* Copyright (c) 2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "base/log/frame_report.h"
namespace OHOS::Ace {
FrameReport& FrameReport::GetInstance()
{
static FrameReport instance;
return instance;
}
FrameReport::FrameReport() {}
FrameReport::~FrameReport() {}
bool FrameReport::LoadLibrary()
{
frameSchedHandle_ = nullptr;
frameSchedSoLoaded_ = false;
return false;
}
void FrameReport::CloseLibrary() {}
void* FrameReport::LoadSymbol(const char* symName)
{
return nullptr;
}
void FrameReport::Init()
{
frameInitFunc_ = nullptr;
}
int FrameReport::GetEnable()
{
frameGetEnableFunc_ = nullptr;
return false;
}
void FrameReport::BeginFlushAnimation()
{
beginFlushAnimationFunc_ = nullptr;
}
void FrameReport::EndFlushAnimation()
{
endFlushAnimationFunc_ = nullptr;
}
void FrameReport::BeginFlushBuild()
{
beginFlushBuildFunc_ = nullptr;
}
void FrameReport::EndFlushBuild()
{
endFlushBuildFunc_ = nullptr;
}
void FrameReport::BeginFlushLayout()
{
beginFlushLayoutFunc_ = nullptr;
}
void FrameReport::EndFlushLayout()
{
endFlushLayoutFunc_ = nullptr;
}
void FrameReport::BeginFlushRender()
{
beginFlushRenderFunc_ = nullptr;
}
void FrameReport::EndFlushRender()
{
endFlushRenderFunc_ = nullptr;
}
void FrameReport::BeginFlushRenderFinish()
{
beginFlushRenderFinishFunc_ = nullptr;
}
void FrameReport::EndFlushRenderFinish()
{
endFlushRenderFinishFunc_ = nullptr;
}
void FrameReport::BeginProcessPostFlush()
{
beginProcessPostFunc_ = nullptr;
}
void FrameReport::BeginListFling()
{
beginListFlingFunc_ = nullptr;
}
void FrameReport::EndListFling()
{
endListFlingFunc_ = nullptr;
}
void FrameReport::FlushBegin()
{
flushBeginFunc_ = nullptr;
}
void FrameReport::FlushEnd()
{
flushEndFunc_ = nullptr;
}
void FrameReport::EnableSelfRender()
{
enableSelfRenderFunc_ = nullptr;
}
void FrameReport::DisableSelfRender()
{
disableSelfRenderFunc_ = nullptr;
}
}