AAxel Davyst/nine: Change a few advertised caps
| 文件 | 最后提交记录 | 最后更新时间 |
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Introduce .editorconfig A few weeks ago, Jose Fonseca suggested [0] we use .editorconfig files to try and enforce the formatting of the code, to which Michel Dänzer suggested [1] we start by importing the existing .dir-locals.el settings. The first draft was discussed in the RFC [2]. These .editorconfig are a first step, one that has the advantage of requiring little to no intervention from the devs once the settings files are in place, but the settings are very limited. This does have the advantage of applying while the code is being written. This doesn't replace the need for more comprehensive formatting tools such as clang-format & clang-tidy, but those reformat the code after the fact. [0] https://lists.freedesktop.org/archives/mesa-dev/2016-June/121545.html [1] https://lists.freedesktop.org/archives/mesa-dev/2016-June/121639.html [2] https://lists.freedesktop.org/archives/mesa-dev/2016-July/123431.html Acked-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Acked-by: Eric Anholt <eric@anholt.net> Signed-off-by: Eric Engestrom <eric@engestrom.ch> Reviewed-by: Jose Fonseca <jfonseca@vmware.com> | 9 年前 | |
st/nine: Fix header of GetIndices There is a mistake in the online documentation, the function only has 2 arguments. Signed-off-by: Axel Davy <axel.davy@ens.fr> | 10 年前 | |
st/nine: Change a few advertised caps Most hw on the native platform advertise these caps this way. D3DCAPS_READ_SCANLINE: We don't really have hardware support for that, but many games don't even check the flag, and expect GetRasterStatus to work, which is why we emulated it with a timer (like wine). So we may as well advertise the cap. D3DCURSORCAPS_LOWRES: I don't know what is the status of this on X11, but I don't know of any dx9 game running at height < 400 either. D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE: The cap should correspond to what the current generation of hw is doing. Signed-off-by: Axel Davy <davyaxel0@gmail.com> Reviewed-by: Patrick Rudolph <siro@das-labor.org> | 7 年前 | |
st/nine: Clean up WINAPI definition As Emil pointed out, only gcc, clang and MSVC compatibility is required. Hence the check for GNUC can be skipped, as __i386__ and __x86_64__ are only defined for gcc/clang, not for MSVC. Remove the #undef which has been there for historic reasons, when wine dlls for nine have been built inside mesa. Instead use #ifndef in order to avoid redefining WINAPI from MSVC's headers. Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Acked-by: Axel Davy <axel.davy@ens.fr> | 10 年前 |