/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at https://mozilla.org/MPL/2.0/.
 *
 * (c) ZeroTier, Inc.
 * https://www.zerotier.com/
 */

#ifndef ZT_WORLD_HPP
#define ZT_WORLD_HPP

#include "Buffer.hpp"
#include "Constants.hpp"
#include "ECC.hpp"
#include "Identity.hpp"
#include "InetAddress.hpp"

#include <string>
#include <vector>

/**
 * Maximum number of roots (sanity limit, okay to increase)
 *
 * A given root can (through multi-homing) be distributed across any number of
 * physical endpoints, but having more than one is good to permit total failure
 * of one root or its withdrawal due to compromise without taking the whole net
 * down.
 */
#define ZT_WORLD_MAX_ROOTS 4

/**
 * Maximum number of stable endpoints per root (sanity limit, okay to increase)
 */
#define ZT_WORLD_MAX_STABLE_ENDPOINTS_PER_ROOT 32

/**
 * The (more than) maximum length of a serialized World
 */
#define ZT_WORLD_MAX_SERIALIZED_LENGTH (((1024 + (32 * ZT_WORLD_MAX_STABLE_ENDPOINTS_PER_ROOT)) * ZT_WORLD_MAX_ROOTS) + ZT_ECC_PUBLIC_KEY_SET_LEN + ZT_ECC_SIGNATURE_LEN + 128)

/**
 * World ID for Earth
 *
 * This is the ID for the ZeroTier World used on planet Earth. It is unrelated
 * to the public network 8056c2e21c000001 of the same name. It was chosen
 * from Earth's approximate distance from the sun in kilometers.
 */
#define ZT_WORLD_ID_EARTH 149604618

/**
 * World ID for Mars -- for future use by SpaceX or others
 */
#define ZT_WORLD_ID_MARS 227883110

namespace ZeroTier {

/**
 * A world definition (formerly known as a root topology)
 *
 * Think of a World as a single data center. Within this data center a set
 * of distributed fault tolerant root servers provide stable anchor points
 * for a peer to peer network that provides VLAN service. Updates to a world
 * definition can be published by signing them with the previous revision's
 * signing key, and should be very infrequent.
 *
 * The maximum data center size is approximately 2.5 cubic light seconds,
 * since many protocols have issues with >5s RTT latencies.
 *
 * ZeroTier operates a World for Earth capable of encompassing the planet, its
 * orbits, the Moon (about 1.3 light seconds), and nearby Lagrange points. A
 * world ID for Mars and nearby space is defined but not yet used, and a test
 * world ID is provided for testing purposes.
 */
class World {
  public:
	/**
	 * World type -- do not change IDs
	 */
	enum Type {
		TYPE_NULL = 0,
		TYPE_PLANET = 1,   // Planets, of which there is currently one (Earth)
		TYPE_MOON = 127	   // Moons, which are user-created and many
	};

	/**
	 * Upstream server definition in world/moon
	 */
	struct Root {
		Identity identity;
		std::vector<InetAddress> stableEndpoints;

		inline bool operator==(const Root& r) const
		{
			return ((identity == r.identity) && (stableEndpoints == r.stableEndpoints));
		}
		inline bool operator!=(const Root& r) const
		{
			return (! (*this == r));
		}
		inline bool operator<(const Root& r) const
		{
			return (identity < r.identity);
		}	// for sorting
	};

	/**
	 * Construct an empty / null World
	 */
	World() : _id(0), _ts(0), _type(TYPE_NULL)
	{
	}

	/**
	 * @return Root servers for this world and their stable endpoints
	 */
	inline const std::vector<World::Root>& roots() const
	{
		return _roots;
	}

	/**
	 * @return World type: planet or moon
	 */
	inline Type type() const
	{
		return _type;
	}

	/**
	 * @return World unique identifier
	 */
	inline uint64_t id() const
	{
		return _id;
	}

	/**
	 * @return World definition timestamp
	 */
	inline uint64_t timestamp() const
	{
		return _ts;
	}

	/**
	 * @return C25519 signature
	 */
	inline const ECC::Signature& signature() const
	{
		return _signature;
	}

	/**
	 * @return Public key that must sign next update
	 */
	inline const ECC::Public& updatesMustBeSignedBy() const
	{
		return _updatesMustBeSignedBy;
	}

	/**
	 * Check whether a world update should replace this one
	 *
	 * @param update Candidate update
	 * @return True if update is newer than current, matches its ID and type, and is properly signed (or if current is NULL)
	 */
	inline bool shouldBeReplacedBy(const World& update)
	{
		if ((_id == 0) || (_type == TYPE_NULL)) {
			return true;
		}
		if ((_id == update._id) && (_ts < update._ts) && (_type == update._type)) {
			Buffer<ZT_WORLD_MAX_SERIALIZED_LENGTH> tmp;
			update.serialize(tmp, true);
			return ECC::verify(_updatesMustBeSignedBy, tmp.data(), tmp.size(), update._signature);
		}
		return false;
	}

	/**
	 * @return True if this World is non-empty
	 */
	inline operator bool() const
	{
		return (_type != TYPE_NULL);
	}

	template <unsigned int C> inline void serialize(Buffer<C>& b, bool forSign = false) const
	{
		if (forSign) {
			b.append((uint64_t)0x7f7f7f7f7f7f7f7fULL);
		}

		b.append((uint8_t)_type);
		b.append((uint64_t)_id);
		b.append((uint64_t)_ts);
		b.append(_updatesMustBeSignedBy.data, ZT_ECC_PUBLIC_KEY_SET_LEN);
		if (! forSign) {
			b.append(_signature.data, ZT_ECC_SIGNATURE_LEN);
		}
		b.append((uint8_t)_roots.size());
		for (std::vector<Root>::const_iterator r(_roots.begin()); r != _roots.end(); ++r) {
			r->identity.serialize(b);
			b.append((uint8_t)r->stableEndpoints.size());
			for (std::vector<InetAddress>::const_iterator ep(r->stableEndpoints.begin()); ep != r->stableEndpoints.end(); ++ep) {
				ep->serialize(b);
			}
		}
		if (_type == TYPE_MOON) {
			b.append((uint16_t)0);	 // no attached dictionary (for future use)
		}

		if (forSign) {
			b.append((uint64_t)0xf7f7f7f7f7f7f7f7ULL);
		}
	}

	template <unsigned int C> inline unsigned int deserialize(const Buffer<C>& b, unsigned int startAt = 0)
	{
		unsigned int p = startAt;

		_roots.clear();

		switch ((Type)b[p++]) {
			case TYPE_NULL:	  // shouldn't ever really happen in serialized data but it's not invalid
				_type = TYPE_NULL;
				break;
			case TYPE_PLANET:
				_type = TYPE_PLANET;
				break;
			case TYPE_MOON:
				_type = TYPE_MOON;
				break;
			default:
				throw ZT_EXCEPTION_INVALID_SERIALIZED_DATA_INVALID_TYPE;
		}

		_id = b.template at<uint64_t>(p);
		p += 8;
		_ts = b.template at<uint64_t>(p);
		p += 8;
		memcpy(_updatesMustBeSignedBy.data, b.field(p, ZT_ECC_PUBLIC_KEY_SET_LEN), ZT_ECC_PUBLIC_KEY_SET_LEN);
		p += ZT_ECC_PUBLIC_KEY_SET_LEN;
		memcpy(_signature.data, b.field(p, ZT_ECC_SIGNATURE_LEN), ZT_ECC_SIGNATURE_LEN);
		p += ZT_ECC_SIGNATURE_LEN;
		const unsigned int numRoots = (unsigned int)b[p++];
		if (numRoots > ZT_WORLD_MAX_ROOTS) {
			throw ZT_EXCEPTION_INVALID_SERIALIZED_DATA_OVERFLOW;
		}
		for (unsigned int k = 0; k < numRoots; ++k) {
			_roots.push_back(Root());
			Root& r = _roots.back();
			p += r.identity.deserialize(b, p);
			unsigned int numStableEndpoints = b[p++];
			if (numStableEndpoints > ZT_WORLD_MAX_STABLE_ENDPOINTS_PER_ROOT) {
				throw ZT_EXCEPTION_INVALID_SERIALIZED_DATA_OVERFLOW;
			}
			for (unsigned int kk = 0; kk < numStableEndpoints; ++kk) {
				r.stableEndpoints.push_back(InetAddress());
				p += r.stableEndpoints.back().deserialize(b, p);
			}
		}
		if (_type == TYPE_MOON) {
			p += b.template at<uint16_t>(p) + 2;
		}

		return (p - startAt);
	}

	inline bool operator==(const World& w) const
	{
		return (
			(_id == w._id) && (_ts == w._ts) && (memcmp(_updatesMustBeSignedBy.data, w._updatesMustBeSignedBy.data, ZT_ECC_PUBLIC_KEY_SET_LEN) == 0) && (memcmp(_signature.data, w._signature.data, ZT_ECC_SIGNATURE_LEN) == 0)
			&& (_roots == w._roots) && (_type == w._type));
	}
	inline bool operator!=(const World& w) const
	{
		return (! (*this == w));
	}

	/**
	 * Create a World object signed with a key pair
	 *
	 * @param t World type
	 * @param id World ID
	 * @param ts World timestamp / revision
	 * @param sk Key that must be used to sign the next future update to this world
	 * @param roots Roots and their stable endpoints
	 * @param signWith Key to sign this World with (can have the same public as the next-update signing key, but doesn't have to)
	 * @return Signed World object
	 */
	static inline World make(World::Type t, uint64_t id, uint64_t ts, const ECC::Public& sk, const std::vector<World::Root>& roots, const ECC::Pair& signWith)
	{
		World w;
		w._id = id;
		w._ts = ts;
		w._type = t;
		w._updatesMustBeSignedBy = sk;
		w._roots = roots;

		Buffer<ZT_WORLD_MAX_SERIALIZED_LENGTH> tmp;
		w.serialize(tmp, true);
		w._signature = ECC::sign(signWith, tmp.data(), tmp.size());

		return w;
	}

  protected:
	uint64_t _id;
	uint64_t _ts;
	Type _type;
	ECC::Public _updatesMustBeSignedBy;
	ECC::Signature _signature;
	std::vector<Root> _roots;
};

}	// namespace ZeroTier

#endif