#include "huaweicloud/dds/v3/model/CreateDatabaseRoleRequestBody.h"
namespace HuaweiCloud {
namespace Sdk {
namespace Dds {
namespace V3 {
namespace Model {
CreateDatabaseRoleRequestBody::CreateDatabaseRoleRequestBody()
{
roleName_ = "";
roleNameIsSet_ = false;
dbName_ = "";
dbNameIsSet_ = false;
rolesIsSet_ = false;
}
CreateDatabaseRoleRequestBody::~CreateDatabaseRoleRequestBody() = default;
void CreateDatabaseRoleRequestBody::validate()
{
}
web::json::value CreateDatabaseRoleRequestBody::toJson() const
{
web::json::value val = web::json::value::object();
if(roleNameIsSet_) {
val[utility::conversions::to_string_t("role_name")] = ModelBase::toJson(roleName_);
}
if(dbNameIsSet_) {
val[utility::conversions::to_string_t("db_name")] = ModelBase::toJson(dbName_);
}
if(rolesIsSet_) {
val[utility::conversions::to_string_t("roles")] = ModelBase::toJson(roles_);
}
return val;
}
bool CreateDatabaseRoleRequestBody::fromJson(const web::json::value& val)
{
bool ok = true;
if(val.has_field(utility::conversions::to_string_t("role_name"))) {
const web::json::value& fieldValue = val.at(utility::conversions::to_string_t("role_name"));
if(!fieldValue.is_null())
{
std::string refVal;
ok &= ModelBase::fromJson(fieldValue, refVal);
setRoleName(refVal);
}
}
if(val.has_field(utility::conversions::to_string_t("db_name"))) {
const web::json::value& fieldValue = val.at(utility::conversions::to_string_t("db_name"));
if(!fieldValue.is_null())
{
std::string refVal;
ok &= ModelBase::fromJson(fieldValue, refVal);
setDbName(refVal);
}
}
if(val.has_field(utility::conversions::to_string_t("roles"))) {
const web::json::value& fieldValue = val.at(utility::conversions::to_string_t("roles"));
if(!fieldValue.is_null())
{
std::vector<RolesOption> refVal;
ok &= ModelBase::fromJson(fieldValue, refVal);
setRoles(refVal);
}
}
return ok;
}
std::string CreateDatabaseRoleRequestBody::getRoleName() const
{
return roleName_;
}
void CreateDatabaseRoleRequestBody::setRoleName(const std::string& value)
{
roleName_ = value;
roleNameIsSet_ = true;
}
bool CreateDatabaseRoleRequestBody::roleNameIsSet() const
{
return roleNameIsSet_;
}
void CreateDatabaseRoleRequestBody::unsetroleName()
{
roleNameIsSet_ = false;
}
std::string CreateDatabaseRoleRequestBody::getDbName() const
{
return dbName_;
}
void CreateDatabaseRoleRequestBody::setDbName(const std::string& value)
{
dbName_ = value;
dbNameIsSet_ = true;
}
bool CreateDatabaseRoleRequestBody::dbNameIsSet() const
{
return dbNameIsSet_;
}
void CreateDatabaseRoleRequestBody::unsetdbName()
{
dbNameIsSet_ = false;
}
std::vector<RolesOption>& CreateDatabaseRoleRequestBody::getRoles()
{
return roles_;
}
void CreateDatabaseRoleRequestBody::setRoles(const std::vector<RolesOption>& value)
{
roles_ = value;
rolesIsSet_ = true;
}
bool CreateDatabaseRoleRequestBody::rolesIsSet() const
{
return rolesIsSet_;
}
void CreateDatabaseRoleRequestBody::unsetroles()
{
rolesIsSet_ = false;
}
}
}
}
}
}