// Copyright (c) Huawei Technologies Co., Ltd. 2022-2022. All rights reserved.
// runtime
package runtime
import (
"fmt"
"net/http"
"runtime"
"sync"
"time"
)
const (
runtimeCallTimes = 3
)
var (
// ReallyCrash controls the behavior of HandleCrash and defaults to
// true. It's exposed so components can optionally set to false
// to restore prior behavior. This flag is mostly used for tests to validate
// crash conditions.
ReallyCrash = true
)
// PanicHandlers is a list of functions which will be invoked when a panic happens.
var PanicHandlers = []func(interface{}){logPanic}
// HandleCrash simply catches a crash and logs an error. Meant to be called via
// defer. Additional context-specific handlers can be provided, and will be
// called in case of panic. HandleCrash actually crashes, after calling the
// handlers and logging the panic message.
//
// E.g., you can provide one or more additional handlers for something like shutting down go routines gracefully.
func HandleCrash(additionalHandlers ...func(interface{})) {
if r := recover(); r != nil {
for _, fn := range PanicHandlers {
fn(r)
}
for _, fn := range additionalHandlers {
fn(r)
}
if ReallyCrash {
// Actually proceed to panic.
panic(r)
}
}
}
// logPanic logs the caller tree when a panic occurs (except in the special case of http.ErrAbortHandler).
func logPanic(r interface{}) {
if r == http.ErrAbortHandler {
// honor the http.ErrAbortHandler sentinel panic value:
// ErrAbortHandler is a sentinel panic value to abort a handler.
// While any panic from ServeHTTP aborts the response to the client,
// panicking with ErrAbortHandler also suppresses logging of a stack trace to the server's error log.
return
}
// Same as stdlib http server code. Manually allocate stack trace buffer size
// to prevent excessively large logs
const size = 64 << 10
stacktrace := make([]byte, size)
stacktrace = stacktrace[:runtime.Stack(stacktrace, false)]
if _, ok := r.(string); ok {
fmt.Printf("Observed a panic: %s\n%s", r, stacktrace)
} else {
fmt.Printf("Observed a panic: %#v (%v)\n%s", r, r, stacktrace)
}
}
// ErrorHandlers is a list of functions which will be invoked when a nonreturnable
// error occurs.
// TODO(lavalamp): for testability, this and the below HandleError function
// should be packaged up into a testable and reusable object.
var ErrorHandlers = []func(error){
logError,
(&rudimentaryErrorBackoff{
lastErrorTime: time.Now(),
// 1ms was the number folks were able to stomach as a global rate limit.
// If you need to log errors more than 1000 times a second you
// should probably consider fixing your code instead. :)
minPeriod: time.Millisecond,
}).OnError,
}
// HandlerError is a method to invoke when a non-user facing piece of code cannot
// return an error and needs to indicate it has been ignored. Invoking this method
// is preferable to logging the error - the default behavior is to log but the
// errors may be sent to a remote server for analysis.
func HandleError(err error) {
// this is sometimes called with a nil error. We probably shouldn't fail and should do nothing instead
if err == nil {
return
}
for _, fn := range ErrorHandlers {
fn(err)
}
}
// logError prints an error with the call stack of the location it was reported
func logError(err error) {
fmt.Printf("error: %v", err)
}
type rudimentaryErrorBackoff struct {
minPeriod time.Duration // immutable
// TODO(lavalamp): use the clock for testability. Need to move that
// package for that to be accessible here.
lastErrorTimeLock sync.Mutex
lastErrorTime time.Time
}
// OnError will block if it is called more often than the embedded period time.
// This will prevent overly tight hot error loops.
func (r *rudimentaryErrorBackoff) OnError(error) {
r.lastErrorTimeLock.Lock()
defer r.lastErrorTimeLock.Unlock()
d := time.Since(r.lastErrorTime)
if d < r.minPeriod {
// If the time moves backwards for any reason, do nothing
time.Sleep(r.minPeriod - d)
}
r.lastErrorTime = time.Now()
}
// GetCaller returns the caller of the function that calls it.
func GetCaller() string {
var pc [1]uintptr
runtime.Callers(runtimeCallTimes, pc[:])
f := runtime.FuncForPC(pc[0])
if f == nil {
return fmt.Sprintf("Unable to find caller")
}
return f.Name()
}
// RecoverFromPanic replaces the specified error with an error containing the
// original error, and the call tree when a panic occurs. This enables error
// handlers to handle errors and panics the same way.
func RecoverFromPanic(err *error) {
if r := recover(); r != nil {
// Same as stdlib http server code. Manually allocate stack trace buffer size
// to prevent excessively large logs
const size = 64 << 10
stacktrace := make([]byte, size)
stacktrace = stacktrace[:runtime.Stack(stacktrace, false)]
*err = fmt.Errorf(
"recovered from panic %q. (err=%v) Call stack:\n%s",
r,
*err,
stacktrace)
}
}