/*
* Copyright (c) 2024 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
const DEFAULT_PRECISION: number = 2;
export default class MathUtils {
/**
* 生成指定范围内的随机整数
* @param min
* @param max
*/
static getRandomInt(min: number, max: number): number {
return Math.floor(Math.random() * (max - min + 1) + min);
}
/**
* 生成指定范围内的随机小数
* @param min
* @param max
* @param precision
*/
static getRandomFloat(min: number, max: number, precision: number = DEFAULT_PRECISION): number {
let random = Math.random() * (max - min) + min;
return parseFloat(random.toFixed(precision));
}
}