-- This file is automatically generated, do not edit!
-- Item data (c) Grinding Gear Games
local itemBases = ...
itemBases["Fishing Rod"] = {
type = "Fishing Rod",
quality = 20,
socketLimit = 4,
tags = { default = true, fishing_rod = true, not_for_sale = true, twohand = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 10, PhysicalMax = 18, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
req = { },
}