/*
 * -------------------------------------------------------------------------
 * This file is part of the MindStudio project.
 * Copyright (c) 2025 Huawei Technologies Co.,Ltd.
 *
 * MindStudio is licensed under Mulan PSL v2.
 * You can use this software according to the terms and conditions of the Mulan PSL v2.
 * You may obtain a copy of Mulan PSL v2 at:
 *
 *          http://license.coscl.org.cn/MulanPSL2
 *
 * THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
 * EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
 * MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
 * See the Mulan PSL v2 for more details.
 * -------------------------------------------------------------------------
 */

#include "WaitTimeParseUnit.h"
#include "ConstantDefs.h"
#include "DbTraceDataBase.h"
#include "ParseUnitManager.h"
#include "TableDefs.h"

namespace Dic::Module::FullDb {
std::string WaitTimeParseUnit::GetUnitName() const { return WAIT_TIME_UNIT; }

bool WaitTimeParseUnit::PreCheck(
    const ParseUnitParams &params, const std::shared_ptr<DbTraceDataBase> &database, std::string &error) {
    bool checkRes =
        (database->CheckTableExist(TABLE_COMPUTE_TASK_INFO) || database->CheckTableExist(TABLE_COMMUNICATION_OP)) &&
        database->CheckTableDataInvalid(TABLE_TASK);
    if (!checkRes) {
        error = "Update wait time:Table is not exist or table data invalid.";
    }
    return checkRes;
}

bool WaitTimeParseUnit::HandleParseProcess(
    const ParseUnitParams &params, const std::shared_ptr<DbTraceDataBase> &database, std::string &error) {
    database->UpdateWaitTime();
    return true;
}

ParseUnitRegistrar<WaitTimeParseUnit> unitRegWaitTime(WAIT_TIME_UNIT);
}