| fix(generation): make outline type changes take effect (interactive/PBL no longer downgraded to slide) (#772) * feat(generation): changeOutlineType total constructor for valid type switches Switching a scene outline's type in the editor only flipped `type` and left the new type without its required config, so applyOutlineFallbacks silently downgraded interactive/pbl back to slide. changeOutlineType returns a new outline that strips foreign per-type config and seeds the target type's required config from the shared fields, valid by construction. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * i18n(generation): keys for interactive widget kind and PBL project config Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(editor): make outline type changes take effect with config forms TypePill now builds a valid outline via changeOutlineType (replace, not partial-merge) so a type switch drops stale config and seeds the new type's required config — no longer silently downgraded to slide by applyOutlineFallbacks. Adds InteractiveConfigDisclosure (widget kind + concept) and PblConfigDisclosure (topic / description / target skills), mirroring QuizConfigDisclosure, so users can configure interactive and PBL scenes that previously had no input UI. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(editor): move type-specific config under the type pill The quiz/interactive/PBL config disclosure rendered as a detached chip at the bottom-left of the card, reading like a stray key point. Pin it to the bottom-right of the key-points row instead, so it sits directly under the TypePill it configures (type top-right -> its config bottom-right, same edge), with key points flowing on the left. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(editor): cascade type config as a connected segment left of the type pill Replace the standalone config chip with a cascading control in the header: the type-specific config (quiz count / interactive widget kind / PBL project) renders as a themed segment joined to the left of the TypePill, the two clipped into one rounded pill split by a hairline divider. Reads as a single 'config › type' cascade and groups the config with the selector it refines. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(editor): address cross-review — preserve widget config, drop stale fields - changeOutlineType: preserve an existing procedural-skill widget config instead of replacing it with a seeded simulation (codex P2 — task-engine fields were silently dropped on Interactive re-select). - InteractiveConfigDisclosure.setWidgetType: reset widgetOutline to the shared concept only, so switching widget kind drops the previous kind's fields (claude P2 — language/gameType/etc. leaked across kinds). - i18n locale-coverage test now also checks ko-KR and pt-BR. - Drop a redundant WidgetType cast; add tests for procedural-skill preservation and pbl targetSkills dedupe/cap. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(editor): round 2 cross-review nits — procedural-skill label + skill a11y - InteractiveConfigDisclosure: when an outline carries a preserved procedural-skill widget, surface it as the current (selected) kind with its own label instead of mislabeling it 'Simulation', and make a same-kind re-select a no-op so its task-engine fields are never silently clobbered. - PBL target-skill remove button uses a dedicated removeSkill aria-label. - Add widgetProceduralSkill / removeSkill i18n keys (8 locales) + test coverage. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(generation): make re-selecting the current outline type a no-op changeOutlineType rebuilt the outline on every type-menu click, so re-selecting the already-current type dropped fields it doesn't re-seed — legacy interactiveConfig, or a partial pblConfig whose projectTopic is empty — turning a harmless click into data loss. Short-circuit same-type selections to return the outline untouched (codex P2). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(format): prettier --write files left unformatted on main These 14 agent/edit files (not part of this PR's feature) fail the repo-wide `prettier . --check` in the required Lint job — they landed on main unformatted, turning main's CI (and therefore this PR after a branch update) red. Formatting them here unblocks the required check; pure formatting, no logic changes. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(lint): suppress intentional set-state-in-effect in reasoning timer The reasoning timer does a deliberate one-shot setState in its effect to show the right elapsed value before the first 1s interval tick. main's CI fails the required Lint job on the new react-hooks/set-state-in-effect rule here; suppress it with a justification (no behavior change). Unblocks the required check. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> | 3 个月前 |