#include "core1/core1.h"
#include "functions.h"
#include "variables.h"
#include <ultra64.h>
#include <bk_math.h>
extern void sfxsource_setSampleRate(u8, s32);
enum chTumblar_state_e {
TUMBLAR_STATE_0_IDLE,
TUMBLAR_STATE_1_CONGRATULATING,
TUMBLAR_STATE_2_BREAKING,
TUMBLAR_STATE_3_DISAPPEARED
};
typedef struct {
ActorMarker *jiggy_marker;
u8 state;
u8 unused[3];
f32 timer;
f32 velocity[3];
} Struct_MMM_47D0_0;
void chTumblar_makeBanjoForgetAbilities(s32 arg0) {
if (getGameMode() != GAME_MODE_7_ATTRACT_DEMO) {
ability_setAllLearned(ability_getAllLearned() & ~arg0);
}
}
void chTumblar_checkMMMChecksums(void) {
#if ANTI_TAMPER
if ((*(u32 *) PHYS_TO_K1(0x1D0)) - 0x356BAAAE) {
chTumblar_makeBanjoForgetAbilities(0x820);
}
#endif
}
void chTumblar_draw(Struct_MMM_47D0_0 *arg0, struct struct_68_s *arg1, f32 position[3], f32 rotation[3], f32 scale, BKModelBin *model_bin, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
if (arg0->state != TUMBLAR_STATE_3_DISAPPEARED) {
if (arg0->state == TUMBLAR_STATE_0_IDLE || arg0->state == TUMBLAR_STATE_1_CONGRATULATING) {
modelRender_setAlpha(0xFF);
}
else if (arg0->state == TUMBLAR_STATE_2_BREAKING) {
modelRender_setAlpha((s32)((1 - ((f64) arg0->timer * 1)) * 255.0));
}
modelRender_setDepthMode(MODEL_RENDER_DEPTH_FULL);
modelRender_draw(gfx, mtx, position, rotation, scale, NULL, model_bin);
}
}
void chTumblar_copyPosition(s32 arg0, Struct68s *arg1, f32 arg2[3]) {
func_8035179C_copyPosition(arg1, arg2);
}
bool chTumblar_isDisappeared(void *arg0_, s32 arg1) {
Struct_MMM_47D0_0 *arg0 = (Struct_MMM_47D0_0 *)arg0_;
return arg0->state == TUMBLAR_STATE_3_DISAPPEARED;
}
bool chTumblar_isBanjoAbove(void *arg0_, Struct68s *arg1) {
Struct_MMM_47D0_0 *arg0 = (Struct_MMM_47D0_0 *)arg0_;
f32 plyr_pos[3];
f32 position[3];
player_getPosition(plyr_pos);
func_8035179C_copyPosition(arg1, position);
return func_803518D4(arg1) &&
ml_vec3f_horizontal_distance_zero_likely(position, plyr_pos) < 40.0f &&
player_getTransformation() == TRANSFORM_1_BANJO &&
player_movementGroup() == BSGROUP_0_NONE;
}
void chTumblar_init(Struct_MMM_47D0_0 *arg0, Struct68s *arg1) {
u8 sfxsource_index;
f32 distance_to_jiggy;
Actor *jiggy;
f32 position[3];
arg0->state = TUMBLAR_STATE_0_IDLE;
arg0->timer = 0.0f;
arg0->velocity[0] = 0.0f;
arg0->velocity[1] = 0.0f;
arg0->velocity[2] = 0.0f;
func_8038AA30(arg0, arg1);
func_80351A14(arg1, (Struct68DrawMethod) chTumblar_draw);
sfxsource_index = func_80351758_getSfxsourceIndex(arg1);
sfxsource_setSfxId(sfxsource_index, SFX_3EC_CCW_DOOR_OPENING);
sfxSource_setunk43_7ByIndex(sfxsource_index, 3);
sfxsource_playSfxAtVolume(sfxsource_index, 0.6f);
sfxsource_setSampleRate(sfxsource_index, 0);
sfxSource_func_8030E2C4(sfxsource_index);
func_8035179C_copyPosition(arg1, position);
distance_to_jiggy = 500.0f;
jiggy = actorArray_findClosestActorFromActorId(position, ACTOR_46_JIGGY, -1, &distance_to_jiggy);
if (jiggy != NULL) {
arg0->jiggy_marker = jiggy->marker;
}
else {
arg0->jiggy_marker = NULL;
}
if (arg0->jiggy_marker != NULL) {
arg0->jiggy_marker->collidable = false;
}
if (jiggyscore_isCollected(JIGGY_62_MMM_TUMBLAR)) {
func_80351A04(arg1, 1);
arg0->state = TUMBLAR_STATE_3_DISAPPEARED;
}
}
void __chTumblar_congratulationTextCallback(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
mapSpecificFlags_set(MMM_SPECIFIC_FLAG_TUMBLAR_BROKEN, true);
}
void chTumblar_congratulate(void *arg0_, s32 arg1) {
Struct_MMM_47D0_0 *arg0 = (Struct_MMM_47D0_0 *)arg0_;
gcdialog_showDialog(VER_SELECT(ASSET_ADB_DIALOG_TUMBLAR_COMPLETE, 0x94D, 0, 0), 4, NULL, arg0->jiggy_marker, __chTumblar_congratulationTextCallback, NULL);
arg0->state = TUMBLAR_STATE_1_CONGRATULATING;
}
void chTumblar_update(Struct_MMM_47D0_0 *arg0, Struct68s *arg1, f32 tick) {
f32 viewport_position[3];
f32 viewport_rotation[3];
f32 direction[3];
Actor *jiggy;
f32 position[3];
f32 plyr_pos[3];
f32 joystick[2];
s32 is_banjo_above;
u8 sfxsource_index;
arg0->timer += tick;
if (arg0->state == TUMBLAR_STATE_0_IDLE) {
func_8035179C_copyPosition(arg1, position);
controller_copyJoystick(0, joystick);
is_banjo_above = chTumblar_isBanjoAbove(arg0, arg1);
if (is_banjo_above) {
func_8028F66C(BS_INTR_D_SURF);
}
if (is_banjo_above && (joystick[0] != 0.0f || joystick[1] != 0.0f)) {
viewport_getRotation_vec3f(viewport_rotation);
direction[0] = joystick[0];
direction[1] = 0.0f;
direction[2] = -joystick[1];
ml_vec3f_yaw_rotate_copy(direction, direction, viewport_rotation[1]);
arg0->velocity[0] += direction[0] * 2500.0f * tick;
arg0->velocity[2] += direction[2] * 2500.0f * tick;
}
else {
arg0->velocity[0] *= 0.7;
arg0->velocity[2] *= 0.7;
}
if (LENGTH_VEC3F(arg0->velocity) > 400.0f) {
ml_vec3f_set_length(arg0->velocity, 400.0f);
}
position[0] += arg0->velocity[0] * tick;
position[2] += arg0->velocity[2] * tick;
func_80351B28(arg1, position);
func_8035179C_copyPosition(arg1, position);
if (arg0->jiggy_marker != NULL) {
viewport_getPosition_vec3f(viewport_position);
direction[0] = position[0] - viewport_position[0];
direction[2] = position[2] - viewport_position[2];
direction[1] = 0.0f;
ml_vec3f_normalize(direction);
jiggy = marker_getActor(arg0->jiggy_marker);
jiggy->position[0] = position[0] + (direction[0] * 20.0f);
jiggy->position[2] = position[2] + (direction[2] * 20.0f);
}
}
else if (arg0->state == TUMBLAR_STATE_2_BREAKING) {
if (arg0->timer >= 1.0f) {
arg0->state = TUMBLAR_STATE_3_DISAPPEARED;
if (arg0->jiggy_marker != NULL) {
arg0->jiggy_marker->collidable = true;
}
func_80351A04(arg1, 1);
}
arg0->velocity[0] *= 0.7;
arg0->velocity[2] *= 0.7;
}
if (arg0->state == TUMBLAR_STATE_1_CONGRATULATING) {
sfxsource_index = func_80351758_getSfxsourceIndex(arg1);
sfxsource_setSampleRate(sfxsource_index, 0);
}
else {
sfxsource_index = func_80351758_getSfxsourceIndex(arg1);
sfxsource_setSampleRate(sfxsource_index, (s32)((LENGTH_VEC3F(arg0->velocity) / 400.0) * 15000.0));
}
player_getPosition(plyr_pos);
func_8035179C_copyPosition(arg1, position);
if (!mapSpecificFlags_get(MMM_SPECIFIC_FLAG_0_UNKNOWN) && arg0->state == TUMBLAR_STATE_0_IDLE && ml_vec3f_horizontal_distance_zero_likely(position, plyr_pos) < 250.0f) {
if (gcdialog_showDialog(VER_SELECT(ASSET_ADA_DIALOG_TUMBLAR_MEET, 0x94C, 0, 0), 0, NULL, NULL, NULL, NULL)) {
mapSpecificFlags_set(0, TRUE);
}
}
if (arg0->state == TUMBLAR_STATE_1_CONGRATULATING && mapSpecificFlags_get(MMM_SPECIFIC_FLAG_TUMBLAR_BROKEN)) {
arg0->state = TUMBLAR_STATE_2_BREAKING;
arg0->timer = 0.0f;
mapSpecificFlags_set(MMM_SPECIFIC_FLAG_TUMBLAR_BROKEN, false);
sfx_playFadeShorthandDefault(SFX_11B_TUMBLAR_DISAPPEARING_1, 1.0f, 30000, position, 500, 2500);
}
}