Hit delay threshold: enabling tracing.
All done
Cache simulation results:
Core #0 \(1 thread\(s\)\)
L1I0 .* stats:
Hits: *[0-9,\.]*
Misses: *[0-9,\.]*
Compulsory misses: *[0-9,\.]*
Invalidations: *0
.* Miss rate: *[0-9,\.]*%
L1D0 .* stats:
Hits: *[0-9,\.]*
Misses: *[0-9,\.]*
Compulsory misses: *[0-9,\.]*
Invalidations: *0
.* Miss rate: *[0-9,\.]*%
Core #1 \(0 thread\(s\)\)
Core #2 \(0 thread\(s\)\)
Core #3 \(0 thread\(s\)\)
LL .* stats:
Hits: *[0-9,\.]*
Misses: *[0-9,\.]*
Compulsory misses: *[0-9,\.]*
Invalidations: *0
.* Local miss rate: *[0-9,.]*%
Child hits: *[0-9,\.]*
Total miss rate: *[0-9,\.]*%
.*
Trace invariant checks passed