if not loadStatFile then
dofile("statdesc.lua")
end
loadStatFile("stat_descriptions.csd")
function table.containsId(table, element)
for _, value in pairs(table) do
if value.Id == element then
return true
end
end
return false
end
local whiteListStat = {
["dummy_stat_display_nothing"] = true,
}
local lifeFlaskModTypes, manaFlaskModTypes = unpack(LoadModule("Scripts/ScriptResources/FlaskModWeights"))
local strJewelTypes, dexJewelTypes, intJewelTypes = unpack(LoadModule("Scripts/ScriptResources/JewelModWeights"))
local corruptedModTypes = LoadModule("Scripts/ScriptResources/CorruptedModWeights")
local function writeMods(outName, condFunc)
local out = io.open(outName, "w")
out:write('-- This file is automatically generated, do not edit!\n')
out:write('-- Item data (c) Grinding Gear Games\n\nreturn {\n')
for mod in dat("Mods"):Rows() do
if condFunc(mod) then
local stats, orders, missing = describeMod(mod)
if missing[1] then
local printHeader = true
for k, _ in pairs(missing) do
if k ~= 1 and not whiteListStat[k] then
if printHeader then
printHeader = false
ConPrintf("====================================")
ConPrintf("Mod '"..mod.Id.."' is missing stats:")
end
ConPrintf('%s', k)
end
end
end
if #orders > 0 then
out:write('\t["', mod.Id, '"] = { ')
if mod.GenerationType == 1 then
out:write('type = "Prefix", ')
elseif mod.GenerationType == 2 then
out:write('type = "Suffix", ')
elseif mod.GenerationType == 3 then
if mod.Domain == 1 and mod.Id:match("^Synthesis") then
out:write('type = "Synthesis", ')
elseif mod.Domain == 16 then
out:write('type = "DelveImplicit", ')
elseif mod.Id:match("SpecialCorruption") then
out:write('type = "SpecialCorrupted", ')
end
elseif mod.GenerationType == 5 then
out:write('type = "Corrupted", ')
end
out:write('affix = "', mod.Name, '", ')
for index, value in pairs(mod.Family) do
if string.find(value.Id, "LocalDisplayNearbyEnemy") and #stats > index and #orders > index then
table.remove(stats, index)
table.remove(orders, index)
break
end
end
out:write('"', table.concat(stats, '", "'), '", ')
out:write('statOrder = { ', table.concat(orders, ', '), ' }, ')
out:write('level = ', mod.Level, ', group = "', mod.Type.Id, '", ')
out:write('weightKey = { ')
for _, tag in ipairs(mod.SpawnTags) do
out:write('"', tag.Id, '", ')
end
out:write('}, ')
out:write('weightVal = { ', table.concat(mod.SpawnWeight, ', '), ' }, ')
if mod.GenerationWeightTags[1] then
if mod.GenerationType == 2 and mod.Tags[1] and outName == "../Data/ModJewelCluster.lua" and mod.Tags[1].Id == "has_affliction_notable" then
out:write('weightMultiplierKey = { "has_affliction_notable2", ')
for _, tag in ipairs(mod.GenerationWeightTags) do
out:write('"', tag.Id, '", ')
end
out:write('}, ')
out:write('weightMultiplierVal = { 0, ', table.concat(mod.GenerationWeightValues, ', '), ' }, ')
if mod.Tags[1] then
out:write('tags = { "has_affliction_notable2", ')
for _, tag in ipairs(mod.Tags) do
out:write('"', tag.Id, '", ')
end
out:write('}, ')
end
else
out:write('weightMultiplierKey = { ')
for _, tag in ipairs(mod.GenerationWeightTags) do
out:write('"', tag.Id, '", ')
end
out:write('}, ')
out:write('weightMultiplierVal = { ', table.concat(mod.GenerationWeightValues, ', '), ' }, ')
if mod.Tags[1] then
out:write('tags = { ')
for _, tag in ipairs(mod.Tags) do
out:write('"', tag.Id, '", ')
end
out:write('}, ')
end
end
end
out:write('modTags = { ', stats.modTags, ' }, ')
if mod.NodeType ~= 3 then
out:write('nodeType = ', mod.NodeType, ', ')
end
if mod.Stat5 and mod.Stat4 and mod.Stat3 and mod.Stat2 then
local part_1 = intToBytes(mod.Stat1.Hash)
local part_2 = intToBytes(mod.Stat2.Hash)
local part_3 = intToBytes(mod.Stat3.Hash)
local part_4 = intToBytes(mod.Stat4.Hash)
local part_5 = intToBytes(mod.Stat5.Hash)
local trade_hash = murmurHash2(part_1..part_2..part_3..part_4..part_5, 0x02312233)
out:write('tradeHash = ', trade_hash, ', ')
elseif mod.Stat4 and mod.Stat3 and mod.Stat2 then
local part_1 = intToBytes(mod.Stat1.Hash)
local part_2 = intToBytes(mod.Stat2.Hash)
local part_3 = intToBytes(mod.Stat3.Hash)
local part_4 = intToBytes(mod.Stat4.Hash)
local trade_hash = murmurHash2(part_1..part_2..part_3..part_4, 0x02312233)
out:write('tradeHash = ', trade_hash, ', ')
elseif mod.Stat3 and mod.Stat2 then
local part_1 = intToBytes(mod.Stat1.Hash)
local part_2 = intToBytes(mod.Stat2.Hash)
local part_3 = intToBytes(mod.Stat3.Hash)
local trade_hash = murmurHash2(part_1..part_2..part_3, 0x02312233)
out:write('tradeHash = ', trade_hash, ', ')
elseif mod.Stat2 then
local part_1 = intToBytes(mod.Stat1.Hash)
local part_2 = intToBytes(mod.Stat2.Hash)
local trade_hash = murmurHash2(part_1..part_2, 0x02312233)
out:write('tradeHash = ', trade_hash, ', ')
elseif mod.Stat1 then
local trade_hash = murmurHash2(intToBytes(mod.Stat1.Hash), 0x02312233)
out:write('tradeHash = ', trade_hash, ', ')
end
out:write('},\n')
else
print("Mod '"..mod.Id.."' has no stats")
end
end
::continue::
end
out:write('}')
out:close()
end
writeMods("../Data/ModItem.lua", function(mod)
return mod.Domain == 1 and (mod.GenerationType == 1 or mod.GenerationType == 2)
and (mod.Family[1] and mod.Family[1].Id ~= "AuraBonus" or not mod.Family[1]) and (not mod.Id:match("Cowards")) and not mod.Id:match("Master")
end)
writeMods("../Data/ModCorrupted.lua", function(mod)
return (mod.Domain == 11 or mod.Domain == 1) and (mod.GenerationType == 3 and mod.Id:match("SpecialCorruption") or mod.GenerationType == 5)
end)
writeMods("../Data/ModFlask.lua", function(mod)
return mod.Domain == 2 and (mod.GenerationType == 1 or mod.GenerationType == 2) and mod.Id:match("^Flask")
end)
writeMods("../Data/ModCharm.lua", function(mod)
return mod.Domain == 2 and ((mod.GenerationType == 1 and mod.Id:match("^Charm"))
or (mod.GenerationType == 2 and not mod.Id:match("Immunity")))
end)
writeMods("../Data/ModJewel.lua", function(mod)
return (mod.Domain == 11 and (mod.GenerationType == 1 or mod.GenerationType == 2)) or (mod.Domain == 21 and mod.GenerationType == 3)
end)
writeMods("../Data/ModIncursionLimb.lua", function(mod)
return (mod.Domain == 37 and mod.GenerationType == 3)
end)
writeMods("../Data/ModItemExclusive.lua", function(mod)
return (mod.Domain == 1 or mod.Domain == 2 or mod.Domain == 11 or mod.Domain == 22) and mod.GenerationType == 3
and (mod.Family[1] and mod.Family[1].Id ~= "AuraBonus" or not mod.Family[1])
and not mod.Id:match("^Synthesis") and not mod.Id:match("Royale") and not mod.Id:match("Cowards") and not mod.Id:match("Map") and not mod.Id:match("Ultimatum") and not mod.Id:match("SpecialCorruption")
end)
writeMods("../Data/ModVeiled.lua", function(mod)
return mod.Domain == 28 and not mod.Id:match("Map")
end)
print("Mods exported.")