class MinStack {
var stack: [Int]
var minStack: [Int]
init() {
stack = []
minStack = []
}
func push(_ val: Int) {
stack.append(val)
if minStack.isEmpty {
minStack.append(val)
}
else {
let minVal = min(val, minStack.last!)
minStack.append(minVal)
}
}
func pop() {
stack.removeLast()
minStack.removeLast()
}
func top() -> Int {
return stack.last!
}
func getMin() -> Int {
return minStack.last!
}
}
* Your MinStack object will be instantiated and called as such:
* let obj = MinStack()
* obj.push(val)
* obj.pop()
* let ret_3: Int = obj.top()
* let ret_4: Int = obj.getMin()
*/