VoiceStudio — MLX-Audio Engine (Apple Silicon)

MLX-Audio (Blaizzy/mlx-audio) wraps 14+ TTS engines — Kokoro, CSM, Dia, Qwen3-TTS, Chatterbox, MeloTTS, OuteTTS, and more — behind a single adapter that runs on Apple's MLX framework. It is Apple Silicon only: the engine is not shipped on Linux, Windows, or Intel Macs, and a stray wheel on those platforms never reports as available (#390).

When to pick it

  • You're on an M-series Mac and want small, fast models tuned for it.
  • You want one of the specific hosted models (Kokoro for small multilingual, CSM for cloning, Qwen3-TTS for voice design, Dia for dialogue, …).

Setup

pip install mlx-audio

Then select the engine via Model Catalogue → Engines or OMNIVOICE_TTS_BACKEND=mlx-audio.

Model selection

One backend hosts many models. The curated set:

Key Model Niche
kokoro (default) mlx-community/Kokoro-82M-bf16 small multilingual
csm mlx-community/csm-1b-8bit voice cloning
qwen3-tts mlx-community/Qwen3-TTS-12Hz-1.7B-VoiceDesign-4bit voice design
dia mlx-community/Dia-1.6B dialogue
chatterbox mlx-community/Chatterbox-TTS-4bit expressive
melotts mlx-community/MeloTTS-English-v3-MLX lightweight VITS
outetts mlx-community/Llama-OuteTTS-1.0-1B-4bit LM-based

Pick a model in the Model Catalogue → Engines curated picker (#981) or set OMNIVOICE_MLX_AUDIO_MODEL to either a curated key (kokoro) or any full HF repo id. The env var overrides the persisted UI choice.

Behaviour notes

  • Output is 24 kHz mono for most hosted models.
  • Cloning works only with the csm model — it is the only curated model confirmed to accept a reference clip. Other models silently ignore reference audio, so the engine reports cloning support only when CSM is selected (dub/batch jobs gate on this).
  • Voice design (text description → voice) is available through the Qwen3-TTS VoiceDesign model.
  • Language support is per-model (Kokoro ~8 languages, others vary). An unsupported language for Kokoro produces a clear error naming what it does support (#977) — leave language on Auto or switch to a multilingual engine.

Platform notes

This engine is exempt from cross-platform parity as a platform-only capability behind explicit opt-in: it exists only where Apple's MLX runtime exists. On any other platform the engine picker shows it unavailable with the reason.

Troubleshooting

  • Unavailable on an M-series Mac: pip install mlx-audio into VoiceStudio's Python environment; in a packaged app build, MLX's native libraries may fail to load — the engine reports unavailable rather than crashing.
  • Other issues: install/troubleshooting.md.

See also: benchmarks.md, languages.md, downloading-models.md, disk usage.