* -------------------------------------------------------------------------
* This file is part of the MindStudio project.
* Copyright (c) 2025 Huawei Technologies Co.,Ltd.
*
* MindStudio is licensed under Mulan PSL v2.
* You can use this software according to the terms and conditions of the Mulan PSL v2.
* You may obtain a copy of Mulan PSL v2 at:
*
* http://license.coscl.org.cn/MulanPSL2
*
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
* EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
* MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
* See the Mulan PSL v2 for more details.
* -------------------------------------------------------------------------
*/
#ifndef PROFILER_SERVER_IECONTEXT_H
#define PROFILER_SERVER_IECONTEXT_H
#include <mutex>
#include <string>
#include <map>
#include <IEConnectionPool.h>
namespace Dic::Module::IE {
class IEContext {
public:
static IEContext &Instance();
IEContext(const IEContext &) = delete;
IEContext &operator=(const IEContext &) = delete;
IEContext(IEContext &&) = delete;
IEContext &operator=(IEContext &&) = delete;
bool InitDataBase(const std::string &fileId, const std::string &dbPath);
std::string ComputeFileIdByFolder(const std::string &folder);
bool ExecSql(const std::string &fileId, const std::string &sql);
std::shared_ptr<Database> GetDatabase(const std::string &fileId);
* 清理所有上下文
*/
void Reset();
private:
std::mutex mutex;
std::map<std::string, std::unique_ptr<IEConnectionPool>> databaseMap;
std::map<std::string, std::recursive_mutex> dbMutexMap;
std::map<std::string, std::string> folderFileIdMap;
IEContext() = default;
~IEContext() = default;
};
}
#endif