* This file is part of the MindStudio project.
* Copyright (c) 2025 Huawei Technologies Co.,Ltd.
*
* MindStudio is licensed under Mulan PSL v2.
* You can use this software according to the terms and conditions of the Mulan PSL v2.
* You may obtain a copy of Mulan PSL v2 at:
*
* http://license.coscl.org.cn/MulanPSL2
*
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
* EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
* MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
* See the Mulan PSL v2 for more details.
* ------------------------------------------------------------------------- */
#include "FuncManager.h"
#include "RegisterManager.h"
#include "StubFuncContext.h"
#include "TilingFuncContext.h"
using namespace std;
FuncContextSP FuncManager::CreateContext(void *binHandle, const char *kernelName, void *funcHandle)
{
auto regCtx = RegisterManager::Instance().GetContext(binHandle);
if (!regCtx) {
return nullptr;
}
FuncContextSP ctx = std::make_shared<StubFuncContext>(regCtx, kernelName, funcHandle);
contexts_[funcHandle] = ctx;
return ctx;
}
FuncContextSP FuncManager::CreateContext(void *binHandle, uint64_t funcEntry, void *funcHandle)
{
auto regCtx = RegisterManager::Instance().GetContext(binHandle);
if (!regCtx) {
return nullptr;
}
FuncContextSP ctx = std::make_shared<TilingFuncContext>(regCtx, funcEntry, funcHandle);
contexts_[funcHandle] = ctx;
return ctx;
}
FuncContextSP FuncManager::GetContext(void *funcHandle) const
{
auto it = contexts_.find(funcHandle);
if (it == contexts_.end()) {
return nullptr;
}
return it->second;
}
FuncContextSP FuncManager::GetContext(void *binHandle, uint64_t funcEntry) const
{
auto funcHandleIt = fakeFuncHandleTable_.find({binHandle, funcEntry});
if (funcHandleIt == fakeFuncHandleTable_.end()) {
return nullptr;
}
auto it = contexts_.find(funcHandleIt->second);
if (it == contexts_.end()) {
return nullptr;
}
return it->second;
}