local ButtonClass = newClass("ButtonControl", "Control", "TooltipHost", function(self, anchor, rect, label, onClick, onHover, forceTooltip)
self.Control(anchor, rect)
self.TooltipHost()
self.label = label
self.onClick = onClick
self.onHover = onHover
self.forceTooltip = forceTooltip
end)
function ButtonClass:Click()
if self:IsShown() and self:IsEnabled() then
self.onClick()
end
end
function ButtonClass:SetImage(path)
if path then
self.image = NewImageHandle()
self.image:Load(path)
else
self.image = nil
end
end
function ButtonClass:IsMouseOver()
if not self:IsShown() then
return false
end
return self:IsMouseInBounds()
end
function ButtonClass:Draw(viewPort, noTooltip)
local x, y = self:GetPos()
local width, height = self:GetSize()
local enabled = self:IsEnabled()
local mOver = self:IsMouseOver()
local locked = self:GetProperty("locked")
if not enabled then
SetDrawColor(0.33, 0.33, 0.33)
elseif mOver or locked then
SetDrawColor(1, 1, 1)
else
SetDrawColor(0.5, 0.5, 0.5)
end
DrawImage(nil, x, y, width, height)
if not enabled then
SetDrawColor(0, 0, 0)
elseif self.clicked and mOver then
SetDrawColor(0.5, 0.5, 0.5)
elseif mOver or locked then
SetDrawColor(0.33, 0.33, 0.33)
else
SetDrawColor(0, 0, 0)
end
DrawImage(nil, x + 1, y + 1, width - 2, height - 2)
if self.image then
if enabled then
SetDrawColor(1, 1, 1)
else
SetDrawColor(0.33, 0.33, 0.33)
end
DrawImage(self.image, x + 2, y + 2, width - 4, height - 4)
if self.clicked and mOver then
SetDrawColor(1, 1, 1, 0.5)
DrawImage(nil, x + 1, y + 1, width - 2, height - 2)
end
end
if enabled then
SetDrawColor(1, 1, 1)
else
SetDrawColor(0.33, 0.33, 0.33)
end
local label = self:GetProperty("label")
if label == "+" then
DrawImage(nil, x + width * 0.2, y + height * 0.45, width * 0.6, height * 0.1)
DrawImage(nil, x + width * 0.45, y + height * 0.2, width * 0.1, height * 0.6)
elseif label == "-" then
DrawImage(nil, x + width * 0.2, y + height * 0.45, width * 0.6, height * 0.1)
elseif label == "x" then
DrawImageQuad(nil, x + width * 0.2, y + height * 0.3, x + width * 0.3, y + height * 0.2, x + width * 0.8, y + height * 0.7, x + width * 0.7, y + height * 0.8)
DrawImageQuad(nil, x + width * 0.7, y + height * 0.2, x + width * 0.8, y + height * 0.3, x + width * 0.3, y + height * 0.8, x + width * 0.2, y + height * 0.7)
else
local overSize = self.overSizeText or 0
DrawString(x + width / 2, y + 2 - overSize, "CENTER_X", height - 4 + overSize * 2, "VAR", label)
end
if mOver then
if not noTooltip or self.forceTooltip then
SetDrawLayer(nil, 100)
self:DrawTooltip(x, y, width, height, viewPort)
SetDrawLayer(nil, 0)
end
if self.onHover ~= nil then
return self.onHover()
end
end
end
function ButtonClass:OnKeyDown(key)
if not self:IsShown() or not self:IsEnabled() then
return
end
if key == "LEFTBUTTON" then
self.clicked = true
elseif self.enterFunc then
self.enterFunc()
end
return self
end
function ButtonClass:OnKeyUp(key)
if not self:IsShown() or not self:IsEnabled() then
return
end
if key == "LEFTBUTTON" and self.clicked then
self.clicked = false
if self:IsMouseOver() then
return self.onClick()
end
end
self.clicked = false
end