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7f8c71c31123322de7e03de380cddf65f2bf3191
PathOfBuilding-PoE2
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Initial support for Transcendent Limbs (
#1710
)
7f8c71c3
创建于
1月13日
历史提交
文件
最后提交记录
最后更新时间
Rares.txt
Fix crossbow rare base mods
1 年前
amulet.txt
Remove item mods not present in PoE 2 (#6) * Remove most mods that aren't in PoE 2 remove everything in item related files, haven't touched trade stuff, class restrictions, and there is still some craft mod stuff in there still used by the enchantments. * Cleanup crafted modtag * Fix deleting an unrelated part of the code and fixed a couple pieces that were missed. * Rename colour code as well * Fix incorrect enchanted test * Remove essence, influence and crucible from exporter * Re export bases * Fix up a typo and rune parsing * Remove a bit of crucible stuff that was missed
1 年前
axe.txt
Add changes from 0.3 Patch Notes (#1187) * Add changes from 0.3 Patch Notes Add additional rune limit for all bases Base block chance for Players, Minions and Monsters Base accuracy per level and accuracy per dex Curse effect on uniques (no option for rare mobs) Mark skills are no longer spells Jewels cannot roll minion accuracy mods Unearth damage unaffected by area damage * Update Byrnabas name --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
8 个月前
belt.txt
Remove item mods not present in PoE 2 (#6) * Remove most mods that aren't in PoE 2 remove everything in item related files, haven't touched trade stuff, class restrictions, and there is still some craft mod stuff in there still used by the enchantments. * Cleanup crafted modtag * Fix deleting an unrelated part of the code and fixed a couple pieces that were missed. * Rename colour code as well * Fix incorrect enchanted test * Remove essence, influence and crucible from exporter * Re export bases * Fix up a typo and rune parsing * Remove a bit of crucible stuff that was missed
1 年前
body.txt
Add changes from 0.3 Patch Notes (#1187) * Add changes from 0.3 Patch Notes Add additional rune limit for all bases Base block chance for Players, Minions and Monsters Base accuracy per level and accuracy per dex Curse effect on uniques (no option for rare mobs) Mark skills are no longer spells Jewels cannot roll minion accuracy mods Unearth damage unaffected by area damage * Update Byrnabas name --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
8 个月前
boots.txt
Add changes from 0.3 Patch Notes (#1187) * Add changes from 0.3 Patch Notes Add additional rune limit for all bases Base block chance for Players, Minions and Monsters Base accuracy per level and accuracy per dex Curse effect on uniques (no option for rare mobs) Mark skills are no longer spells Jewels cannot roll minion accuracy mods Unearth damage unaffected by area damage * Update Byrnabas name --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
8 个月前
bow.txt
Add changes from 0.3 Patch Notes (#1187) * Add changes from 0.3 Patch Notes Add additional rune limit for all bases Base block chance for Players, Minions and Monsters Base accuracy per level and accuracy per dex Curse effect on uniques (no option for rare mobs) Mark skills are no longer spells Jewels cannot roll minion accuracy mods Unearth damage unaffected by area damage * Update Byrnabas name --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
8 个月前
claw.txt
Add changes from 0.3 Patch Notes (#1187) * Add changes from 0.3 Patch Notes Add additional rune limit for all bases Base block chance for Players, Minions and Monsters Base accuracy per level and accuracy per dex Curse effect on uniques (no option for rare mobs) Mark skills are no longer spells Jewels cannot roll minion accuracy mods Unearth damage unaffected by area damage * Update Byrnabas name --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
8 个月前
crossbow.txt
Add changes from 0.3 Patch Notes (#1187) * Add changes from 0.3 Patch Notes Add additional rune limit for all bases Base block chance for Players, Minions and Monsters Base accuracy per level and accuracy per dex Curse effect on uniques (no option for rare mobs) Mark skills are no longer spells Jewels cannot roll minion accuracy mods Unearth damage unaffected by area damage * Update Byrnabas name --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
8 个月前
dagger.txt
Add changes from 0.3 Patch Notes (#1187) * Add changes from 0.3 Patch Notes Add additional rune limit for all bases Base block chance for Players, Minions and Monsters Base accuracy per level and accuracy per dex Curse effect on uniques (no option for rare mobs) Mark skills are no longer spells Jewels cannot roll minion accuracy mods Unearth damage unaffected by area damage * Update Byrnabas name --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
8 个月前
fishing.txt
Add changes from 0.3 Patch Notes (#1187) * Add changes from 0.3 Patch Notes Add additional rune limit for all bases Base block chance for Players, Minions and Monsters Base accuracy per level and accuracy per dex Curse effect on uniques (no option for rare mobs) Mark skills are no longer spells Jewels cannot roll minion accuracy mods Unearth damage unaffected by area damage * Update Byrnabas name --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
8 个月前
flail.txt
Add changes from 0.3 Patch Notes (#1187) * Add changes from 0.3 Patch Notes Add additional rune limit for all bases Base block chance for Players, Minions and Monsters Base accuracy per level and accuracy per dex Curse effect on uniques (no option for rare mobs) Mark skills are no longer spells Jewels cannot roll minion accuracy mods Unearth damage unaffected by area damage * Update Byrnabas name --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
8 个月前
flask.txt
Charm implementation (#3) * Charm implementation * merged dev and updated base item export * merge with dev fixes * fixed charm stuff * many charm modifiers --------- Co-authored-by: LocalIdentity <31035929+LocalIdentity@users.noreply.github.com>
1 年前
focus.txt
Add changes from 0.3 Patch Notes (#1187) * Add changes from 0.3 Patch Notes Add additional rune limit for all bases Base block chance for Players, Minions and Monsters Base accuracy per level and accuracy per dex Curse effect on uniques (no option for rare mobs) Mark skills are no longer spells Jewels cannot roll minion accuracy mods Unearth damage unaffected by area damage * Update Byrnabas name --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
8 个月前
gloves.txt
Add changes from 0.3 Patch Notes (#1187) * Add changes from 0.3 Patch Notes Add additional rune limit for all bases Base block chance for Players, Minions and Monsters Base accuracy per level and accuracy per dex Curse effect on uniques (no option for rare mobs) Mark skills are no longer spells Jewels cannot roll minion accuracy mods Unearth damage unaffected by area damage * Update Byrnabas name --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
8 个月前
helmet.txt
Add changes from 0.3 Patch Notes (#1187) * Add changes from 0.3 Patch Notes Add additional rune limit for all bases Base block chance for Players, Minions and Monsters Base accuracy per level and accuracy per dex Curse effect on uniques (no option for rare mobs) Mark skills are no longer spells Jewels cannot roll minion accuracy mods Unearth damage unaffected by area damage * Update Byrnabas name --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
8 个月前
incursionlimb.txt
Initial support for Transcendent Limbs (#1710) * Initial support for Transcendent Limbs * Flavour text * Shorten slot name and use sub type to lock to slot * tiny fix for subtype * Revert corrupted mods part * More explicit check --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
4 个月前
jewel.txt
making stat_desc work (#12) * making stat_desc work * all weapon/armour bases export * fix soulcores to break out runes * fix flasks/charms * fix wands * Costs.lua fix
1 年前
mace.txt
Add changes from 0.3 Patch Notes (#1187) * Add changes from 0.3 Patch Notes Add additional rune limit for all bases Base block chance for Players, Minions and Monsters Base accuracy per level and accuracy per dex Curse effect on uniques (no option for rare mobs) Mark skills are no longer spells Jewels cannot roll minion accuracy mods Unearth damage unaffected by area damage * Update Byrnabas name --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
8 个月前
quiver.txt
Remove item mods not present in PoE 2 (#6) * Remove most mods that aren't in PoE 2 remove everything in item related files, haven't touched trade stuff, class restrictions, and there is still some craft mod stuff in there still used by the enchantments. * Cleanup crafted modtag * Fix deleting an unrelated part of the code and fixed a couple pieces that were missed. * Rename colour code as well * Fix incorrect enchanted test * Remove essence, influence and crucible from exporter * Re export bases * Fix up a typo and rune parsing * Remove a bit of crucible stuff that was missed
1 年前
ring.txt
Remove item mods not present in PoE 2 (#6) * Remove most mods that aren't in PoE 2 remove everything in item related files, haven't touched trade stuff, class restrictions, and there is still some craft mod stuff in there still used by the enchantments. * Cleanup crafted modtag * Fix deleting an unrelated part of the code and fixed a couple pieces that were missed. * Rename colour code as well * Fix incorrect enchanted test * Remove essence, influence and crucible from exporter * Re export bases * Fix up a typo and rune parsing * Remove a bit of crucible stuff that was missed
1 年前
sceptre.txt
Add changes from 0.3 Patch Notes (#1187) * Add changes from 0.3 Patch Notes Add additional rune limit for all bases Base block chance for Players, Minions and Monsters Base accuracy per level and accuracy per dex Curse effect on uniques (no option for rare mobs) Mark skills are no longer spells Jewels cannot roll minion accuracy mods Unearth damage unaffected by area damage * Update Byrnabas name --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
8 个月前
shield.txt
Fix Fanatic Bow, Bolting Quarterstaff missing flat Elemental Damage (#1473) We were not exporting the hidden implicit mods for flat added elemental damage We were also not exporting the spear throw line for all spear bases While going through the staves and shields, I realised a lot of the bases were being duplicated so I fixed that too Co-authored-by: LocalIdentity <localidentity2@gmail.com>
7 个月前
soulcore.txt
Add new Ancient Augment soul cores (#1717) * Add new Ancient Augment soul cores * Export Soul core base stats --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
4 个月前
spear.txt
Add changes from 0.3 Patch Notes (#1187) * Add changes from 0.3 Patch Notes Add additional rune limit for all bases Base block chance for Players, Minions and Monsters Base accuracy per level and accuracy per dex Curse effect on uniques (no option for rare mobs) Mark skills are no longer spells Jewels cannot roll minion accuracy mods Unearth damage unaffected by area damage * Update Byrnabas name --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
8 个月前
staff.txt
Fix Fanatic Bow, Bolting Quarterstaff missing flat Elemental Damage (#1473) We were not exporting the hidden implicit mods for flat added elemental damage We were also not exporting the spear throw line for all spear bases While going through the staves and shields, I realised a lot of the bases were being duplicated so I fixed that too Co-authored-by: LocalIdentity <localidentity2@gmail.com>
7 个月前
sword.txt
Export base items (#1235) * Export base items * Fixup hidden items * Remove Launch.lua debug lines * Fix tests * Bad at math
8 个月前
talisman.txt
Initial Talisman export (#1555) * Initial Talisman export * Fix soulcore mods and don't export soulcores as base items * Export bonded mods * Fix test * Fix Runes and WeaponMask Runes were missing stat comparsion for bonded mods and bonded mods were not showing in the tooltip either --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
5 个月前
traptool.txt
Simplify marital weapon/armour for runes and fix bases non bases getting sockets. (#90) * Simplify martial weapon/armour check * And check here to handle any typos in bases.txt * Remove the incorrect sockets from the txts as well as the patch
1 年前
wand.txt
Export base items (#1235) * Export base items * Fixup hidden items * Remove Launch.lua debug lines * Fix tests * Bad at math
8 个月前