-- Item data (c) Grinding Gear Games
return {
-- Helmet: Armour
[[
Black Sun Crest
Wrapped Greathelm
(50-80)% increased Armour
20% reduced Light Radius
(5-15)% increased Strength
(5-15)% increased Dexterity
(5-15)% increased Intelligence
]],[[
Blood Price
Fierce Greathelm
League: Dawn of the Hunt
(80-120)% increased Armour
(10-15) Life Regeneration per second
+(100-150) to Stun Threshold
(30-60)% increased Presence Area of Effect
Enemies in your Presence have at least 10% of Life Reserved
]],[[
Corona of the Red Sun
Warrior Greathelm
Variant: Pre 0.1.1
Variant: Current
+(100-150) to Accuracy Rating
+(60-80) to maximum Life
{variant:2}+(20-25)% to Fire Resistance
25% increased Light Radius
Leeching Life from your Hits causes Allies in your Presence to also Leech the same amount of Life
]],[[
Deidbell
Elite Greathelm
Variant: Pre 0.1.1
Variant: Current
(60-100)% increased Armour
{variant:2}+(10-20) to Strength
(20-30)% increased Warcry Speed
Warcries Explode Corpses dealing 10% of their Life as Physical Damage
Warcry Skills have (20-30)% increased Area of Effect
]],[[
Ezomyte Peak
Soldier Greathelm
Variant: Pre 0.1.1
Variant: Current
(50-100)% increased Armour
{variant:1}+(30-50) to maximum Life
{variant:2}+(50-80) to maximum Life
{variant:2}(3-6) Life Regeneration per second
(10-20)% increased Area of Effect
Unwavering Stance
]],[[
Horns of Bynden
Rusted Greathelm
Variant: Pre 0.1.1
Variant: Current
{variant:2}+20 to Armour
(5-15)% increased Rarity of Items found
+(20-30) to Strength
Gain 1 Rage on Melee Hit
Every Rage also grants 1% increased Armour
]],[[
Thrillsteel
Spired Greathelm
Onslaught
]],[[
Wings of Caelyn
Rusted Greathelm
Variant: Pre 0.1.1
Variant: Current
{variant:2}+20 to Armour
(5-15)% increased Rarity of Items found
+(20-30) to Dexterity
Gain 1 Rage on Melee Hit
Every Rage also grants 1% increased Stun Threshold
]],
-- Helmet: Evasion
[[
Alpha's Howl
Armoured Cap
(80-100)% increased Evasion Rating
+100 to Spirit
+(50-75)% to Cold Resistance
Presence Radius is doubled
]],[[
The Black Insignia
Corsair Cap
League: Dawn of the Hunt
(70-100)% increased Evasion Rating
(10-20)% increased Rarity of Items found
+(15-25)% to Lightning Resistance
Gain Tailwind on Critical Hit, no more than once per second
Lose all Tailwind when Hit
]],[[
Constricting Command
Viper Cap
League: Dawn of the Hunt
Variant: Pre 0.3.0
Variant: Current
+(80-120) to maximum Life
+(10-15) to all Attributes
(8-12) Life Regeneration per second
{variant:1}Pin Enemies which are Primed for Pinning
{variant:2}Require (2-4) fewer enemies to be Surrounded
]],[[
Elevore
Hunter Hood
Variant: Pre 0.1.1
Variant: Current
(50-80)% increased Evasion Rating
{variant:1}+(10-20) to Dexterity
{variant:2}+(20-30) to Dexterity
Charms gain 0.5 charges per Second
{variant:2}+1 Charm Slot
]],[[
Goldrim
Felt Cap
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(25-35)% to all Elemental Resistances
]],[[
Heatshiver
Velvet Cap
League: Dawn of the Hunt
(50-70)% increased Evasion Rating
+(60-100) to maximum Mana
+(20-30)% to Fire Resistance
+(20-30)% to Cold Resistance
Gain 1% of Cold damage as Extra Fire damage per 1% Chill Magnitude on enemy
]],[[
Innsmouth
Shabby Hood
Variant: Pre 0.1.1
Variant: Current
{variant:2}+(20-30) to Evasion Rating
25% reduced maximum Mana
+(10-20)% to Cold Resistance
+(13-19)% to Chaos Resistance
100% increased Mana Regeneration Rate
]],[[
Myris Uxor
Covert Hood
(40-60)% increased Evasion Rating
+(100-150) to Accuracy Rating
+(40-60) to maximum Mana
100% increased Culling Strike Threshold
]],[[
Radiant Grief
Lace Hood
(80-100)% increased Evasion Rating
+(15-25)% to Fire Resistance
30% increased Light Radius
Enemies in your Presence are Ignited as though dealt 100 Base Fire Damage
]],[[
Starkonja's Head
Leatherbound Hood
League: Dawn of the Hunt
(100-200)% increased Evasion Rating
(15-25)% increased Critical Hit Chance
+(30-40) to Dexterity
150% increased Global Evasion Rating when on Low Life
15% of Damage from Hits is taken from your Damageable Companion's Life before you
]],
-- Helmet: Energy Shield
[[
Atziri's Disdain
Gold Circlet
Variant: 0.2.0
Variant: Current
{variant:1}+(40-60) to maximum Mana
{variant:2}+(60-100) to maximum Mana
{variant:1}(10-20)% increased Rarity of Items found
{variant:2}(10-15)% increased Rarity of Items found
{variant:1}(20-25)% of Damage taken bypasses Energy Shield
{variant:2}10% of Damage taken bypasses Energy Shield
{variant:1}Gain (25-30)% of maximum Life as Extra maximum Energy Shield
{variant:2}Gain (10-15)% of maximum Life as Extra maximum Energy Shield
]],[[
Crown of Eyes
Vermeil Circlet
League: Dawn of the Hunt
(100-140)% increased Energy Shield
+(150-200) to Accuracy Rating
+(10-15) to all Attributes
-10% to Fire Resistance
Increases and Reductions to Spell damage also apply to Attacks
]],[[
Crown of Thorns
Twig Circlet
+(100-150) to maximum Energy Shield
Lose 5 Life when you use a Skill
(3-5) to (6-10) Physical Thorns damage
Pain Attunement
]],[[
The Devouring Diadem
Wicker Tiara
Variant: Pre 0.1.1
Variant: Current
(60-100)% increased Energy Shield
{variant:2}+(40-60) to maximum Life
+(10-20) to Intelligence
+(13-19)% to Chaos Resistance
Every 3 seconds, Consume a nearby Corpse to Recover 20% of maximum Life
]],[[
Forbidden Gaze
Chain Tiara
Source: No longer obtainable
Variant: Pre 0.1.1
Variant: Current
(60-100)% increased Energy Shield
+(3-5)% to Maximum Cold Resistance
{variant:1}+(25-35)% to Cold Resistance
{variant:2}+(30-50)% to Cold Resistance
25% reduced Light Radius
]],[[
Indigon
Magus Tiara
League: Dawn of the Hunt
Variant: Pre 0.4.0
Variant: Current
{variant:1}(60-100)% increased Energy Shield
{variant:2}(100-140)% increased Energy Shield
+(80-120) to maximum Mana
{variant:1}(35-50)% increased Cost of Skills for each 200 total Mana Spent Recently
{variant:2}(5-10)% increased Cost of Skills for each 200 total Mana Spent Recently
{variant:1}(35-50)% increased Spell damage for each 200 total Mana you have Spent Recently
{variant:2}(10-15)% increased Spell damage for each 200 total Mana you have Spent Recently
Mana Recovery other than Regeneration cannot Recover Mana
]],[[
Mask of the Stitched Demon
Feathered Tiara
(120-160)% increased Energy Shield
+(17-23)% to Chaos Resistance
Cannot have Energy Shield
Regenerate 0.05 Life per second per Maximum Energy Shield
]],[[
Sandstorm Visage
Chain Tiara
Source: Drops from unique{Zarokh, the Temporal}
Variant: Pre 0.2.0
Variant: Pre 0.4.0
Variant: Current
+(80-120) to maximum Energy Shield
+(20-30) to Dexterity
Enemies in your Presence are Blinded
{variant:1}Every second, inflicts Critical Weakness on enemies in your Presence for 1 second
{variant:2}Every second, inflicts Critical Weakness on enemies in your Presence for 15 seconds
{variant:3}Every second, inflicts Critical Weakness on enemies in your Presence for (15-20) seconds
]],[[
Scold's Bridle
Jade Tiara
League: Dawn of the Hunt
+(75-150) to maximum Energy Shield
(60-100)% increased Spell Damage
+(80-100) to maximum Mana
15% reduced Cast Speed
Take (25-100)% of Mana Costs you pay for Skills as Physical Damage
]],[[
Visage of Ayah
Beaded Circlet
Variant: Pre 0.1.1
Variant: Current
(50-80)% increased Energy Shield
(10-15)% increased Rarity of Items found
(20-30)% increased Critical Hit Chance
{variant:2}+(10-20)% to Lightning Resistance
Eldritch Battery
]],
-- Helmet: Armour/Evasion
[[
Assailum
Closed Helm
Source: Drops from unique{Kosis, The Revelation}
Variant: Pre 0.4.0
Variant: Current
{variant:1}(50-100)% increased Armour and Evasion
{variant:2}(200-300)% increased Armour and Evasion
+(200-400) to Accuracy Rating
(30-50)% increased Critical Hit Chance
Skills have a (100-150)% longer Perfect Timing window
]],[[
The Bringer of Rain
Decorated Helm
League: Dawn of the Hunt
Variant: Pre 0.2.1
Variant: Pre 0.4.0
Variant: Current
(600-800)% increased Armour and Evasion
+(200-300) to Accuracy Rating
{variant:2,3}100% increased Critical Hit Chance
(30-60) Life Regeneration per second
Can't use Body Armour
You can wield Two-Handed Axes, Maces and Swords in one hand
{variant:3}This item gains bonuses from Socketed Items as though it was a Body Armour
{variant:3}Has 4 Augment Sockets
]],[[
Erian's Cobble
Guarded Helm
Variant: Pre 0.1.1
Variant: Current
{variant:1}+(0-20) to Armour
{variant:2}+(0-40) to Armour
{variant:1}+(0-15) to Evasion Rating
{variant:2}+(0-30) to Evasion Rating
{variant:1}+(0-10) to maximum Energy Shield
{variant:2}+(0-20) to maximum Energy Shield
{variant:1}+(0-30) to Accuracy Rating
{variant:2}+(0-60) to Accuracy Rating
{variant:1}+(0-15) to maximum Life
{variant:2}+(0-30) to maximum Life
{variant:1}+(0-10) to maximum Mana
{variant:2}+(0-20) to maximum Mana
{variant:1}(0-10)% increased Rarity of Items found
{variant:2}(0-20)% increased Rarity of Items found
{variant:1}(0-15)% increased Critical Hit Chance
{variant:2}(0-30)% increased Critical Hit Chance
{variant:1}+(0-5) to Strength
{variant:2}+(0-10) to Strength
{variant:1}+(0-5) to Dexterity
{variant:2}+(0-10) to Dexterity
{variant:1}+(0-5) to Intelligence
{variant:2}+(0-10) to Intelligence
{variant:1}+(0-5)% to Fire Resistance
{variant:2}+(0-10)% to Fire Resistance
{variant:1}+(0-5)% to Cold Resistance
{variant:2}+(0-10)% to Cold Resistance
{variant:1}+(0-5)% to Lightning Resistance
{variant:2}+(0-10)% to Lightning Resistance
{variant:1}(0-0.05) Life Regeneration per second
{variant:2}(0-6) Life Regeneration per second
]],[[
Greymake
Brimmed Helm
Variant: Pre 0.4.0
Variant: Current
+(30-50) to Strength
+(30-50) to Dexterity
+(30-50) to Intelligence
-1 to all Attributes per Level
{variant:2}Has 4 Augment Sockets
]],[[
Ironride
Visored Helm
Variant: Pre 0.1.1
Variant: Current
(60-80)% increased Armour and Evasion
{variant:2}+(30-50) to maximum Life
+(30-50) to maximum Mana
+(10-15)% to Lightning Resistance
You have no Accuracy Penalty at Distance
]],[[
The Smiling Knight
Cowled Helm
Variant: Pre 0.1.1
Variant: Current
{variant:1}(30-50)% increased Armour and Evasion
{variant:2}(150-200)% increased Armour and Evasion
+(50-100) to Accuracy Rating
(15-25)% increased Critical Hit Chance
Aggravate Bleeding on targets you Critically Hit with Attacks
]],[[
The Vile Knight
Shielded Helm
(60-100)% increased Armour and Evasion
+(75-125) to Accuracy Rating
(10-15) Life Regeneration per second
Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%
]],
-- Helmet: Armour/Energy Shield
[[
Bronzebeard
Horned Crown
Variant: Pre 0.1.1
Variant: Current
10% reduced Movement Speed
(50-100)% increased Armour and Energy Shield
{variant:1}+(40-60) to maximum Life
{variant:2}+100 to maximum Life
(35-50)% reduced Effect of Chill on you
(35-50)% reduced Magnitude of Ignite on you
(35-50)% reduced effect of Shock on you
]],[[
Cornathaum
Heavy Crown
(10-20)% increased Rarity of Items found
+(40-50) to Intelligence
30% increased Light Radius
5% increased Experience gain
]],[[
Crown of the Pale King
Cultist Crown
Variant: Pre 0.1.1
Variant: Current
(50-100)% increased Armour and Energy Shield
+(40-80) to maximum Life
10% increased Rarity of Items found
{variant:2}(10-15) to (20-25) Physical Thorns damage
Thorns can Retaliate against all Hits
]],[[
Crown of the Victor
Iron Crown
Variant: Pre 0.2.0
Variant: Current
{variant:1}(10-20)% increased Rarity of Items found
{variant:2}(10-15)% increased Rarity of Items found
Gain 10 Life per enemy killed
Gain 10 Mana per enemy killed
+1 to Level of all Skills
]],[[
The Deepest Tower
Spiritbone Crown
Source: No longer obtainable
League: Dawn of the Hunt
(70-130)% increased Armour and Energy Shield
+(70-100) to maximum Life
+(17-23)% to Chaos Resistance
50% reduced Presence Area of Effect
10% reduced Light Radius
Enemies in your Presence count as being on Low Life
]],[[
Keeper of the Arc
Spiritbone Crown
Source: Drops from unique{Olroth, Origin of the Fall}
Variant: Pre 0.4.0
Variant: Current
{variant:1}(100-150)% increased Armour and Energy Shield
{variant:2}(150-250)% increased Armour and Energy Shield
(15-25) Life Regeneration per second
(15-25)% increased Mana Regeneration Rate
{variant:1}Alternating every 5 seconds:
{variant:2}Alternating every 5 seconds:
{variant:1}Take 30% more Damage from Hits
{variant:2}Take 40% less Damage from Hits
{variant:1}Take 30% more Damage over time
{variant:2}Take 40% less Damage over time
]],[[
Veil of the Night
Martyr Crown
50% increased maximum Life
+(10-20) to all Attributes
40% reduced Light Radius
You have no Elemental Resistances
]],
-- Helmet: Evasion/Energy Shield
[[
Atsak's Sight
Veiled Mask
Variant: Pre 0.1.1
Variant: Current
{variant:2}(100-150)% increased Evasion and Energy Shield
{variant:1}(20-40)% increased Critical Hit Chance
{variant:2}(30-40)% increased Critical Hit Chance
+(10-20) to Dexterity
+(10-20) to Intelligence
Critical Hits Poison the enemy
]],[[
Glimpse of Chaos
Tribal Mask
Source: Drops from unique{Trialmaster} in normal{The Trial of Chaos}
Can be modified while Corrupted
+(50-150) to maximum Life
+(50-150) to maximum Mana
+(-30-30)% to Fire Resistance
+(-30-30)% to Cold Resistance
+(-30-30)% to Lightning Resistance
Chaos Resistance is zero
]],[[
The Hollow Mask
Hewn Mask
Variant: Pre 0.1.1
Variant: Current
+(60-80) to maximum Life
15% additional Physical Damage Reduction
-10% to all Elemental Resistances
{variant:2}+13% to Chaos Resistance
]],[[
Leer Cast
Hooded Mask
Variant: Pre 0.1.1
Variant: Current
+(30-50) to maximum Life
+(30-50) to maximum Mana
Allies in your Presence deal 50% increased Damage
{variant:2}+(10-20) to Dexterity
25% reduced Damage
]],[[
Mask of the Sanguimancer
Face Mask
+(20-25) to Evasion Rating
+(10-15) to maximum Energy Shield
(20-40)% increased Critical Hit Chance for Spells
+(10-20) to Strength
+(10-20) to Intelligence
Blood Magic
]],[[
Mind of the Council
Death Mask
League: Dawn of the Hunt
Variant: Pre 0.4.0
Variant: Current
{variant:1}(60-90)% increased Evasion and Energy Shield
{variant:2}(150-200)% increased Evasion and Energy Shield
+(60-90) to maximum Mana
+(20-30)% to Lightning Resistance
Attacks cost an additional 6% of your maximum Mana
Attacks have Added maximum Lightning Damage equal to (6-9)% of maximum Mana
]],[[
The Three Dragons
Solid Mask
(40-60)% increased Evasion and Energy Shield
+(10-20)% to all Elemental Resistances
Fire Damage from Hits Contributes to Shock Chance instead of Flammability and Ignite Magnitudes
Cold Damage from Hits Contributes to Flammability and Ignite Magnitudes instead of Chill Magnitude or Freeze Buildup
Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance
]],[[
The Vertex
Tribal Mask
Variant: Pre 0.4.0
Variant: Equipment
Variant: Skill Gems
(100-150)% increased Evasion and Energy Shield
(20-30)% increased Critical Hit Chance
+(13-17)% to Chaos Resistance
{variant:2}Equipment has no Attribute Requirements
{variant:3}Skill Gems have no Attribute Requirements
{variant:1}Equipment and Skill Gems have 50% reduced Attribute Requirements
]],
-- Helmet: Armour/Evasion/Energy Shield
[[
Solus Ipse
Grand Visage
Source: Drops from unique{Arbiter of Ash} in normal{The Burning Monolith}
Variant: Pre 0.4.0
Variant: Current
{variant:1}(100-150)% increased Armour, Evasion and Energy Shield
{variant:2}(150-200)% increased Armour, Evasion and Energy Shield
+(60-100) to maximum Mana
25% increased Light Radius
Equipment and Skill Gems have 25% increased Attribute Requirements
{variant:1}You can Socket an additional copy of each Lineage Support Gem, in different Skills
{variant:2}You can Socket 2 additional copies of each Lineage Support Gem, in different Skills
]],
}