import { execSync } from 'node:child_process';
import os from 'node:os';
* Build desktop application based on current operating system platform
*/
const buildElectron = () => {
const platform = os.platform();
const startTime = Date.now();
console.log(`🔨 Starting to build desktop app for ${platform} platform...`);
try {
let buildCommand = '';
switch (platform) {
case 'darwin': {
buildCommand = 'npm run build:mac --prefix=./apps/desktop';
console.log('📦 Building macOS desktop application...');
break;
}
case 'win32': {
buildCommand = 'npm run build:win --prefix=./apps/desktop';
console.log('📦 Building Windows desktop application...');
break;
}
case 'linux': {
buildCommand = 'npm run build:linux --prefix=./apps/desktop';
console.log('📦 Building Linux desktop application...');
break;
}
default: {
throw new Error(`Unsupported platform: ${platform}`);
}
}
execSync(buildCommand, { stdio: 'inherit' });
const endTime = Date.now();
const buildTime = ((endTime - startTime) / 1000).toFixed(2);
console.log(`✅ Desktop application build completed! (${buildTime}s)`);
} catch (error) {
console.error('❌ Build failed:', error);
process.exit(1);
}
};
buildElectron();