74635c0c创建于 2025年12月13日历史提交
-- This file is automatically generated, do not edit!
-- Item data (c) Grinding Gear Games
local itemBases = ...

itemBases["Wooden Club"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, ezomyte_basetype = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 6, PhysicalMax = 10, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { },
}
itemBases["Smithing Hammer"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, ezomyte_basetype = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 5, PhysicalMax = 9, FireMin = 5, FireMax = 9, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { str = 11, },
}
itemBases["Slim Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, ezomyte_basetype = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 11, PhysicalMax = 17, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, },
	req = { level = 10, str = 21, },
}
itemBases["Spiked Club"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, maraketh_basetype = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 15, PhysicalMax = 24, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 16, str = 31, },
}
itemBases["Warpick"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, maraketh_basetype = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicit = "+(5-10)% to Critical Damage Bonus",
	implicitModTypes = { { "damage", "attack", "critical" }, },
	weapon = { PhysicalMin = 18, PhysicalMax = 24, CritChanceBase = 7, AttackRateBase = 1.45, Range = 11, },
	req = { level = 22, str = 41, },
}
itemBases["Plated Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, maraketh_basetype = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 18, PhysicalMax = 38, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, },
	req = { level = 26, str = 48, },
}
itemBases["Brigand Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, vaal_basetype = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 28, PhysicalMax = 38, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 33, str = 60, },
}
itemBases["Construct Hammer"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, vaal_basetype = true, weapon = true, },
	implicit = "40% chance to Daze on Hit",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 31, PhysicalMax = 38, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, },
	req = { level = 36, str = 65, },
}
itemBases["Morning Star"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, karui_basetype = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 33, PhysicalMax = 49, CritChanceBase = 6.5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 45, str = 80, },
}
itemBases["Jade Club"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, karui_basetype = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicit = "Always Hits",
	implicitModTypes = { { "attack" }, },
	weapon = { PhysicalMin = 31, PhysicalMax = 51, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 49, str = 87, },
}
itemBases["Lumen Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 36, PhysicalMax = 60, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 52, str = 92, },
}
itemBases["Execratus Hammer"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 40, PhysicalMax = 60, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 55, str = 97, },
}
itemBases["Torment Club"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 44, PhysicalMax = 73, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 65, str = 114, },
}
itemBases["Kalguuran Forgehammer"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicit = "Has 3 Sockets",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 30, PhysicalMax = 49, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 47, },
}
itemBases["Calescent Hammer"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 22, PhysicalMax = 37, FireMin = 22, FireMax = 37, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 45, str = 80, },
}
itemBases["Flared Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 33, PhysicalMax = 50, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, },
	req = { level = 48, str = 86, },
}
itemBases["Battle Pick"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicit = "+(5-10)% to Critical Damage Bonus",
	implicitModTypes = { { "damage", "attack", "critical" }, },
	weapon = { PhysicalMin = 35, PhysicalMax = 47, CritChanceBase = 7, AttackRateBase = 1.45, Range = 11, },
	req = { level = 51, str = 91, },
}
itemBases["Marching Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 33, PhysicalMax = 69, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, },
	req = { level = 54, str = 96, },
}
itemBases["Bandit Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 45, PhysicalMax = 61, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 59, str = 104, },
}
itemBases["Structured Hammer"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicit = "40% chance to Daze on Hit",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 49, PhysicalMax = 60, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, },
	req = { level = 62, str = 109, },
}
itemBases["Flanged Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 45, PhysicalMax = 67, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, },
	req = { level = 67, str = 134, },
}
itemBases["Crown Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 43, PhysicalMax = 89, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, },
	req = { level = 72, str = 149, },
}
itemBases["Molten Hammer"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 35, PhysicalMax = 59, FireMin = 35, FireMax = 59, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 77, str = 163, },
}
itemBases["Strife Pick"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicit = "+(5-10)% to Critical Damage Bonus",
	implicitModTypes = { { "damage", "attack", "critical" }, },
	weapon = { PhysicalMin = 49, PhysicalMax = 66, CritChanceBase = 7, AttackRateBase = 1.45, Range = 11, },
	req = { level = 78, str = 163, },
}
itemBases["Fortified Hammer"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicit = "40% chance to Daze on Hit",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 60, PhysicalMax = 73, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, },
	req = { level = 79, str = 163, },
}
itemBases["Marauding Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 51, PhysicalMax = 84, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 77, str = 163, },
}
itemBases["Akoyan Club"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { default = true, karui_basetype = true, mace = true, one_hand_weapon = true, onehand = true, weapon = true, },
	implicit = "Always Hits",
	implicitModTypes = { { "attack" }, },
	weapon = { PhysicalMin = 46, PhysicalMax = 76, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 78, str = 163, },
}

itemBases["Felled Greatclub"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, ezomyte_basetype = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 13, PhysicalMax = 18, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { },
}
itemBases["Oak Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, ezomyte_basetype = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicit = "Causes (20-40)% increased Stun Buildup",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 16, PhysicalMax = 30, CritChanceBase = 5, AttackRateBase = 1, Range = 13, },
	req = { str = 11, },
}
itemBases["Forge Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, ezomyte_basetype = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicit = "Crushes Enemies on Hit",
	implicitModTypes = { { "physical" }, },
	weapon = { PhysicalMin = 26, PhysicalMax = 35, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, },
	req = { level = 11, str = 23, },
}
itemBases["Studded Greatclub"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, maraketh_basetype = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 32, PhysicalMax = 48, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 16, str = 31, },
}
itemBases["Cultist Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, maraketh_basetype = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicit = "Strikes deal Splash Damage",
	implicitModTypes = { { "attack" }, },
	weapon = { PhysicalMin = 36, PhysicalMax = 49, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, },
	req = { level = 22, str = 41, },
}
itemBases["Temple Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, maraketh_basetype = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 35, PhysicalMax = 72, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
	req = { level = 28, str = 52, },
}
itemBases["Leaden Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, two_hand_weapon = true, twohand = true, vaal_basetype = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 58, PhysicalMax = 78, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 33, str = 60, },
}
itemBases["Crumbling Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, two_hand_weapon = true, twohand = true, vaal_basetype = true, weapon = true, },
	implicit = "Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 62, PhysicalMax = 75, CritChanceBase = 8, AttackRateBase = 1.1, Range = 13, },
	req = { level = 38, str = 68, },
}
itemBases["Pointed Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, karui_basetype = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 68, PhysicalMax = 102, CritChanceBase = 6.5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 45, str = 80, },
}
itemBases["Totemic Greatclub"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, karui_basetype = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicit = "Warcries Empower an additional Attack",
	implicitModTypes = { { "attack" }, },
	weapon = { PhysicalMin = 77, PhysicalMax = 105, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 50, str = 89, },
}
itemBases["Greatmace"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 74, PhysicalMax = 124, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 52, str = 92, },
}
itemBases["Precise Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 87, PhysicalMax = 118, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 54, str = 96, },
}
itemBases["Giant Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 96, PhysicalMax = 144, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 65, str = 114, },
}
itemBases["Snakewood Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicit = "Causes (20-40)% increased Stun Buildup",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 62, PhysicalMax = 115, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, },
	req = { level = 45, str = 80, },
}
itemBases["Blacksmith Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicit = "Crushes Enemies on Hit",
	implicitModTypes = { { "physical" }, },
	weapon = { PhysicalMin = 75, PhysicalMax = 102, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, },
	req = { level = 48, str = 86, },
}
itemBases["Zealot Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicit = "Strikes deal Splash Damage",
	implicitModTypes = { { "attack" }, },
	weapon = { PhysicalMin = 70, PhysicalMax = 95, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, },
	req = { level = 51, str = 91, },
}
itemBases["Solemn Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 59, PhysicalMax = 123, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
	req = { level = 54, str = 96, },
}
itemBases["Heavy Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 94, PhysicalMax = 127, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 59, str = 104, },
}
itemBases["Disintegrating Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicit = "Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 92, PhysicalMax = 112, CritChanceBase = 8, AttackRateBase = 1.1, Range = 13, },
	req = { level = 62, str = 109, },
}
itemBases["Anvil Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicit = "Crushes Enemies on Hit",
	implicitModTypes = { { "physical" }, },
	weapon = { PhysicalMin = 101, PhysicalMax = 136, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, },
	req = { level = 67, str = 134, },
}
itemBases["Sacred Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 76, PhysicalMax = 158, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
	req = { level = 72, str = 149, },
}
itemBases["Ironwood Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicit = "Causes (30-50)% increased Stun Buildup",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 105, PhysicalMax = 196, CritChanceBase = 5, AttackRateBase = 1, Range = 13, },
	req = { level = 77, str = 163, },
}
itemBases["Fanatic Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicit = "Strikes deal Splash Damage",
	implicitModTypes = { { "attack" }, },
	weapon = { PhysicalMin = 101, PhysicalMax = 137, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, },
	req = { level = 78, str = 163, },
}
itemBases["Ruination Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicit = "Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 104, PhysicalMax = 127, CritChanceBase = 8, AttackRateBase = 1.1, Range = 13, },
	req = { level = 79, str = 163, },
}
itemBases["Massive Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 119, PhysicalMax = 161, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 77, str = 163, },
}
itemBases["Tawhoan Greatclub"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 4,
	tags = { default = true, karui_basetype = true, mace = true, two_hand_weapon = true, twohand = true, weapon = true, },
	implicit = "Warcries Empower an additional Attack",
	implicitModTypes = { { "attack" }, },
	weapon = { PhysicalMin = 113, PhysicalMax = 153, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 78, str = 163, },
}