* -------------------------------------------------------------------------
* This file is part of the MindStudio project.
* Copyright (c) 2025 Huawei Technologies Co.,Ltd.
*
* MindStudio is licensed under Mulan PSL v2.
* You can use this software according to the terms and conditions of the Mulan PSL v2.
* You may obtain a copy of Mulan PSL v2 at:
*
* http://license.coscl.org.cn/MulanPSL2
*
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
* EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
* MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
* See the Mulan PSL v2 for more details.
* -------------------------------------------------------------------------
*/
#include <string>
#include "pch.h"
#include "ConstantDefs.h"
#include "ParserStatusManager.h"
#include "BaselineManager.h"
namespace Dic::Module::Global {
BaselineManager &BaselineManager::Instance() {
static BaselineManager instance;
return instance;
}
std::string BaselineManager::GetBaselineId() {
uint64_t count = 0;
const uint64_t maxCount = 180;
if (baselineRankId.empty()) {
return baselineRankId;
}
while (true) {
if (count > maxCount) {
return "";
}
{
std::shared_lock<std::shared_mutex> sharedLock(sharedMutex);
if (!std::empty(baselineRankId) &&
Timeline::ParserStatusManager::Instance().IsKernelAndMemoryFinished(baselineRankId)) {
return baselineRankId;
}
}
std::this_thread::sleep_for(std::chrono::seconds(1));
++count;
}
}
bool BaselineManager::IsBaselineRankId(const std::string &rankId) {
std::shared_lock<std::shared_mutex> sharedLock(sharedMutex);
if (std::empty(rankId) || std::empty(baselineRankId)) {
return false;
}
return baselineRankId == rankId;
}
void BaselineManager::SetBaselineInfo(const BaselineInfo &baselineInfo) {
std::unique_lock<std::shared_mutex> uniqueLock(sharedMutex);
baselineRankId = baselineInfo.rankId;
baselineHost = baselineInfo.host;
baselineCardName = baselineInfo.cardName;
isCluster = baselineInfo.isCluster;
}
void BaselineManager::Reset() {
std::unique_lock<std::shared_mutex> uniqueLock(sharedMutex);
baselineRankId.clear();
baselineHost.clear();
baselineCardName.clear();
if (isCluster && !baselineClusterPath.empty()) {
Timeline::ParserStatusManager::Instance().EraseClusterParserStatusByKeyWord(baselineClusterPath);
baselineClusterPath.clear();
}
isCluster = false;
}
void BaselineManager::SetBaselineClusterPath(const std::string &clusterPath) { baselineClusterPath = clusterPath; }
std::string BaselineManager::GetBaseLineClusterPath() { return baselineClusterPath; }
}