#include "mlir/Conversion/ArithToArmSME/ArithToArmSME.h"
#include "mlir/Dialect/Arith/IR/Arith.h"
#include "mlir/Dialect/ArmSME/IR/ArmSME.h"
#include "mlir/Dialect/ArmSME/Utils/Utils.h"
#include "mlir/Pass/Pass.h"
#include "mlir/Transforms/GreedyPatternRewriteDriver.h"
namespace mlir {
#define GEN_PASS_DEF_ARITHTOARMSMECONVERSIONPASS
#include "mlir/Conversion/Passes.h.inc"
}
#define DEBUG_TYPE "arith-to-arm-sme"
using namespace mlir;
static bool isSplatZero(Type elemType, DenseElementsAttr val) {
if (llvm::isa<FloatType>(elemType))
return val && val.isSplat() && val.getSplatValue<APFloat>().isZero();
if (llvm::isa<IntegerType>(elemType))
return val && val.isSplat() && val.getSplatValue<APInt>().isZero();
return false;
}
namespace {
struct ConstantOpToArmSMELowering : public OpRewritePattern<arith::ConstantOp> {
using OpRewritePattern<arith::ConstantOp>::OpRewritePattern;
LogicalResult matchAndRewrite(arith::ConstantOp constantOp,
PatternRewriter &rewriter) const final {
auto tileType = dyn_cast<VectorType>(constantOp.getType());
if (!tileType || !arm_sme::isValidSMETileVectorType(tileType))
return failure();
auto denseAttr = dyn_cast<DenseElementsAttr>(constantOp.getValueAttr());
if (!denseAttr || !denseAttr.isSplat())
return failure();
auto tileElementType = tileType.getElementType();
if (isSplatZero(tileElementType, denseAttr)) {
rewriter.replaceOpWithNewOp<arm_sme::ZeroOp>(constantOp, tileType);
return success();
}
auto loc = constantOp.getLoc();
VectorType tileSliceType = VectorType::Builder(tileType).dropDim(0);
auto denseAttr1D = DenseElementsAttr::get(
tileSliceType, denseAttr.getSplatValue<Attribute>());
auto constantOp1D = rewriter.create<arith::ConstantOp>(loc, denseAttr1D);
auto initTile = rewriter.create<arm_sme::GetTileOp>(loc, tileType);
auto makeLoopBody = [&](OpBuilder &b, Location loc, Value tileSliceIndex,
Value currentTile) {
auto nextTile = b.create<arm_sme::MoveVectorToTileSliceOp>(
loc, tileType, constantOp1D, currentTile, tileSliceIndex);
return nextTile.getResult();
};
auto forOp = mlir::arm_sme::createLoopOverTileSlices(
rewriter, loc, initTile, makeLoopBody);
rewriter.replaceOp(constantOp, forOp.getResult(0));
return success();
}
};
}
void mlir::arith::populateArithToArmSMEConversionPatterns(
RewritePatternSet &patterns) {
patterns.add<ConstantOpToArmSMELowering>(patterns.getContext());
}
namespace {
struct ArithToArmSMEConversionPass final
: impl::ArithToArmSMEConversionPassBase<ArithToArmSMEConversionPass> {
using impl::ArithToArmSMEConversionPassBase<
ArithToArmSMEConversionPass>::ArithToArmSMEConversionPassBase;
void runOnOperation() override {
RewritePatternSet patterns(&getContext());
arith::populateArithToArmSMEConversionPatterns(patterns);
if (failed(
applyPatternsAndFoldGreedily(getOperation(), std::move(patterns))))
return signalPassFailure();
}
};
}