#ifndef KBE_MOVETOPOINTCONTROLLERBASE_H
#define KBE_MOVETOPOINTCONTROLLERBASE_H
#include "controller.h"
#include "updatable.h"
#include "moveto_point_handler.h"
#include "pyscript/scriptobject.h"
namespace KBEngine{
class MoveController : public Controller
{
public:
MoveController(Entity* pEntity, MoveToPointHandler* pMoveToPointHandler = NULL, uint32 id = 0);
virtual ~MoveController();
void pMoveToPointHandler(MoveToPointHandler* pMoveToPointHandler)
{ pMoveToPointHandler_ = pMoveToPointHandler; }
virtual void destroy();
virtual void addToStream(KBEngine::MemoryStream& s);
virtual void createFromStream(KBEngine::MemoryStream& s);
float velocity() const {
return pMoveToPointHandler_->velocity();
}
void velocity(float v) {
pMoveToPointHandler_->velocity(v);
}
protected:
MoveToPointHandler* pMoveToPointHandler_;
};
}
#endif