#include <ultra64.h>
#include "functions.h"
#include "variables.h"
void func_803246F0(u8* self, s32 indx){
self[indx - 1] = 0xff;
}
void func_80324700(u8* self){
u8* i_ptr;
for(i_ptr = self; i_ptr < self + 0x10; i_ptr++){
if(*i_ptr != 0xFF){
modelRender_setAppendageVisibility((i_ptr - self) + 1, *i_ptr);
}
}
}
void func_80324770(u8* self, s32 indx, s32 value){
self[indx - 1] = value;
}
void func_8032477C(u8 *self){
bk_free(self);
}
u8 *func_8032479C(void){
u8 *self;
s32 i;
self = (u8*)bk_malloc(0x10);
for(i = 0; i < 0x10; i++){
self[i] = 0xff;
}
return self;
}