#include <ultra64.h>
#include "core1/core1.h"
#include "functions.h"
#include "variables.h"
#include "port/Patches/Patches.h"
#include "port/ResourceHelpers.h"
#include "port/Interpolation/FrameInterpolation.h"
#define PRINT_JP (ResourceMgr_IsJapanese())
typedef struct{
s8 pad0[0x20];
} struct23s;
typedef struct{
s16 x;
s16 y;
s16 topVertexAlpha;
s16 bottomVertexAlpha;
u8 fmtString[8];
f32 scale;
u8 *string;
u8 rgba[4];
} PrintBuffer;
typedef struct font_letter{
BKSpriteTextureBlock *sprite;
void *palette;
} FontLetter;
typedef struct map_font_texture_map{
s16 mapID;
s16 assetId;
} MapToBoldFontTextureMap;
typedef struct{
u8 firstLetter;
u8 secondLetter;
s8 xOffset;
s8 yOffset;
}BoldFontKerningData;
extern BoldFontKerningData boldFontKernings[] = {
{'A', 'V', -3, 0},
{'W', 'A', -3, 0},
{'V', 'A', -3, 0},
{'Y', 'A', -2, 0},
{'M', 'O', -1, 0},
{'D', 'A', -1, 0},
{'R', 'O', -2, 0},
{'T', 'A', -2, 0},
{'S', 'T', -1, 0},
{'A', 'M', -1, 0},
{'C', 'O', -1, 0},
{'O', 'V', -1, 0},
{'L', 'O', -1, 0},
{'M', 'U', -1, 0},
{'U', 'M', -1, 0},
{'M', 'A', -2, 0},
{'M', '0', -1, 0},
{'N', 'S', 1, 0},
{'H', 'I', 1, 0},
{'I', 'P', 1, 0},
{'I', '\'', 2, 0},
{'A', '\'', -1, 0},
{'N', '\'', 3, 0},
{'E', 'E', 0, -1},
{'Z', 'E', 0, 1},
0
};
s32 maxFontLetterWidths[] = {8, 16, 16, 0};
struct {
u8 r;
u8 g;
u8 b;
u8 a;
} normalTextColor = {0xFF, 0xFF, 0xFF, 0XFF};
MapToBoldFontTextureMap mapToBoldFontTextureMap[] ={
{MAP_1_SM_SPIRAL_MOUNTAIN, SPRITE_BOLD_FONT_BLUE_SPHERE_TEXTURE},
{MAP_2_MM_MUMBOS_MOUNTAIN, 0x6EF},
{0x3, 0x6EE},
{0x4, 0x6EE},
{MAP_5_TTC_BLUBBERS_SHIP, SPRITE_BOLD_FONT_BLUE_SPHERE_TEXTURE},
{MAP_6_TTC_NIPPERS_SHELL, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_7_TTC_TREASURE_TROVE_COVE, SPRITE_BOLD_FONT_BLUE_SPHERE_TEXTURE},
{0x8, 0x6EE},
{0x9, 0x6EE},
{MAP_A_TTC_SANDCASTLE, 0x6F0},
{MAP_B_CC_CLANKERS_CAVERN, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_C_MM_TICKERS_TOWER, 0x6EF},
{MAP_D_BGS_BUBBLEGLOOP_SWAMP, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_E_MM_MUMBOS_SKULL, 0x6EF},
{0xF, 0x6EE},
{MAP_10_BGS_MR_VILE, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_11_BGS_TIPTUP, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_12_GV_GOBIS_VALLEY, 0x6F0},
{MAP_13_GV_MEMORY_GAME, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_14_GV_SANDYBUTTS_MAZE, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_15_GV_WATER_PYRAMID, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_16_GV_RUBEES_CHAMBER, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{0x17, 0x6EE},
{0x18, 0x6EE},
{0x19, 0x6EE},
{MAP_1A_GV_INSIDE_JINXY, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_1B_MMM_MAD_MONSTER_MANSION, 0x6EF},
{MAP_21_CC_WITCH_SWITCH_ROOM, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_22_CC_INSIDE_CLANKER, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_23_CC_GOLDFEATHER_ROOM, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_24_MMM_TUMBLARS_SHED, 0x6EE},
{MAP_25_MMM_WELL, 0x6EE},
{MAP_26_MMM_NAPPERS_ROOM, 0x6EE},
{MAP_28_MMM_EGG_ROOM, SPRITE_BOLD_FONT_ORANGE_SPHERE_TEXTURE},
{MAP_29_MMM_NOTE_ROOM, SPRITE_BOLD_FONT_ORANGE_SPHERE_TEXTURE},
{MAP_2A_MMM_FEATHER_ROOM, SPRITE_BOLD_FONT_ORANGE_SPHERE_TEXTURE},
{MAP_2B_MMM_SECRET_CHURCH_ROOM, SPRITE_BOLD_FONT_ORANGE_SPHERE_TEXTURE},
{MAP_2C_MMM_BATHROOM, 0x6EF},
{MAP_2D_MMM_BEDROOM, 0x6EF},
{MAP_2E_MMM_HONEYCOMB_ROOM, 0x6EF},
{MAP_2F_MMM_WATERDRAIN_BARREL, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_30_MMM_MUMBOS_SKULL, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_31_RBB_RUSTY_BUCKET_BAY, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_32_STUB_LL_LAVA_LEVEL, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_33_STUB_DEMO_INTRO_ROOM, 0x6F0},
{MAP_34_RBB_ENGINE_ROOM, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_35_RBB_WAREHOUSE, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_36_RBB_BOATHOUSE, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_37_RBB_CONTAINER_1, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_38_RBB_CONTAINER_3, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_39_RBB_CREW_CABIN, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_3A_RBB_BOSS_BOOM_BOX, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_3B_RBB_STORAGE_ROOM, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_3C_RBB_KITCHEN, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_3D_RBB_NAVIGATION_ROOM, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_3E_RBB_CONTAINER_2, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_3F_RBB_CAPTAINS_CABIN, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_41_FP_BOGGYS_IGLOO, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{0x42, 0x6EE},
{MAP_43_CCW_SPRING, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_44_CCW_SUMMER, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_45_CCW_AUTUMN, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_46_CCW_WINTER, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_47_BGS_MUMBOS_SKULL, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_48_FP_MUMBOS_SKULL, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{0x49, 0x6EE},
{MAP_4A_CCW_SPRING_MUMBOS_SKULL, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_4B_CCW_SUMMER_MUMBOS_SKULL, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_4C_CCW_AUTUMN_MUMBOS_SKULL, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_4D_CCW_WINTER_MUMBOS_SKULL, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{0x4E, 0x6EE},
{0x4F, 0x6EE},
{0x50, 0x6EE},
{0x51, 0x6EE},
{0x52, 0x6EE},
{MAP_53_FP_CHRISTMAS_TREE, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{0x54, 0x6EE},
{0x55, 0x6EE},
{0x56, 0x6EE},
{0x57, 0x6EE},
{0x58, 0x6EE},
{0x59, 0x6EE},
{MAP_5A_CCW_SUMMER_ZUBBA_HIVE, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_5B_CCW_SPRING_ZUBBA_HIVE, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_5C_CCW_AUTUMN_ZUBBA_HIVE, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_5E_CCW_SPRING_NABNUTS_HOUSE, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_5F_CCW_SUMMER_NABNUTS_HOUSE, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_60_CCW_AUTUMN_NABNUTS_HOUSE, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_61_CCW_WINTER_NABNUTS_HOUSE, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_62_CCW_WINTER_HONEYCOMB_ROOM, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_63_CCW_AUTUMN_NABNUTS_WATER_SUPPLY, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_64_CCW_WINTER_NABNUTS_WATER_SUPPLY, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_65_CCW_SPRING_WHIPCRACK_ROOM, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_66_CCW_SUMMER_WHIPCRACK_ROOM, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_67_CCW_AUTUMN_WHIPCRACK_ROOM, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
{MAP_68_CCW_WINTER_WHIPCRACK_ROOM, SPRITE_BOLD_FONT_ORANGE_GRADIENT_TEXTURE},
0
};
char boldFontLetters[] = {
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
':',
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
'@', '%', '?', '(', ')', '<', '>', '"', '.', ';', '-', '!', '/', '\'',
'\0'
};
Gfx D_80369238[] = {
gsDPPipeSync(),
gsSPClearGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BOTH | G_FOG | G_LIGHTING | G_TEXTURE_GEN | G_TEXTURE_GEN_LINEAR | G_LOD | G_SHADING_SMOOTH),
gsSPSetGeometryMode(G_SHADE | G_TEXTURE_GEN_LINEAR | G_SHADING_SMOOTH),
gsSPTexture(0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
gsDPSetTexturePersp(G_TP_NONE),
gsDPSetTextureFilter(G_TF_BILERP),
gsSPEndDisplayList(),
};
char print_sPreviousBoldLetter;
BKSprite *print_sFontSpriteAssets[0x5];
FontLetter *print_sFonts[4];
PrintBuffer *print_sPrintBuffer;
PrintBuffer *print_sCurrentPtr;
s32 print_sCurrentFont;
s32 print_sPreviousFont;
s32 print_sMonospacedModeEnabled;
s32 print_sGradientModeEnabled;
s32 print_sGradient2ModeEnabled;
s32 print_sBrokenFontModeEnabled;
s32 print_sBackgroundModeEnabled;
s32 print_sUnknownMode;
bool print_sInFontFormatMode;
s32 D_80380B0C;
s32 print_sShakyModeEnabled;
s32 print_sBilinearFilterModeEnabled;
s32 print_sBoldLetterFontFreeTimer;
s32 print_sCurrentBoldFontTexture;
s8 D_80380B20[0x400];
s8 print_sBoldFontLetterToSpriteMap[0x80];
s32 print_sDialogFontGlyphCount;
void func_802F7A2C(s32 arg0);
enum asset_e print_getCurrentMapBoldFontTexture(void){
s32 i;
for(i = 0; mapToBoldFontTextureMap[i].mapID != 0 ; i++){
if(gsworld_getMap() == mapToBoldFontTextureMap[i].mapID){
return mapToBoldFontTextureMap[i].assetId;
}
}
return ASSET_708_SPRITE_EGG_PROJECTILE;
}
void print_setBoldFontTexturePixel(BKSpriteTextureBlock *texture, u32 *font, s32 x, s32 y) {
s32 r5;
s32 g5;
s32 b5;
s32 a8;
s32 i8;
u16 pixel;
x = MIN(MAX(0, x), texture->w - 1);
y = MIN(MAX(0, y), texture->h - 1);
{
u8 *bytes = (u8*)(texture + 1) + (x + y * texture->w) * 2;
pixel = (bytes[0] << 8) | bytes[1];
}
r5 = ((pixel >> 11) & 0x1F);
g5 = ((pixel >> 6) & 0x1F);
b5 = ((pixel >> 1) & 0x1F);
{
u8 *fontBytes = (u8*)font;
a8 = fontBytes[3];
i8 = fontBytes[2];
r5*=(i8/ 0x1F);
g5*=(i8/ 0x1F);
b5*=(i8/ 0x1F);
fontBytes[0] = (u8)r5;
fontBytes[1] = (u8)g5;
fontBytes[2] = (u8)b5;
fontBytes[3] = (u8)a8;
}
}
void print_applyTextureToBoldFontLetter(BKSpriteTextureBlock *alphaMask, BKSpriteTextureBlock *texture){
s32 y_min;
s32 x_min;
u32 *pxl;
s32 x;
s32 y;
pxl = (u32*)(alphaMask + 1);
x_min = (texture->w - alphaMask->w) >> 1;
y_min = (texture->h - alphaMask->h) >> 1;
for(y = y_min; y < alphaMask->h + y_min; y++){
for(x = x_min; x < alphaMask->w + x_min; x++){
print_setBoldFontTexturePixel(texture, pxl, x, y);
pxl++;
}
}
}
FontLetter *print_getLettersFromFont(BKSprite *alphaMask, BKSprite *textureSprite){
BKSpriteFrame * font = sprite_getFramePtr(alphaMask, 0);
BKSpriteTextureBlock *chunkPtr;
FontLetter * letters = bk_malloc((font->chunkCnt + 1)*sizeof(FontLetter));
u8* palDataPtr;
u8* chunkDataPtr;
s32 chunkSize;
s32 i;
switch(alphaMask->type){
case SPRITE_TYPE_CI8:
{
chunkPtr = (BKSpriteTextureBlock *) (font + 1);
chunkDataPtr = (u8 *)chunkPtr;
while((uintptr_t)chunkDataPtr % 8)
chunkDataPtr++;
palDataPtr = chunkDataPtr;
chunkPtr = (BKSpriteTextureBlock *) (palDataPtr + 2*0x100);
for(i= 0; i < font->chunkCnt; i++){
chunkDataPtr = (u8*)(chunkPtr + 1);
while((uintptr_t)chunkDataPtr % 8)
chunkDataPtr++;
letters[i].sprite = chunkPtr;
letters[i].palette = palDataPtr;
chunkSize = chunkPtr->w*chunkPtr->h;
chunkPtr = (BKSpriteTextureBlock *)(chunkDataPtr + chunkSize);
}
}
break;
case SPRITE_TYPE_RGBA32:
{
chunkPtr = (BKSpriteTextureBlock *)(font + 1);
for( i = 0; i < font->chunkCnt; i++){
chunkSize = chunkPtr->w*chunkPtr->h;
{
s32 copySize = sizeof(BKSpriteTextureBlock) + chunkSize*4;
BKSpriteTextureBlock *copy = bk_malloc(copySize);
memcpy(copy, chunkPtr, copySize);
print_applyTextureToBoldFontLetter(copy, (BKSpriteTextureBlock *)(sprite_getFramePtr(textureSprite, 0) + 1));
letters[i].sprite = copy;
CALL_EVENT(OnBoldFontLetterBuilt, copy, chunkPtr,
(BKSpriteTextureBlock *)(sprite_getFramePtr(textureSprite, 0) + 1));
}
chunkDataPtr = (u8*)(chunkPtr + 1);
while((uintptr_t)chunkDataPtr % 8)
chunkDataPtr++;
chunkPtr = (BKSpriteTextureBlock *) (chunkDataPtr + chunkSize*4);
}
}
break;
case SPRITE_TYPE_I4:
{
chunkPtr = (BKSpriteTextureBlock *) (font + 1);
for( i = 0; i < font->chunkCnt; i++){
letters[i].sprite = chunkPtr;
chunkDataPtr = (u8*)(chunkPtr + 1);
chunkSize = chunkPtr->w*chunkPtr->h;
while((uintptr_t)chunkDataPtr % 8)
chunkDataPtr++;
chunkPtr = (BKSpriteTextureBlock *) (chunkDataPtr + chunkSize/2);
}
}
break;
default:
{
chunkPtr = (BKSpriteTextureBlock *)(font + 1);
for( i = 0; i < font->chunkCnt; i++){
chunkDataPtr = (u8*)(chunkPtr + 1);
letters[i].sprite = chunkPtr;
chunkSize = chunkPtr->w*chunkPtr->h;
while((uintptr_t)chunkDataPtr % 8)
chunkDataPtr++;
chunkPtr = (BKSpriteTextureBlock *)(chunkDataPtr + chunkSize);
}
}
break;
};
return letters;
}
void print_free(void){
s32 i;
for(i = 0; i< 5; i++){
assetcache_release(print_sFontSpriteAssets[i]);
print_sFontSpriteAssets[i] = NULL;
if(i < 4){
bk_free(print_sFonts[i]);
print_sFonts[i] = NULL;
}
}
bk_free(print_sPrintBuffer);
print_sPrintBuffer = NULL;
}
void print_clearPrintBufferStrings(void){
s32 i;
for(i = 0; i < 0x20; i++){
print_sPrintBuffer[i].string = NULL;
}
}
void print_setBoldFontTexture(s32 textureId){
s32 tmp_a2;
CALL_EVENT(OnBoldFontReset);
assetcache_release(print_sFontSpriteAssets[1]);
print_sFontSpriteAssets[1] = assetcache_get(SPRITE_BOLD_FONT_NUMBERS_ALPHAMASK);
if(print_sFontSpriteAssets[3]){
assetcache_release(print_sFontSpriteAssets[3]);
print_sFontSpriteAssets[3] = assetcache_get(SPRITE_BOLD_FONT_LETTERS_ALPHAMASK);
}
print_sFontSpriteAssets[4] = assetcache_get(textureId);
bk_free(print_sFonts[1]);
print_sFonts[1] = print_getLettersFromFont(print_sFontSpriteAssets[1], print_sFontSpriteAssets[4]);
if(print_sFontSpriteAssets[3]){
bk_free(print_sFonts[3]);
print_sFonts[3] = print_getLettersFromFont(print_sFontSpriteAssets[3], print_sFontSpriteAssets[4]);
}
assetcache_release(print_sFontSpriteAssets[4]);
print_sFontSpriteAssets[4] = NULL;
print_sCurrentBoldFontTexture = textureId;
}
void print_resetBoldFontTexture(void){
print_setBoldFontTexture(print_getCurrentMapBoldFontTexture());
print_clearPrintBufferStrings();
}
void print_init(void){
s32 i, j;
s32 length;
int found;
length = bk_strlen(boldFontLetters);
print_sCurrentFont = \
print_sPreviousFont = \
print_sMonospacedModeEnabled = \
print_sGradientModeEnabled = \
print_sGradient2ModeEnabled = \
print_sBrokenFontModeEnabled = \
print_sInFontFormatMode = \
print_sUnknownMode = \
print_sBackgroundModeEnabled = \
print_sShakyModeEnabled = \
print_sBilinearFilterModeEnabled = 0;
print_sPreviousBoldLetter = 0;
func_802F7A2C(3);
print_sFontSpriteAssets[0] = assetcache_get(SPRITE_DIALOG_FONT_ALPHAMASK);
print_sFontSpriteAssets[1] = assetcache_get(SPRITE_BOLD_FONT_NUMBERS_ALPHAMASK);
print_sFontSpriteAssets[4] = assetcache_get(print_getCurrentMapBoldFontTexture());
print_sFonts[0] = print_getLettersFromFont(print_sFontSpriteAssets[0], print_sFontSpriteAssets[4]);
print_sDialogFontGlyphCount = sprite_getFramePtr(print_sFontSpriteAssets[0], 0)->chunkCnt;
port_dialogFontHd_rebuild();
print_sFonts[1] = print_getLettersFromFont(print_sFontSpriteAssets[1], print_sFontSpriteAssets[4]);
if (PRINT_JP) {
print_sFontSpriteAssets[2] = assetcache_get(SPRITE_JP_DIALOG_FONT_ALPHAMASK);
print_sFonts[2] = print_getLettersFromFont(print_sFontSpriteAssets[2], print_sFontSpriteAssets[4]);
}
print_sPrintBuffer = bk_malloc(0x20*sizeof(PrintBuffer));
print_clearPrintBufferStrings();
for(i = 0; i < 0x80; i++){
found = 0;
for(j = 0; j < length && !found; j++){
if(boldFontLetters[j] == i){
print_sBoldFontLetterToSpriteMap[i] = j;
found = 1;
}
}
if(!found)
print_sBoldFontLetterToSpriteMap[i] = -1;
}
assetcache_release(print_sFontSpriteAssets[4]);
print_sFontSpriteAssets[4] = NULL;
print_sCurrentBoldFontTexture = print_getCurrentMapBoldFontTexture();
}
void print_updateBoldLetterFontDelayedFreeing(void){
if(print_sBoldLetterFontFreeTimer > 0 && --print_sBoldLetterFontFreeTimer == 0){
assetcache_release(print_sFontSpriteAssets[3]);
print_sFontSpriteAssets[3] = 0;
bk_free(print_sFonts[3]);
print_sFonts[3] = NULL;
}
}
void print_freeBoldLetterFont(void){
if(print_sFontSpriteAssets[3]){
assetcache_release(print_sFontSpriteAssets[3]);
print_sFontSpriteAssets[3] = NULL;
}
if(print_sFonts[3]){
bk_free(print_sFonts[3]);
print_sFonts[3] = NULL;
}
print_sBoldLetterFontFreeTimer = 0;
}
void printbuffer_defrag(void){
print_sFonts[0] = (FontLetter *)defrag(print_sFonts[0]);
print_sFonts[1] = (FontLetter *)defrag(print_sFonts[1]);
if(print_sFonts[3]){
print_sFonts[3] = (FontLetter *)defrag(print_sFonts[3]);
}
print_sPrintBuffer = (PrintBuffer *)defrag(print_sPrintBuffer);
}
BKSpriteTextureBlock *print_getBoldFontLetterSprite(s32 letterId, s32 *fontType){
if(print_sCurrentFont != 1 || (print_sCurrentFont == 1 && letterId < 0xA)){
s32 slot = print_sCurrentFont;
CALL_EVENT(ResolveBoldFontSlot, &slot, &letterId);
*fontType = print_sFontSpriteAssets[slot]->type;
return print_sFonts[slot][letterId].sprite;
}
else{
if(!print_sFontSpriteAssets[3]){
print_sFontSpriteAssets[3] = assetcache_get(SPRITE_BOLD_FONT_LETTERS_ALPHAMASK);
print_sFontSpriteAssets[4] = assetcache_get(print_sCurrentBoldFontTexture);
print_sFonts[3] = print_getLettersFromFont(print_sFontSpriteAssets[3], print_sFontSpriteAssets[4]);
assetcache_release(print_sFontSpriteAssets[4]);
print_sFontSpriteAssets[4] = NULL;
}
print_sBoldLetterFontFreeTimer = 5;
*fontType = print_sFontSpriteAssets[3]->type;
return print_sFonts[3][letterId-10].sprite;
}
}
void *print_getCurrentFontPalette(u8 arg0){
return print_sFonts[print_sCurrentFont][arg0].palette;
}
void _printbuffer_draw_letter(char letter, f32* xPtr, f32* yPtr, f32 arg3, Gfx **gfx, Mtx **mtx, Vtx **vtx){
static f32 left_margin;
BKSpriteTextureBlock *letter_sprite;
uintptr_t sp210;
s32 letter_id;
s32 valid_letter;
s8 y_offset;
f32 x;
f32 y;
f32 letter_width;
s32 font_type;
int i;
valid_letter = 0;
x = *xPtr;
y = *yPtr;
y_offset = 0;
if(!print_sUnknownMode && !letter){
left_margin = 0.0f;
}
switch(print_sCurrentFont){
case 0:
if(letter >= '\x21' && letter < ('\x21' + print_sDialogFontGlyphCount)){
letter_id = letter - '\x21';
valid_letter = 1;
}
break;
case 1:
if((u8)letter < 0x80 && print_sBoldFontLetterToSpriteMap[(u8)letter] >= 0){
for(i = 0; boldFontKernings[i].firstLetter != 0; i++){
if(letter == boldFontKernings[i].secondLetter && print_sPreviousBoldLetter == boldFontKernings[i].firstLetter){
y_offset = boldFontKernings[i].yOffset;
break;
}
}
letter_id = print_sBoldFontLetterToSpriteMap[(u8)letter];
valid_letter = 1;
print_sPreviousBoldLetter = (u8)letter;
y += (f32)y_offset*arg3;
}
break;
case 2:
letter_id = (u8)letter;
if(print_sUnknownMode){
valid_letter = 1;
letter_id += (print_sUnknownMode << 8) - 0x100;
print_sUnknownMode = 0;
}
else if(PRINT_JP){
if(letter_id > 0 && letter_id != 0xFD && letter_id != 0x0F){
valid_letter = 1;
if(letter_id == 0x36)
letter_id = 0xFD;
}
}
else{
if(letter_id > 0 && letter_id < 0xfD)
valid_letter = 1;
}
break;
}
if(!valid_letter || print_sInFontFormatMode){
print_sInFontFormatMode = false;
switch((u8)letter){
case '\x0F':
if(!PRINT_JP)
break;
case ' ':
*xPtr += ((print_sMonospacedModeEnabled) ? maxFontLetterWidths[print_sCurrentFont]: maxFontLetterWidths[print_sCurrentFont]*0.8) * arg3;
break;
case 'b':
case '\x6D':
print_sBackgroundModeEnabled = print_sBackgroundModeEnabled ^ 1;
break;
case 'f':
case '\x72':
print_sPreviousFont = print_sCurrentFont = print_sCurrentFont ^ 1;
break;
case 'l':
print_sShakyModeEnabled = 0;
break;
case 'h':
case '\x73':
print_sShakyModeEnabled = 1;
break;
case 'j':
case '\x74':
if(print_sBrokenFontModeEnabled == 0){
print_sBrokenFontModeEnabled = 1;
print_sPreviousFont = print_sCurrentFont;
print_sCurrentFont = 2;
}
break;
case 'e':
case '\x6F':
if(print_sBrokenFontModeEnabled){
print_sBrokenFontModeEnabled = 0;
print_sCurrentFont = print_sPreviousFont;
}
break;
case 'p':
print_sMonospacedModeEnabled = print_sMonospacedModeEnabled ^1;
break;
case 'q':
print_sBilinearFilterModeEnabled = print_sBilinearFilterModeEnabled^1;
if(print_sBilinearFilterModeEnabled){
gDPSetTextureFilter((*gfx)++, G_TF_POINT);
}
else{
gDPSetTextureFilter((*gfx)++, G_TF_BILERP);
}
break;
case 'v':
print_sGradientModeEnabled ^= 1;
if(print_sGradientModeEnabled){
viewport_setRenderViewportAndOrthoMatrix(gfx, mtx);
gDPPipeSync((*gfx)++);
gDPSetTexturePersp((*gfx)++, G_TP_PERSP);
gDPSetPrimColor((*gfx)++, 0, 0, 0x00, 0x00, 0x00, 0xFF);
gDPSetCombineLERP((*gfx)++, 0, 0, 0, TEXEL0, TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, TEXEL0, 0, SHADE, 0);
}
else{
gDPSetCombineMode((*gfx)++, G_CC_DECALRGBA, G_CC_DECALRGBA);
gDPSetTexturePersp((*gfx)++, G_TP_NONE);
}
break;
case 'd':
case '\x6E':
print_sGradient2ModeEnabled ^= 1;
if(print_sGradient2ModeEnabled){
gDPPipeSync((*gfx)++);
gDPSetCycleType((*gfx)++, G_CYC_2CYCLE);
gDPSetRenderMode((*gfx)++, G_RM_PASS, G_RM_XLU_SURF2);
gDPSetTextureLOD((*gfx)++, G_TL_TILE);
gDPSetCombineLERP((*gfx)++, 0, 0, 0, TEXEL0, TEXEL0, 0, TEXEL1, 0, 0, 0, 0, COMBINED, 0, 0, 0, COMBINED);
}
else{
gDPPipeSync((*gfx)++);
gDPSetCombineMode((*gfx)++, G_CC_DECALRGBA, G_CC_DECALRGBA);
gDPSetCycleType((*gfx)++, G_CYC_1CYCLE);
gDPSetTextureLOD((*gfx)++, G_TL_LOD);
gDPSetRenderMode((*gfx)++, G_RM_XLU_SURF, G_RM_XLU_SURF2);
}
break;
case 0xfd:
print_sInFontFormatMode = true;
break;
case 0xfe:
print_sUnknownMode = 1;
break;
case 0xff:
print_sUnknownMode = 2;
break;
default:
break;
}
}
else{
letter_sprite = print_getBoldFontLetterSprite(letter_id, &font_type);
if (print_sShakyModeEnabled != 0) {
x += randf2(-2.0f, 2.0f);
y += randf2(-2.0f, 2.0f);
}
letter_width = (print_sMonospacedModeEnabled != 0) ? maxFontLetterWidths[print_sCurrentFont] : letter_sprite->x;
if (left_margin == 0.0f) {
left_margin = -letter_width * 0.5;
}
x += (left_margin + (letter_width - letter_sprite->x) * 0.5);
y -= letter_sprite->h*0.5;
sp210 = (uintptr_t)(letter_sprite + 1);
while(sp210 % 8){
sp210++;
}
const char* hdPath = NULL;
CALL_EVENT(ResolveSpriteHdPath, letter_sprite, &hdPath);
if (hdPath != NULL) {
sp210 = (uintptr_t)hdPath;
}
const char* boldHdPath = NULL;
CALL_EVENT(ResolveBoldFontHd, letter_sprite, &boldHdPath);
if (boldHdPath != NULL) {
sp210 = (uintptr_t)boldHdPath;
}
if (font_type == SPRITE_TYPE_RGBA32) {
gDPLoadTextureTile((*gfx)++, sp210, G_IM_FMT_RGBA, G_IM_SIZ_32b, letter_sprite->w, letter_sprite->h, 0, 0, letter_sprite->x-1, letter_sprite->y - 1, 0, G_TX_CLAMP, G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
} else if (font_type == SPRITE_TYPE_IA8) {
gDPLoadTextureTile((*gfx)++, sp210, G_IM_FMT_IA, G_IM_SIZ_8b, letter_sprite->w, letter_sprite->h, 0, 0, letter_sprite->x-1, letter_sprite->y - 1, 0, G_TX_CLAMP, G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
} else if (font_type == SPRITE_TYPE_I8) {
gDPLoadTextureTile((*gfx)++, sp210, G_IM_FMT_I, G_IM_SIZ_8b, letter_sprite->w, letter_sprite->h, 0, 0, letter_sprite->x-1, letter_sprite->y - 1, 0, G_TX_CLAMP, G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
} else if (font_type == SPRITE_TYPE_I4) {
gDPLoadTextureTile_4b((*gfx)++, sp210, G_IM_FMT_I, letter_sprite->w, letter_sprite->h, 0, 0, letter_sprite->x-1, letter_sprite->y-1, 0, G_TX_CLAMP, G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
} else if (font_type == SPRITE_TYPE_CI8) {
void * pal = print_getCurrentFontPalette(letter_id);
gDPLoadTLUT_pal256((*gfx)++, pal);
gDPLoadTextureTile((*gfx)++, sp210, G_IM_FMT_CI, G_IM_SIZ_8b, letter_sprite->w, letter_sprite->h, 0, 0, letter_sprite->x-1, letter_sprite->y-1, 0, G_TX_CLAMP, G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gDPSetTextureLUT((*gfx)++, G_TT_RGBA16);
}
if (print_sGradient2ModeEnabled != 0) {
s32 temp_t1;
s32 phi_a0;
temp_t1 = ((print_sCurrentPtr->topVertexAlpha - print_sCurrentPtr->y) - D_80380B0C) + 1;
phi_a0 = - MAX(1 - D_80380B0C, MIN(0, temp_t1));
gDPSetTextureImage((*gfx)++, G_IM_FMT_I, G_IM_SIZ_8b, 32, &D_80380B20);
gDPSetTile((*gfx)++, G_IM_FMT_I, G_IM_SIZ_8b, (letter_sprite->x + 8) >> 3, 0x0100, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD);
gDPLoadSync((*gfx)++);
gDPLoadTile((*gfx)++, G_TX_LOADTILE, 0 << G_TEXTURE_IMAGE_FRAC, (phi_a0) << G_TEXTURE_IMAGE_FRAC, (letter_sprite->x) << G_TEXTURE_IMAGE_FRAC, (D_80380B0C - 1) << G_TEXTURE_IMAGE_FRAC);
gDPPipeSync((*gfx)++);
gDPSetTile((*gfx)++, G_IM_FMT_I, G_IM_SIZ_8b, ((letter_sprite->x - 0 + 1)*G_IM_SIZ_8b_LINE_BYTES + 7) >> 3, 0x0100, 1, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD);
gDPSetTileSize((*gfx)++, 1, 0 << G_TEXTURE_IMAGE_FRAC, (MAX(0, temp_t1) + phi_a0) << G_TEXTURE_IMAGE_FRAC, (letter_sprite->x) << G_TEXTURE_IMAGE_FRAC, (MAX(0, temp_t1) - (1 - D_80380B0C))<<G_TEXTURE_IMAGE_FRAC);
}
if (print_sGradientModeEnabled != 0) {
f32 temp_f24;
f32 spD0;
f32 ix;
f32 iy;
f32 temp_f26;
f32 spC0;
temp_f24 = (letter_sprite->x - 1.0);
spD0 = letter_sprite->y - 1.0;
temp_f26 = (f64) x - (f32) gFramebufferWidth * 0.5;
spC0 = (f64)y - (f32)gFramebufferHeight*0.5 -0.5f;
gSPVertex((*gfx)++, (uintptr_t)*vtx, 4, 0);
for(iy = 0.0f; iy < 2.0; iy+= 1.0){
for(ix = 0.0f; ix < 2.0; ix += 1.0){
s32 s = (ix * temp_f24 * 64.0f);
(*vtx)->v.ob[0] = (s16)(s32)((f64) (temp_f26 + (temp_f24 * arg3 * ix)) * 4.0);
{
s32 t = (iy * spD0 * 64.0f);
(*vtx)->v.ob[1] = (s16) (s32) ((f64) (spC0 + (spD0 * arg3 * iy)) * -4.0);
(*vtx)->v.ob[2] = -0xA;
(*vtx)->v.tc[0] = s;
(*vtx)->v.tc[1] = t;
}
(*vtx)->v.cn[3] =(iy != 0.0f) ? print_sCurrentPtr->bottomVertexAlpha : print_sCurrentPtr->topVertexAlpha;
(*vtx)++;
}
}
gSP1Quadrangle((*gfx)++, 0, 1, 3, 2, 0);
}
else{
gSPWideTextureRectangle((*gfx)++, (s32)(x*4.0f), (s32)(y*4.0f), (s32)((x + letter_sprite->x*arg3)*4.0f), (s32)((y + letter_sprite->y*arg3)*4.0f), 0, 0, 0, (s32)(1024.0f / arg3), (s32)(1024.0f / arg3));
}
*xPtr += letter_width * arg3;
}
}
f32 print_calculateLetterXPos(u8 letter, f32* xPtr, f32 *yPtr, f32 arg3){
s32 sp44;
s32 i;
bool var_v0;
f32 sp38;
s32 sp34;
f32 var_f2;
s32 sp2C;
sp38 = *xPtr;
var_v0 = false;
sp34 = 0;
if (print_sCurrentFont == 1) {
if (letter < 0x80) {
if (print_sBoldFontLetterToSpriteMap[letter] >= 0) {
for(i = 0; boldFontKernings[i].firstLetter != 0; i++) {
if ((boldFontKernings[i].secondLetter == letter) && (boldFontKernings[i].firstLetter == print_sPreviousBoldLetter)) {
sp34 = boldFontKernings[i].xOffset;
break;
}
}
print_sPreviousBoldLetter = letter;
sp44 = print_sBoldFontLetterToSpriteMap[letter];
var_v0 = true;
sp38 += sp34 * arg3;
}
}
}
else{
return *xPtr;
}
if (!var_v0 || print_sInFontFormatMode) {
if (letter == ' ') {
var_f2 = (print_sMonospacedModeEnabled) ? maxFontLetterWidths[print_sCurrentFont] : 0.8*maxFontLetterWidths[print_sCurrentFont];
}
else{
return *xPtr;
}
}
else {
if(print_sMonospacedModeEnabled){
var_f2 = maxFontLetterWidths[print_sCurrentFont];
}
else{
var_f2 = print_getBoldFontLetterSprite(sp44, &sp2C)->x;
}
}
var_f2 += (sp34 - 4);
*xPtr += var_f2 * arg3;
return sp38;
}
void printbuffer_draw(Gfx **gfx, Mtx **mtx, Vtx **vtx) {
static f32 letter_x_coords[0x20];
s32 j;
f32 _x;
f32 _y;
f32 width;
FrameInterpolation_RecordOpenChild("printbuffer", 0);
gSPDisplayList((*gfx)++, D_80369238);
for(print_sCurrentPtr = print_sPrintBuffer; print_sCurrentPtr < print_sPrintBuffer + 0x20; print_sCurrentPtr++){
if (print_sCurrentPtr->string != 0) {
_x = (f32) print_sCurrentPtr->x;
_y = (f32) print_sCurrentPtr->y;
for(j = 0; print_sCurrentPtr->fmtString[j] != 0; j++) {
_printbuffer_draw_letter(0xFD, &_x, &_y, 1.0f, gfx, mtx, vtx);
_printbuffer_draw_letter(print_sCurrentPtr->fmtString[j], &_x, &_y, 1.0f, gfx, mtx, vtx);
}
if (print_sBackgroundModeEnabled != 0) {
width = (bk_strlen(print_sCurrentPtr->string) -1)*maxFontLetterWidths[print_sCurrentFont];
gDPPipeSync((*gfx)++);
gDPSetPrimColor((*gfx)++, 0, 0, 0x00, 0x00, 0x00, 0x64);
gDPSetCombineMode((*gfx)++, G_CC_PRIMITIVE, G_CC_PRIMITIVE);
gDPScisFillRectangle((*gfx)++, _x - maxFontLetterWidths[print_sCurrentFont]/2 - 1.0f, _y - maxFontLetterWidths[print_sCurrentFont]/2 - 1.0f, _x + width + maxFontLetterWidths[print_sCurrentFont]/2, _y + maxFontLetterWidths[print_sCurrentFont]/2 + 1.0f);
gDPPipeSync((*gfx)++);
}
if ((print_sGradient2ModeEnabled == 0) && (print_sGradientModeEnabled == 0)) {
if (print_sCurrentFont != 0) {
gDPSetCombineMode((*gfx)++, G_CC_DECALRGBA, G_CC_DECALRGBA);
gDPSetPrimColor((*gfx)++, 0, 0, 0xFF, 0xFF, 0xFF, 0xFF);
} else {
gDPSetCombineMode((*gfx)++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
gDPSetPrimColor((*gfx)++, 0, 0, print_sCurrentPtr->rgba[0], print_sCurrentPtr->rgba[1], print_sCurrentPtr->rgba[2], print_sCurrentPtr->rgba[3]);
}
}
if ((print_sCurrentFont == 1) && ((f64) print_sCurrentPtr->scale < 0.0)) {
for(j = 0; print_sCurrentPtr->string[j]; j++){
letter_x_coords[j] = print_calculateLetterXPos(print_sCurrentPtr->string[j], &_x, &_y, -print_sCurrentPtr->scale);
}
while(j >= 0){
_x = letter_x_coords[j];
_printbuffer_draw_letter(print_sCurrentPtr->string[j], &_x, &_y, -print_sCurrentPtr->scale, gfx, mtx, vtx);
j--;
}
} else {
for(j = 0; (print_sCurrentPtr->string[j] != 0) || (print_sUnknownMode != 0); j++){
_printbuffer_draw_letter(print_sCurrentPtr->string[j], &_x, &_y, print_sCurrentPtr->scale, gfx, mtx, vtx);
}
}
for(j = 0; print_sCurrentPtr->fmtString[j] != 0; j++) {
_printbuffer_draw_letter(0xFD, &_x, &_y, 1.0f, gfx, mtx, vtx);
_printbuffer_draw_letter(print_sCurrentPtr->fmtString[j], &_x, &_y, 1.0f, gfx, mtx, vtx);
}
_printbuffer_draw_letter(0, &_x, &_y, 1.0f, gfx, mtx, vtx);
print_sCurrentPtr->string = NULL;
}
}
gDPPipeSync((*gfx)++);
gDPSetTexturePersp((*gfx)++, G_TP_PERSP);
gDPSetTextureFilter((*gfx)++, G_TF_BILERP);
viewport_setRenderViewportAndPerspectiveMatrix(gfx, mtx);
FrameInterpolation_RecordCloseChild();
}
void _printbuffer_push_new(s32 x, s32 y, u8 * string) {
for(print_sCurrentPtr = print_sPrintBuffer; print_sCurrentPtr < print_sPrintBuffer + 0x20 && print_sCurrentPtr->string; print_sCurrentPtr++) {
}
if (print_sCurrentPtr == print_sPrintBuffer + 0x20) {
print_sCurrentPtr = NULL;
return;
}
print_sCurrentPtr->x = x;
print_sCurrentPtr->y = y;
print_sCurrentPtr->fmtString[0] = (u8)0;
print_sCurrentPtr->string = string;
print_sCurrentPtr->scale = 1.0f;
print_sCurrentPtr->rgba[0] = (u8) normalTextColor.r;
print_sCurrentPtr->rgba[1] = (u8) normalTextColor.g;
print_sCurrentPtr->rgba[2] = (u8) normalTextColor.b;
print_sCurrentPtr->rgba[3] = (u8) normalTextColor.a;
}
void print_bold_overlapping(s32 x, s32 y, f32 arg2, u8* string){
_printbuffer_push_new(x, y, string);
if(print_sCurrentPtr){
bk_strcpy(print_sCurrentPtr->fmtString, port_dialogFontUsesShiftedCodes() ? "\x72l" : "fl");
print_sCurrentPtr->scale = arg2;
}
}
void print_bold_spaced(s32 x, s32 y, u8* string){
_printbuffer_push_new(x, y, string);
if(print_sCurrentPtr){
bk_strcpy(print_sCurrentPtr->fmtString, port_dialogFontUsesShiftedCodes() ? "\x72" : "f");
}
}
void print_dialog(s32 x, s32 y, u8* string){
_printbuffer_push_new(x, y, string);
if(print_sCurrentPtr){
bk_strcpy(print_sCurrentPtr->fmtString, port_dialogFontUsesShiftedCodes() ? "\x6Flq" : "elq");
}
}
void print_dialog_w_bg(s32 x, s32 y, u8* string){
_printbuffer_push_new(x, y, string);
if(print_sCurrentPtr){
bk_strcpy(print_sCurrentPtr->fmtString, port_dialogFontUsesShiftedCodes() ? "p\x6D" : "pb");
}
}
void print_dialog_gradient(s32 x, s32 y, u8* string, u8 arg3, u8 arg4){
_printbuffer_push_new(x, y, string);
if(print_sCurrentPtr){
print_sCurrentPtr->topVertexAlpha = arg3;
print_sCurrentPtr->bottomVertexAlpha = arg4;
bk_strcpy(print_sCurrentPtr->fmtString, "v");
}
}
void print_dialog_gradient2(s32 x, s32 y, u8* string, s32 arg3, s32 arg4){
_printbuffer_push_new(x, y, string);
if(print_sCurrentPtr){
print_sCurrentPtr->topVertexAlpha = arg3;
print_sCurrentPtr->bottomVertexAlpha = arg4;
bk_strcpy(print_sCurrentPtr->fmtString, port_dialogFontUsesShiftedCodes() ? "\x6E\x6Flq" : "delq");
}
}
void func_802F7A2C(s32 arg0) {
s8 *phi_v0;
s32 i;
s32 j;
s32 offset;
D_80380B0C = arg0;
i = 0;
offset = 0;
while(i < D_80380B0C){
phi_v0 = offset + D_80380B20;
for(j = 0; j < 0x20; j++){
phi_v0[j] = (s8) ((i*0xff) / (s32) (D_80380B0C - 1));
}
i++;
offset+=0x20;
}
osWritebackDCache(&D_80380B20, D_80380B0C*sizeof(struct23s));
}
void text_setNormalTextColor(s32 arg0, s32 arg1, s32 arg2){
normalTextColor.r = arg0;
normalTextColor.g = arg1;
normalTextColor.b = arg2;
}
void text_setNormalTextAlpha(s32 arg0){
normalTextColor.a = arg0;
}