/*
* Copyright (c) 2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#import "iOSVibratorManager.h"
#import <AudioToolbox/AudioToolbox.h>
@implementation iOSVibratorManager
+ (instancetype)shareintance{
static dispatch_once_t onceToken;
static iOSVibratorManager *instance = nil;
dispatch_once(&onceToken, ^{
instance = [iOSVibratorManager new];
});
return instance;
}
- (void)addVibrateSingle{
AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
}
- (void)addVibrate:(NSInteger)duration{
self.duration = duration;
AudioServicesAddSystemSoundCompletion(kSystemSoundID_Vibrate, NULL, NULL, vibrateCallback, NULL);
AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
}
void vibrateCallback(SystemSoundID sound,void * clientData) {
AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); //震动
[[iOSVibratorManager shareintance] removeSoundID_Vibrate];
}
- (void)removeSoundID_Vibrate{
[self performSelector:@selector(stopVibrate) withObject:nil afterDelay:self.duration];
}
- (void)stopVibrate {
[NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(stopVibrateSound) object:nil];
AudioServicesRemoveSystemSoundCompletion(kSystemSoundID_Vibrate);
}
@end