* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef RTC_BASE_BYTE_BUFFER_H_
#define RTC_BASE_BYTE_BUFFER_H_
#include <stddef.h>
#include <stdint.h>
#include <string>
#include "absl/strings/string_view.h"
#include "rtc_base/buffer.h"
#include "rtc_base/byte_order.h"
namespace rtc {
template <class BufferClassT>
class ByteBufferWriterT {
public:
ByteBufferWriterT() { Construct(nullptr, kDefaultCapacity); }
ByteBufferWriterT(const char* bytes, size_t len) { Construct(bytes, len); }
ByteBufferWriterT(const ByteBufferWriterT&) = delete;
ByteBufferWriterT& operator=(const ByteBufferWriterT&) = delete;
const char* Data() const { return buffer_.data(); }
size_t Length() const { return buffer_.size(); }
size_t Capacity() const { return buffer_.capacity(); }
void WriteUInt8(uint8_t val) {
WriteBytes(reinterpret_cast<const char*>(&val), 1);
}
void WriteUInt16(uint16_t val) {
uint16_t v = HostToNetwork16(val);
WriteBytes(reinterpret_cast<const char*>(&v), 2);
}
void WriteUInt24(uint32_t val) {
uint32_t v = HostToNetwork32(val);
char* start = reinterpret_cast<char*>(&v);
++start;
WriteBytes(start, 3);
}
void WriteUInt32(uint32_t val) {
uint32_t v = HostToNetwork32(val);
WriteBytes(reinterpret_cast<const char*>(&v), 4);
}
void WriteUInt64(uint64_t val) {
uint64_t v = HostToNetwork64(val);
WriteBytes(reinterpret_cast<const char*>(&v), 8);
}
void WriteUVarint(uint64_t val) {
while (val >= 0x80) {
char byte = static_cast<char>(val) | 0x80;
WriteBytes(&byte, 1);
val >>= 7;
}
char last_byte = static_cast<char>(val);
WriteBytes(&last_byte, 1);
}
void WriteString(absl::string_view val) {
WriteBytes(val.data(), val.size());
}
void WriteBytes(const char* val, size_t len) { buffer_.AppendData(val, len); }
char* ReserveWriteBuffer(size_t len) {
buffer_.SetSize(buffer_.size() + len);
return buffer_.data();
}
void Resize(size_t size) { buffer_.SetSize(size); }
void Clear() { buffer_.Clear(); }
private:
static constexpr size_t kDefaultCapacity = 4096;
void Construct(const char* bytes, size_t size) {
if (bytes) {
buffer_.AppendData(bytes, size);
} else {
buffer_.EnsureCapacity(size);
}
}
BufferClassT buffer_;
};
class ByteBufferWriter : public ByteBufferWriterT<BufferT<char>> {
public:
ByteBufferWriter();
ByteBufferWriter(const char* bytes, size_t len);
ByteBufferWriter(const ByteBufferWriter&) = delete;
ByteBufferWriter& operator=(const ByteBufferWriter&) = delete;
};
class ByteBufferReader {
public:
ByteBufferReader(const char* bytes, size_t len);
explicit ByteBufferReader(const char* bytes);
explicit ByteBufferReader(const Buffer& buf);
explicit ByteBufferReader(const ByteBufferWriter& buf);
ByteBufferReader(const ByteBufferReader&) = delete;
ByteBufferReader& operator=(const ByteBufferReader&) = delete;
const char* Data() const { return bytes_ + start_; }
size_t Length() const { return end_ - start_; }
bool ReadUInt8(uint8_t* val);
bool ReadUInt16(uint16_t* val);
bool ReadUInt24(uint32_t* val);
bool ReadUInt32(uint32_t* val);
bool ReadUInt64(uint64_t* val);
bool ReadUVarint(uint64_t* val);
bool ReadBytes(char* val, size_t len);
bool ReadString(std::string* val, size_t len);
bool Consume(size_t size);
protected:
void Construct(const char* bytes, size_t size);
const char* bytes_;
size_t size_;
size_t start_;
size_t end_;
};
}
#endif