/*****************************************************************************
 * ijksdl_audio.c
 *****************************************************************************
 *
 * Copyright (c) 2013 Bilibili
 * copyright (c) 2013 Zhang Rui <bbcallen@gmail.com>
 *
 * This file is part of ijkPlayer.
 *
 * ijkPlayer is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * ijkPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with ijkPlayer; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "ijksdl_audio.h"

void SDL_CalculateAudioSpec(SDL_AudioSpec * spec)
{
    switch (spec->format) {
    case AUDIO_U8:
        spec->silence = 0x80;
        break;
    default:
        spec->silence = 0x00;
        break;
    }
    spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8;
    spec->size *= spec->channels;
    spec->size *= spec->samples;
}

void SDL_MixAudio(Uint8*       dst,
                  const Uint8* src,
                  Uint32       len,
                  int          volume)
{
    // do nothing;
}