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compiler/isaspec: add alignment support This helps to get a really nice and aligend disasm output. Just use :align=X to define where in the line the field should be printed. Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com> Reviewed-by: Rob Clark <robdclark@chromium.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11321> | 11 个月前 | |
anv: Add experimental support for VK_NV_mesh_shader Enable setting ANV_EXPERIMENTAL_NV_MESH_SHADER=1 environment variable. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13662> | 11 个月前 | |
d3d12: Add mechanism for D3D12 Adapter Selection This add a simple mechanism to select which GPU adapter the d3d12 driver should be using. A new environment variable is introduced. MESA_D3D12_DEFAULT_ADAPTER_NAME This represent a substring to search for in the GPU descrition, for example "NVIDIA" or "INTEL", or "NVIDIA GeForce RTX 3090", etc... GPU are searched in order and the first one to include the substring becomes a match. If no match is found, we default to the first enumerated GPU. Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10710> | 11 个月前 | |
docs: clean up freedreno links Instead of linking directly to the Freedreno wiki, let's link to the driver docs, and then put a link to the Freedreno wiki there. Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Reviewed-by: Chia-I Wu <olvaffe@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11109> | 11 个月前 | |
lima: add more wrap modes Using 1 bit per wrap mode looked very suspicious and after some experiments it turns out it's 3-bit enum. Border color is also here, it sits right after depth field. For some reason it uses 16 bit per channel just like for clear color in RSW GL_CLAMP mode is broken for nearest filter just as on Midgard, so add the same workaround - use GL_CLAMP_TO_EDGE for nearest filter. Reviewed-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13213> | 11 个月前 | |
docs: Update Windows llvmpipe doc for driver split Reviewed By: Bill Kristiansen <billkris@microsoft.com> Reviewed-by: Charmaine Lee >charmainel@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12677> | 11 个月前 | |
docs/panfrost: Add new Midgard/Bifrost chips These should be fine. It's only the early chips that are too broken to see the light of day. Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14726> | 11 个月前 | |
docs: add a minimal docs page for radv RADV is the last driver in Mesa that doesn't have a webpage somewhere that we can link to from mesa3d.org. So let's make a minimal docs article for it where we link to relevant information elsewhere. Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15494> | 11 个月前 | |
docs: rename vmware-guest article No other drivers use the vendor in the title or path, so it seems better to not do this for the vmware-guest driver as well. So let's rename it to SVGA instead. The actual text itself makes it clear enough what it is about. This makes it stand out less in the toctree. I chose the name "WMware SVGA3D", because that's less ambigious than the "SVGA"-alternative, and was requested by VMware people.t Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Reviewed-by: Chia-I Wu <olvaffe@gmail.com> Acked-by: Jose Fonseca <jfonseca@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11109> | 11 个月前 | |
docs/v3d: Add a little stub of v3d documentation. Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7174> | 5 年前 | |
docs/vc4: Add information on the hw documentation available. Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7174> | 5 年前 | |
venus: updates to the doc VIRTGPU_PARAM_CONTEXT_INIT has been upstreamed. Misc updates to reflect the current status. Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14777> | 11 个月前 | |
docs: update irc channel According to the virglrenderer README.rst[1] file, #virgil3d has moved from FreeNode to OFTC. Let's update our link as well. While we're at it, use a proper link as well. [1]: https://gitlab.freedesktop.org/virgl/virglrenderer/-/blob/master/README.rst Acked-by: Chia-I Wu <olvaffe@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13836> | 11 个月前 | |
zink: drop largePoints requirement this is not required by any version of GL, so don't pretend it's needed cc: mesa-stable Reviewed-by: Emma Anholt <emma@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16758> (cherry picked from commit 4b5bb2131866d5ee24d2ee5bb3f890eb11bee6bd) | 11 个月前 |
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