* -------------------------------------------------------------------------
* This file is part of the MindStudio project.
* Copyright (c) 2025 Huawei Technologies Co.,Ltd.
*
* MindStudio is licensed under Mulan PSL v2.
* You can use this software according to the terms and conditions of the Mulan PSL v2.
* You may obtain a copy of Mulan PSL v2 at:
*
* http://license.coscl.org.cn/MulanPSL2
*
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
* EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
* MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
* See the Mulan PSL v2 for more details.
* -------------------------------------------------------------------------
*/
#ifndef PROFILER_SERVER_SIMULATIONSLICECACHEMANAGER_H
#define PROFILER_SERVER_SIMULATIONSLICECACHEMANAGER_H
#include <unordered_map>
#include <unordered_set>
#include <list>
#include <vector>
#include <mutex>
#include "EventDef.h"
#include "SpinLockGuard.h"
namespace Dic::Module::Timeline {
class SimulationSliceCacheManager {
public:
static SimulationSliceCacheManager &Instance() {
static SimulationSliceCacheManager simulationSliceCacheManager;
return simulationSliceCacheManager;
}
SimulationSliceCacheManager(const SimulationSliceCacheManager &) = delete;
SimulationSliceCacheManager &operator=(const SimulationSliceCacheManager &) = delete;
SimulationSliceCacheManager(SimulationSliceCacheManager &&) = delete;
SimulationSliceCacheManager &operator=(SimulationSliceCacheManager &&) = delete;
std::vector<Trace::Slice> GetCompeteSlice(const std::map<std::string, Trace::Slice> setFlagSliceMap,
std::map<std::string, Trace::Slice> waitFlagSliceMap, std::string field) {
SpinLockGuard lock(mutex);
std::vector<Trace::Slice> result;
std::map<std::string, Trace::Slice> filedSetFlagSliceMap = allSetFlagSliceMap[field];
std::map<std::string, Trace::Slice> filedWaitFlagSliceMap = allWaitFlagSliceMap[field];
ProcessFlagMap(setFlagSliceMap, result, filedSetFlagSliceMap);
ProcessFlagMap(waitFlagSliceMap, result, filedWaitFlagSliceMap);
allSetFlagSliceMap[field] = filedSetFlagSliceMap;
allWaitFlagSliceMap[field] = filedWaitFlagSliceMap;
return result;
}
void ClearAll() {
SpinLockGuard lock(mutex);
allSetFlagSliceMap.clear();
allWaitFlagSliceMap.clear();
}
void ClearCacheByFileId(const std::string &fileId) {
SpinLockGuard lock(mutex);
allSetFlagSliceMap.erase(fileId);
allWaitFlagSliceMap.erase(fileId);
}
protected:
void ProcessFlagMap(const std::map<std::string, Trace::Slice> &flagSliceMap, std::vector<Trace::Slice> &result,
std::map<std::string, Trace::Slice> &filedFlagSliceMap) const {
for (const auto &item : flagSliceMap) {
if (filedFlagSliceMap.count(item.first) == 0) {
filedFlagSliceMap[item.first] = item.second;
return;
}
if (item.second.type == "SB") {
Trace::Slice slice = item.second;
slice.dur =
filedFlagSliceMap[item.first].ts > slice.ts ? filedFlagSliceMap[item.first].ts - slice.ts : 0;
result.emplace_back(slice);
filedFlagSliceMap.erase(item.first);
}
if (item.second.type == "SE") {
Trace::Slice slice = filedFlagSliceMap[item.first];
slice.dur =
slice.ts > filedFlagSliceMap[item.first].ts ? slice.ts - filedFlagSliceMap[item.first].ts : 0;
result.emplace_back(slice);
filedFlagSliceMap.erase(item.first);
}
}
}
private:
SimulationSliceCacheManager() = default;
~SimulationSliceCacheManager() = default;
std::map<std::string, std::map<std::string, Trace::Slice>> allSetFlagSliceMap;
std::map<std::string, std::map<std::string, Trace::Slice>> allWaitFlagSliceMap;
SpinLock mutex;
};
}
#endif