#include "mlir/Dialect/GPU/Transforms/BufferDeallocationOpInterfaceImpl.h"
#include "mlir/Dialect/Bufferization/IR/BufferDeallocationOpInterface.h"
#include "mlir/Dialect/Bufferization/IR/Bufferization.h"
#include "mlir/Dialect/GPU/IR/GPUDialect.h"
using namespace mlir;
using namespace mlir::bufferization;
namespace {
struct GPUTerminatorOpInterface
: public BufferDeallocationOpInterface::ExternalModel<
GPUTerminatorOpInterface, gpu::TerminatorOp> {
FailureOr<Operation *> process(Operation *op, DeallocationState &state,
const DeallocationOptions &options) const {
SmallVector<Value> updatedOperandOwnerships;
return deallocation_impl::insertDeallocOpForReturnLike(
state, op, {}, updatedOperandOwnerships);
}
};
}
void mlir::gpu::registerBufferDeallocationOpInterfaceExternalModels(
DialectRegistry ®istry) {
registry.addExtension(+[](MLIRContext *ctx, GPUDialect *dialect) {
gpu::TerminatorOp::attachInterface<GPUTerminatorOpInterface>(*ctx);
});
}