-- This file is automatically generated, do not edit!
-- Item data (c) Grinding Gear Games
local itemBases = ...
itemBases["Clay Trap"] = {
type = "TrapTool",
quality = 20,
tags = { default = true, trap = true, twohand = true, },
implicitModTypes = { },
req = { },
}
itemBases["Clamping Trap"] = {
type = "TrapTool",
quality = 20,
tags = { default = true, trap = true, twohand = true, },
implicitModTypes = { },
req = { },
}
itemBases["Shrapnel Trap"] = {
type = "TrapTool",
quality = 20,
tags = { default = true, trap = true, twohand = true, },
implicitModTypes = { },
req = { },
}
itemBases["Urn Trap"] = {
type = "TrapTool",
quality = 20,
tags = { default = true, trap = true, twohand = true, },
implicitModTypes = { },
req = { },
}
itemBases["Incense Trap"] = {
type = "TrapTool",
quality = 20,
tags = { default = true, trap = true, twohand = true, },
implicit = "(20-30)% increased Cooldown Recovery Rate for throwing Traps",
implicitModTypes = { { }, },
req = { },
}
itemBases["Bladed Trap"] = {
type = "TrapTool",
quality = 20,
tags = { default = true, trap = true, twohand = true, },
implicitModTypes = { },
req = { },
}
itemBases["Dart Trap"] = {
type = "TrapTool",
quality = 20,
tags = { default = true, trap = true, twohand = true, },
implicitModTypes = { },
req = { },
}
itemBases["Spike Trap"] = {
type = "TrapTool",
quality = 20,
tags = { default = true, trap = true, twohand = true, },
implicitModTypes = { },
req = { },
}
itemBases["Coiled Trap"] = {
type = "TrapTool",
quality = 20,
tags = { default = true, trap = true, twohand = true, },
implicitModTypes = { },
req = { },
}
itemBases["Lead Trap"] = {
type = "TrapTool",
quality = 20,
tags = { default = true, trap = true, twohand = true, },
implicitModTypes = { },
req = { },
}
itemBases["Medallion Trap"] = {
type = "TrapTool",
quality = 20,
tags = { default = true, trap = true, twohand = true, },
implicitModTypes = { },
req = { },
}
itemBases["Intricate Trap"] = {
type = "TrapTool",
quality = 20,
tags = { default = true, trap = true, twohand = true, },
implicitModTypes = { },
req = { },
}
itemBases["Refined Trap"] = {
type = "TrapTool",
quality = 20,
tags = { default = true, trap = true, twohand = true, },
implicitModTypes = { },
req = { },
}