#include "graph/operator.h"
namespace ge {
Operator op;
Operator::Operator(const char* type){};
Operator::Operator(const char* name, const char* type) {}
Operator::Operator(const AscendString& name, const AscendString& type) {}
void Operator::AttrRegister(
const char* name,
const std::vector<int64_t>& attr_value) {}
void Operator::AttrRegister(const char* name, const AscendString& attr_value) {}
void Operator::AttrRegister(const char* name, const Tensor& attr_value) {}
void Operator::AttrRegister(const char* name, bool attr_value) {}
void Operator::AttrRegister(const char* name, const ge::DataType& attr_value) {}
void Operator::AttrRegister(const char* name, float attr_value) {}
void Operator::AttrRegister(const char* name, int64_t attr_value) {}
void Operator::InputRegister(const char* name) {}
void Operator::DynamicInputRegisterByIndex(
const char* name,
const unsigned int num,
size_t index) {}
void Operator::DynamicInputRegister(
const char* name,
const unsigned int num,
bool is_push_back) {}
void Operator::DynamicOutputRegister(
const char* name,
const unsigned int num,
bool is_push_back) {}
void Operator::RequiredAttrRegister(const char* name) {}
void Operator::OutputRegister(const char* name) {}
Operator& Operator::SetAttr(const char* name, const AscendString& attr_value)
{
return op;
}
graphStatus Operator::UpdateInputDesc(
const char* name,
const TensorDesc& tensor_desc) {
return GRAPH_SUCCESS;
}
graphStatus Operator::UpdateOutputDesc(
const char* name,
const TensorDesc& tensor_desc) {
return GRAPH_SUCCESS;
}
TensorDesc Operator::GetOutputDescByName(const char* name) const {
return TensorDesc();
}
Operator& Operator::SetInput(
uint32_t dst_index,
const Operator& src_oprt,
uint32_t src_index) {
return op;
}
TensorDesc Operator::GetInputDescByName(const char* name) const {
return TensorDesc();
}
Operator& Operator::SetAttr(const char* name, bool attr_value) {
return op;
}
Operator& Operator::SetAttr(const char* name, int64_t attr_value) {
return op;
}
Operator& Operator::SetAttr(const char* name, int32_t attr_value) {
return op;
}
Operator& Operator::SetAttr(const char* name, uint32_t attr_value) {
return op;
}
Operator& Operator::SetAttr(
const char* name,
const std::vector<int64_t>& attr_value) {
return op;
}
Operator& Operator::SetAttr(
const char* name,
const std::vector<int32_t>& attr_value) {
return op;
}
Operator& Operator::SetAttr(
const char* name,
const std::vector<uint32_t>& attr_value) {
return op;
}
Operator& Operator::SetAttr(
const char* name,
std::initializer_list<int64_t>&& attr_value) {
return op;
}
Operator& Operator::SetAttr(const char* name, float attr_value) {
return op;
}
Operator& Operator::SetAttr(
const char* name,
const std::vector<float>& attr_value) {
return op;
}
Operator& Operator::SetAttr(
const char* name,
const std::vector<bool>& attr_value) {
return op;
}
Operator& Operator::SetAttr(
const char* name,
const std::vector<std::vector<int64_t>>& attr_value) {
return op;
}
Operator& Operator::SetAttr(const char* name, AttrValue&& attr_value) {
return op;
}
Operator& Operator::SetAttr(const char* name, const Tensor& attr_value) {
return op;
}
Operator& Operator::SetAttr(const char* name, const ge::DataType& attr_value){
return op;
}
Operator& Operator::AddControlInput(const Operator& src_oprt) {
return op;
}
}