文件最后提交记录最后更新时间
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Add support for Lich Jewel Socket (#1037) * Lich Jewel Socket support was added * Comments + blank parsing --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: LocalIdentity <localidentity2@gmail.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Add support for Lich Jewel Socket (#1037) * Lich Jewel Socket support was added * Comments + blank parsing --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: LocalIdentity <localidentity2@gmail.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Support Spectres and Companions, and overhaul Spectre Library (#936) * initial spectres * library shows up, and some spectres+skills added * Tarnished Scarab * Two more spectres and some skill changes * Blood Priest and Priestess * Drudge Osseodon * Diretusk Boar * Terracotta Soldier * Fettered Monstrosity * Filthy First-born * experienceMultiplier for Spectre Reservation * Faridun Spearwoman * Better Reservation calcs for spectre * Crabs * Export Monster Type * Show Spirit Cost in the spectre library window * Add monster type to library * Serpent Shaman and enable spectre curses * Initial support for Companion and small calc change for reservedFlat * Add separate beast library * tooltip shows companion reservation now * Initial import of Companion/Spectre gems * Put reservation calcs into exporter * Imports spectres to spectre list * import changes and sets current minion to imported one * Update Spectre/Companion tooltip reservations, and dynamically update gem names * Update gem names according to selected spectre - mostly * Moved spectre skills to Spectre.lua * Sync minion dropdown between calc tab and left bar * Gem name updates, and dropdowns for minion are in sync * Companion uses beast list now * Prowling Shade and potential crash fix * Replace sub prefix check with match * Clean up gem tooltip code + fix display issue Cleans up the code for displaying the reservation Fixes an issue where the gem name didn't update on opening a saved build * Tooltip fix for companion * Cultist Archer, Witch, Daggerdancer * Spectre life fix and "Show minion stats" refixed * Fix minion ES and life calcs * Add Tons of Spectres for import, no skills yet * Export list of spectres with unique names * Remove a few spectres and update exporter * Initial Spectre Library UI Update * Export monster category images * Show Monster Images on checkboxes in Spectre Library * removed test mob * Spec stuff for Spawn Locations * Most Spectre Spawn Locations shown in tooltip * Prettied up library and actually committed tooltip this time * Preparation for popular spectre list, and some small fixes * Fix bug on importing build with broken greyed gem * Recommended Spectres/Beasts button, and removed some spectres * fix UI more * sorting name change, forgot * Spectre build list also shows minion stats if selected * Fix space indentation * Some skills and fixes/revert * Add skillName partialMatch to fix config for spectre curses * More skills, basic imports as spectre skills are BUUUSTED on db * More skills, and export minion movement speed for library * Many skills, spectreList changes, code cleanup, and spectre removals * Every monster has at least 1 skill now, lots of broken skills to still import though * More Spec stuff, which lets us grab which Maps some monsters spawn in * Spawn Locations shown in library, and world Areas imported * Spec stuff and fixes/cleanup * Tooltip stuff and sort spawn locations * Spawn location changes and small fixes * more worldarea stuff, and random spec.lua * Tiny fix and spectre change from 0.2.1 * fix comment on top of exporter file * Fix rounding error for a few monsters * Update Spec * Fix act location when act is > 5 With there only being 3 unique acts that are duplicated atm, GGG is using different values internally for the second set of duplicated acts which messes with the tooltips for the spawn location in PoB * Add comment and remove line --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>8 个月前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Passive Tree pre-update for version 0_2 (#872) * Passive Tree version 0_2 was added * Passive Tree Script was update * Gimp 3 was out, script for extraction line was updated * Passive Tree version 0_2 was updated * Passive Tree Node Smith's Masterwork support added * Change game version back * Use isDisabled column instead of hardcoding Monk1 --------- Co-authored-by: justjuangui <servicios@juacarvajal.com> Co-authored-by: Wires77 <Wires77@users.noreply.github.com>1 年前
Fixed names for several ascendency root nodes (#1686) Co-authored-by: Wires77 <Wires77@users.noreply.github.com> 4 个月前
Fixed names for several ascendency root nodes (#1686) Co-authored-by: Wires77 <Wires77@users.noreply.github.com> 4 个月前