* This file is part of the MindStudio project.
* Copyright (c) 2025 Huawei Technologies Co.,Ltd.
*
* MindStudio is licensed under Mulan PSL v2.
* You can use this software according to the terms and conditions of the Mulan PSL v2.
* You may obtain a copy of Mulan PSL v2 at:
*
* http://license.coscl.org.cn/MulanPSL2
*
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
* EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
* MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
* See the Mulan PSL v2 for more details.
* ------------------------------------------------------------------------- */
#include <chrono>
#include <gtest/gtest.h>
#include <thread>
#include "communication.h"
#include "utility/domain_socket.h"
using namespace Sanitizer;
TEST(CommunicationServerTest, InitializationAndDestruction) {
std::string socketPath = "/tmp/msop_connect.202511121043.12345.sock";
CommunicationServer server(socketPath);
EXPECT_NO_THROW(server.Close());
}
TEST(CommunicationServerTest, StartListen) {
std::string socketPath = "/tmp/msop_connect.202511121043.12345.sock";
CommunicationServer server(socketPath);
server.StartListen();
EXPECT_NO_THROW(server.Close());
}
TEST(CommunicationClientTest, ConnectToServer) {
std::string socketPath = "/tmp/msop_connect.202511121043.12345.sock";
CommunicationClient client(socketPath);
CommunicationServer server(socketPath);
server.StartListen();
Result connectResult = client.ConnectToServer();
EXPECT_TRUE(!connectResult.Fail());
}