* -------------------------------------------------------------------------
* This file is part of the MindStudio project.
* Copyright (c) 2025 Huawei Technologies Co.,Ltd.
*
* MindStudio is licensed under Mulan PSL v2.
* You can use this software according to the terms and conditions of the Mulan PSL v2.
* You may obtain a copy of Mulan PSL v2 at:
*
* http://license.coscl.org.cn/MulanPSL2
*
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
* EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
* MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
* See the Mulan PSL v2 for more details.
* -------------------------------------------------------------------------
*/
#include "WaitTimeParseUnit.h"
#include "ConstantDefs.h"
#include "DbTraceDataBase.h"
#include "ParseUnitManager.h"
#include "TableDefs.h"
namespace Dic::Module::FullDb {
std::string WaitTimeParseUnit::GetUnitName() const { return WAIT_TIME_UNIT; }
bool WaitTimeParseUnit::PreCheck(
const ParseUnitParams ¶ms, const std::shared_ptr<DbTraceDataBase> &database, std::string &error) {
bool checkRes =
(database->CheckTableExist(TABLE_COMPUTE_TASK_INFO) || database->CheckTableExist(TABLE_COMMUNICATION_OP)) &&
database->CheckTableDataInvalid(TABLE_TASK);
if (!checkRes) {
error = "Update wait time:Table is not exist or table data invalid.";
}
return checkRes;
}
bool WaitTimeParseUnit::HandleParseProcess(
const ParseUnitParams ¶ms, const std::shared_ptr<DbTraceDataBase> &database, std::string &error) {
database->UpdateWaitTime();
return true;
}
ParseUnitRegistrar<WaitTimeParseUnit> unitRegWaitTime(WAIT_TIME_UNIT);
}