#ifndef KBE_BASEAPPMGR_BASEAPP_H
#define KBE_BASEAPPMGR_BASEAPP_H
#include "common/common.h"
#include "helper/debug_helper.h"
#include "helper/watcher.h"
namespace KBEngine{
class Baseapp
{
public:
Baseapp();
virtual ~Baseapp();
ENTITY_ID numEntitys() const { return numEntitys_; }
void numEntitys(ENTITY_ID num) { numEntitys_ = num; }
ENTITY_ID numProxices() const { return numProxices_; }
void numProxices(ENTITY_ID num) { numProxices_ = num; }
void incNumProxices() { ++numProxices_; }
float load() const { return load_; }
void load(float v) { load_ = v; }
void destroy(){ isDestroyed_ = true; }
bool isDestroyed() const { return isDestroyed_; }
float initProgress() const{ return initProgress_; }
void initProgress(float v){ initProgress_ = v; }
ENTITY_ID numEntities() const { return numEntitys_ + numProxices_; }
void incNumEntities() { ++numEntitys_; }
uint32 flags() const { return flags_; }
void flags(uint32 v) { flags_ = v; }
protected:
ENTITY_ID numEntitys_;
ENTITY_ID numProxices_;
float load_;
bool isDestroyed_;
Watchers watchers_;
float initProgress_;
uint32 flags_;
};
}
#endif