-- This file is automatically generated, do not edit!
-- Path of Building
--
-- Boss Skill Presets
-- Boss Skill data (c) Grinding Gear Games
--
return {
["Atziri Flameblast"] = {
DamageType = "Spell",
DamageMultipliers = {
Fire = { 51.086684344463, 0.25543342172232 }
},
UberDamageMultiplier = 1.26,
DamagePenetrations = {
FirePen = 8
},
UberDamagePenetrations = {
FirePen = 10
},
speed = 25000,
critChance = 0,
earlierUber = true,
tooltip = "The Uber variant has 10 ^xB97123Fire^7 penetration (Applied on Pinnacle And Uber)"
},
["Shaper Ball"] = {
DamageType = "SpellProjectile",
DamageMultipliers = {
Cold = { 11.668066430448, 0.058340332152239 }
},
DamagePenetrations = {
ColdPen = 25
},
UberDamagePenetrations = {
ColdPen = 40
},
speed = 1400,
tooltip = "Allocating Cosmic Wounds increases the penetration to 40% (Applied on Uber) and adds 2 projectiles"
},
["Shaper Slam"] = {
DamageType = "Melee",
DamageMultipliers = {
Physical = { 12.358683281257, 0.061793416406285 }
},
UberDamageMultiplier = 1.6666666666667,
speed = 3510,
UberSpeed = 1755,
critChance = 0,
additionalStats = {
uber = {
CannotBeDodged = "flag",
CannotBeEvaded = "flag",
CannotBeSuppressed = "flag",
CannotBeBlocked = "flag"
}
},
tooltip = "Cannot be Evaded. Allocating Cosmic Wounds increases Damage by a further 100% (Applied on Uber) and cannot be blocked or dodged"
},
["Shaper Beam"] = {
DamageType = "DamageOverTime",
DamageMultipliers = {
Lightning = { 12.58958162968, 0 },
Cold = { 9.1363649598343, 0 },
Fire = { 11.141451836499, 0 }
},
speed = 1000,
critChance = 0,
tooltip = "Damage Over Time skill"
},
["Sirus Meteor"] = {
DamageType = "Spell",
DamageMultipliers = {
Physical = { 45.087560245599, 0.22541711316695 }
},
UberDamageMultiplier = 1.52,
speed = 1500,
additionalStats = {
base = {
PhysicalDamageSkillConvertToFire = 25,
PhysicalDamageSkillConvertToLightning = 25,
PhysicalDamageSkillConvertToChaos = 25
},
uber = {
PhysicalDamageSkillConvertToFire = 25,
PhysicalDamageSkillConvertToLightning = 25,
PhysicalDamageSkillConvertToChaos = 25
}
},
tooltip = "Earlier ones with less walls do less damage. Allocating The Perfect Storm increases Damage by a further 50% (Applied on Uber)"
},
["Cortex Ground Degen"] = {
DamageType = "DamageOverTime",
DamageMultipliers = {
Physical = { 5.3012106087214, 0 }
},
speed = 1630,
critChance = 0,
tooltip = "Damage Over Time skill"
},
["Exarch Ball"] = {
DamageType = "Spell",
DamageMultipliers = {
Fire = { 14.924946784635, 0.074624733923175 }
},
speed = 1000,
critChance = 0,
additionalStats = {
base = {
CannotBeBlocked = "flag",
CannotBeSuppressed = "flag",
CannotBeDodged = "flag"
},
uber = {
CannotBeBlocked = "flag",
CannotBeSuppressed = "flag",
CannotBeDodged = "flag"
}
},
tooltip = "Spawns 8-18 waves of balls depending on which fight and which ball phase, Cannot be Blocked, Dodged, or Suppressed"
},
["Eater Beam"] = {
DamageType = "Spell",
DamageMultipliers = {
Lightning = { 12.164923902598, 0.24329847805197 }
},
speed = 2500,
tooltip = "Allocating Insatiable Appetite causes the beam to always shock for at least 30%"
},
["Maven Fireball"] = {
DamageType = "SpellProjectile",
DamageMultipliers = {
Fire = { 14.977416270256, 0.074887081351278 }
},
UberDamageMultiplier = 2.0273275862069,
DamagePenetrations = {
FirePen = ""
},
UberDamagePenetrations = {
FirePen = 30
},
speed = 3000,
tooltip = "Allocating Throw the Gauntlet increases Damage by a further 100% (Applied on Uber) and causes the fireball to have 30 ^xB97123Fire^7 penetration (Applied on Uber)"
},
["Maven Memory Game"] = {
DamageType = "Spell",
DamageMultipliers = {
Physical = { 104.29090544842, 0.52145452724208 }
},
UberDamageMultiplier = 1.0086206896552,
speed = 7500,
additionalStats = {
base = {
CannotBeBlocked = "flag",
PhysicalDamageSkillConvertToLightning = 100,
PhysicalDamageSkillConvertToCold = 100,
PhysicalDamageSkillConvertToFire = 100,
CannotBeSuppressed = "flag",
CannotBeDodged = "flag"
},
uber = {
CannotBeBlocked = "flag",
PhysicalDamageSkillConvertToLightning = 100,
PhysicalDamageSkillConvertToCold = 100,
PhysicalDamageSkillConvertToFire = 100,
CannotBeSuppressed = "flag",
CannotBeDodged = "flag"
}
},
tooltip = "Cannot be Blocked, Dodged, or Suppressed. \n It is three separate hits, and has a large DoT effect. Neither is taken into account here. \n i.e. Hits before death should be more than 3 to survive"
},
},{
{ val = "None", label = "None" },
{ val = "Atziri Flameblast", label = "Atziri Flameblast" },
{ val = "Shaper Ball", label = "Shaper Ball" },
{ val = "Shaper Slam", label = "Shaper Slam" },
{ val = "Shaper Beam", label = "Shaper Beam" },
{ val = "Sirus Meteor", label = "Sirus Meteor" },
{ val = "Cortex Ground Degen", label = "Cortex Ground Degen" },
{ val = "Exarch Ball", label = "Exarch Ball" },
{ val = "Eater Beam", label = "Eater Beam" },
{ val = "Maven Fireball", label = "Maven Fireball" },
{ val = "Maven Memory Game", label = "Maven Memory Game" }
}