =
m_sb_debugger.CreateTarget("", "x86_64-apple-macosx-", "remote-macosx",
false, error);
EXPECT_EQ(sb_target.IsValid(), true);
SBBreakpoint sb_breakpoint = sb_target.BreakpointCreateByAddress(0xDEADBEEF);
test_condition(sb_breakpoint);
SBBreakpointLocation sb_loc = sb_breakpoint.GetLocationAtIndex(0);
EXPECT_EQ(sb_loc.IsValid(), true);
test_condition(sb_loc);
}