#include "huaweicloud/vod/v1/model/PublishAssetsResponse.h"
namespace HuaweiCloud {
namespace Sdk {
namespace Vod {
namespace V1 {
namespace Model {
PublishAssetsResponse::PublishAssetsResponse()
{
assetInfoArrayIsSet_ = false;
}
PublishAssetsResponse::~PublishAssetsResponse() = default;
void PublishAssetsResponse::validate()
{
}
web::json::value PublishAssetsResponse::toJson() const
{
web::json::value val = web::json::value::object();
if(assetInfoArrayIsSet_) {
val[utility::conversions::to_string_t("asset_info_array")] = ModelBase::toJson(assetInfoArray_);
}
return val;
}
bool PublishAssetsResponse::fromJson(const web::json::value& val)
{
bool ok = true;
if(val.has_field(utility::conversions::to_string_t("asset_info_array"))) {
const web::json::value& fieldValue = val.at(utility::conversions::to_string_t("asset_info_array"));
if(!fieldValue.is_null())
{
std::vector<AssetInfo> refVal;
ok &= ModelBase::fromJson(fieldValue, refVal);
setAssetInfoArray(refVal);
}
}
return ok;
}
std::vector<AssetInfo>& PublishAssetsResponse::getAssetInfoArray()
{
return assetInfoArray_;
}
void PublishAssetsResponse::setAssetInfoArray(const std::vector<AssetInfo>& value)
{
assetInfoArray_ = value;
assetInfoArrayIsSet_ = true;
}
bool PublishAssetsResponse::assetInfoArrayIsSet() const
{
return assetInfoArrayIsSet_;
}
void PublishAssetsResponse::unsetassetInfoArray()
{
assetInfoArrayIsSet_ = false;
}
}
}
}
}
}