| 文件 | 最后提交记录 | 最后更新时间 |
|---|---|---|
Adding splines to animation tutorial in docs (Internal change: 2381487) | 11 个月前 | |
Replace modified Apache 2.0 license references with Disney's Tomorrow Open Source Technology license (TOST) (Internal change: 2329222) (Internal change: 2329280) (Internal change: 2329365) (Internal change: 2329369) (Internal change: 2329371) | 2 年前 | |
build: Install Python modules to standard site-packages directory By default the build now installs Python modules to the standard site-packages directory for the version of Python used to build OpenUSD. This directory varies depending on platform and version. Typical locations are: Linux/MacOS: - <inst>/lib/pythonX.Y/site-packages - <inst>/lib64/pythonX.Y/site-packages Windows: - <inst>/Lib/site-packages Users can override this by setting the PXR_PYTHON_INSTALL_DIR parameter to either an absolute path or a path relative to CMAKE_INSTALL_PREFIX when running CMake. This is also available when running build_usd.py via the --python-install-dir option. Setting this to "lib/python" will restore the previous install layout. Docs and tutorials were updated to reflect this change. Info about the install directory and PYTHONPATH setup were centralized in the "Python" section in BUILDING.md, with other docs updated to refer there. Fixes #30 (Internal change: 2414602) | 3 个月前 | |
Initial commit | 9 年前 | |
extras: Update shaders in endToEnd tutorial - Switched PxrDisney to PxrSurface. PxrDisney had been deprecated previously and is not present in RMan27 XPU. - Switched PxrMayaBump3d to PxrBump. PxrMayaBump3d isn't present in RMan27 and I can't find any documentation on it anywhere. (Internal change: 2396071) | 7 个月前 | |
Replace modified Apache 2.0 license references with Disney's Tomorrow Open Source Technology license (TOST) (Internal change: 2329222) (Internal change: 2329280) (Internal change: 2329365) (Internal change: 2329369) (Internal change: 2329371) | 2 年前 | |
build: Install Python modules to standard site-packages directory By default the build now installs Python modules to the standard site-packages directory for the version of Python used to build OpenUSD. This directory varies depending on platform and version. Typical locations are: Linux/MacOS: - <inst>/lib/pythonX.Y/site-packages - <inst>/lib64/pythonX.Y/site-packages Windows: - <inst>/Lib/site-packages Users can override this by setting the PXR_PYTHON_INSTALL_DIR parameter to either an absolute path or a path relative to CMAKE_INSTALL_PREFIX when running CMake. This is also available when running build_usd.py via the --python-install-dir option. Setting this to "lib/python" will restore the previous install layout. Docs and tutorials were updated to reflect this change. Info about the install directory and PYTHONPATH setup were centralized in the "Python" section in BUILDING.md, with other docs updated to refer there. Fixes #30 (Internal change: 2414602) | 3 个月前 | |
Another simpleShading tutorial fix (Internal change: 2353635) | 1 年前 | |
Replace modified Apache 2.0 license references with Disney's Tomorrow Open Source Technology license (TOST) (Internal change: 2329222) (Internal change: 2329280) (Internal change: 2329365) (Internal change: 2329369) (Internal change: 2329371) | 2 年前 | |
Remove deprecated Katana plugin from repository The Katana USD plugins are now available in the Foundry-supported GitHub repository at: https://github.com/TheFoundryVisionmongers/KatanaUsdPlugins (Internal change: 2048451) | 6 年前 | |
Replacing graphics.pixar.com to openusd.org in docs (Internal change: 2280321) | 3 年前 |
USD Tutorials
This section contains files used in the provided tutorial set.