using System;
namespace Bitmap
{
public static class Common
{
public static void PrintElapsedTime(TimeSpan tspan, int iter, long bytes, String msg)
{
double elapsedSeconds = tspan.TotalSeconds;
double elapsedTimeMillis = tspan.TotalMilliseconds;
double bytesAccessed = iter * bytes;
double bytesPerSecond = (((double)(bytesAccessed) / (1024L * 1024L)) / elapsedSeconds);
Console.WriteLine($"Total number of iterations: {iter}");
Console.WriteLine("Total time:{0}", tspan);
Console.WriteLine("Total time:{0} ms for {1}", elapsedTimeMillis, msg);
Console.WriteLine("Total time:{0} s for {1}", elapsedSeconds, msg);
Console.WriteLine($"Throughtput: {bytesPerSecond} MB/s");
Console.WriteLine($"Operations: {iter / elapsedSeconds} Op/s");
Console.WriteLine("Average latency: {0} ms", elapsedTimeMillis / (double)iter);
}
}
}