#include "mlir/Conversion/VectorToArmSME/VectorToArmSME.h"
#include "mlir/Dialect/ArmSME/IR/ArmSME.h"
#include "mlir/Dialect/ArmSVE/IR/ArmSVEDialect.h"
#include "mlir/Pass/Pass.h"
#include "mlir/Transforms/GreedyPatternRewriteDriver.h"
namespace mlir {
#define GEN_PASS_DEF_CONVERTVECTORTOARMSME
#include "mlir/Conversion/Passes.h.inc"
}
using namespace mlir;
using namespace mlir::vector;
namespace {
struct ConvertVectorToArmSMEPass
: public impl::ConvertVectorToArmSMEBase<ConvertVectorToArmSMEPass> {
void runOnOperation() override;
};
}
void ConvertVectorToArmSMEPass::runOnOperation() {
RewritePatternSet patterns(&getContext());
populateVectorToArmSMEPatterns(patterns, getContext());
(void)applyPatternsAndFoldGreedily(getOperation(), std::move(patterns));
}
std::unique_ptr<Pass> mlir::createConvertVectorToArmSMEPass() {
return std::make_unique<ConvertVectorToArmSMEPass>();
}