# Copyright (c) 2024 Huawei Device Co., Ltd.
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import("//build/ohos.gni")
import("//plugins/multimedia/audio/audio.gni")
ohos_source_set("audio_manager_ios") {
include_dirs = plugins_audio_utils_include
include_dirs += plugins_audio_include
include_dirs += [
".",
"..",
"../audiorenderer",
"../audiocapturer",
"//commonlibrary/c_utils/base/include",
]
sources = [
"audio_group_manager.mm",
"audio_manager_impl.mm",
"audio_routing_manager.mm",
"audio_spatialization_manager.mm",
"audio_stream_manager.mm",
"audio_system_manager.mm",
]
defines = [ "IOS_PLATFORM" ]
if (target_cpu == "arm64") {
defines += [ "_ARM64_" ]
}
configs = [ "$ace_root:ace_config" ]
cflags_objc = [
"-fvisibility=default",
"-fobjc-weak",
"-fobjc-arc",
]
cflags_objcc = cflags_objc
deps = [
"//plugins/interfaces/native:plugin_log",
"//plugins/libs/napi:napi_ios",
]
frameworks = [ "SystemConfiguration.framework" ]
subsystem_name = "plugins"
part_name = "multimedia_audio_audiomanager"
}