| 文件 | 最后提交记录 | 最后更新时间 |
|---|---|---|
使能vulkan rgba纹理硬压 | 10 个月前 | |
android_stub: update platform headers to include atrace 1. Add tracing headers 2. Update to reflect relocated headers 3. Remove redundant apex/window.h Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Chia-I Wu <olvaffe@gmail.com> Reviewed-by: Ryan Neph <ryanneph@google.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13255> | 11 个月前 | |
agx: Fix packing of samplers in texture instrs Typo in the handwritten packing code, oof! Fixes incorrectly repeated shadows in Neverball (among many other bugs, I assume). Huge thanks to Lina for the idea that this was the bug -- fixing it was a breeze from there :-) Fixes: 9f555388342 ("agx: Pack texture ops") Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Suggested-by: Asahi Lina <lina@asahilina.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17198> (cherry picked from commit 47a3f1226c84d2783358737c2d3ca0040f29ed43) | 11 个月前 | |
v3dv: stop tracking push constant buffer references Since we allocate this ourselves we can immediately add it to the job at the time we allocate it. This also fixes a bug we introduced when we implemented inline uniforms because since that commit, if we had an inline uniform buffer at index 1 which happend to have indirect access we would track it in slot 0 instead of slot 1, potentially overwriting the push constant buffer reference. Fixes: ea3223e7a46 ('v3dv: implement VK_EXT_inline_uniform_block') Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17536> (cherry picked from commit e451c612df87fc8033d9be64be0c449bd9a17191) | 11 个月前 | |
使能vulkan rgba纹理硬压 | 10 个月前 | |
drm-shim: Implement a shim function for close Remove the fd from the fd_map, so that if the fd is later reused for another file then mmap won't be intercepted. Reviewed-by: Emma Anholt <emma@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12203> | 11 个月前 | |
egl/wgl: Fix some awkward sizeof formatting Fixes: 3415bf02 ("egl: Add a basic Windows driver") Suggested-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Acked-by: Daniel Stone <daniels@collabora.com> Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Acked-by: Sidney Just <justsid@x-plane.com> Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12964> (cherry picked from commit 17eda68df3b88e5ed02cf180411491b28be1e6d5) | 11 个月前 | |
ci: update various ci result files Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12936> | 11 个月前 | |
tu: Fix sysmem depth attachment clear flushing We can't invalidate CCU if there is any dirty data that hasn't been flushed yet. In the case where we clear depth, we know that the depth attachment itself isn't dirty but there may be dirty data from other renderpasses. Therefore we need to flush before invalidating depth. Fixes: 487aa80 ("tu: Rewrite flushing to use barriers") Closes: #6987 Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17940> (cherry picked from commit a7e64ab63c5aa0b5c2079badc3ae0d5668c234f8) | 11 个月前 | |
使能vulkan支持astc纹理 | 10 个月前 | |
aosp11适配mesa-22.1.7版本 | 11 个月前 | |
scons: Remove. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9720> | 5 年前 | |
glx/drisw: invalidate drawables upon binding context if flush extension exists this forces surface resize as expected cc: mesa-stable fixes #6706 Reviewed-by: Adam Jackson <ajax@redhat.com> Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17147> (cherry picked from commit ea005c9e0470adbaa167b6a1d2da5f04efe2035a) | 11 个月前 | |
gtest: Fix output of array ASSERT/EXPECT macros Fixes: 015383d1d78 ("gtest: Add mesa-gtest-extras.h with array ASSERT/EXPECT macros") Reviewed-by: Dylan Baker <dylan@pnwbakers.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13748> | 11 个月前 | |
hgl: Major refactor and cleanup * Drop old-timey GLDisplatcher * Refactor haiku-softpipe fixing some hacks * Bubble BBitmap up to winsys Reviewed-by: Alexander von Gluck IV <kallisti5@unixzen.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8323> | 5 年前 | |
pvr: Implement vkCreateQueryPool() and vkDestroyQueryPool(). Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com> Reviewed-by: Frank Binns <frank.binns@imgtec.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15880> | 11 个月前 | |
meson: drop intel_ prefix on imgui_core Again, no real effect, just the name of a temporary build file. Signed-off-by: Eric Engestrom <eric.engestrom@intel.com> Reviewed-by: Dylan Baker <dylan@pnwbakers.com> | 6 年前 | |
isl: fix bug where sb.MOCS is not being set Currently the sb.MOCS is being reset to zero after struct init. Signed-off-by: sjfricke <spencerfricke@gmail.com> Fixes: c27fcb1d3ba ("isl: Fill in MOCS for NULL depth, stencil, and HiZ buffers.") Reviewed-by: Nanley Chery <nanley.g.chery@intel.com> Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17985> (cherry picked from commit 861167f41d17e1c8d114cb511a817308491327c1) | 11 个月前 | |
gallium/dri: add missing PIPE_BIND_DRI_PRIME handling e9c3dbd0461 added PIPE_BIND_DRI_PRIME but it was only set when importing a prime buffer. This commit adds handling of this flag in the other codepath = the one where the prime buffer is allocated by the render GPU. With this change PIPE_BIND_DRI_PRIME is still only set for the render GPU - the display GPU will never see this flag; a future commit will rename it. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14615> | 11 个月前 | |
aosp11适配mesa-22.1.7版本 | 11 个月前 | |
使能opengles支持astc格式硬解硬编 | 10 个月前 | |
microsoft/compiler: Images are no longer reprensented by uniform vars emit_barrier_impl() was still checking the nir_var_uniform flag to detect images, which is no longer correct. Fixes: cfdc7ee066e ("spirv: Use nir_var_mem_image") Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16926> (cherry picked from commit 303175cfecb166cc69736c1405ac2d3bbee9d82c) | 11 个月前 | |
nouveau: add drm-shim support Seems to work reasonably well with shader-db's run. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Karol Herbst <kherbst@redhat.com> Acked-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8406> | 5 年前 | |
pan/decode: Fix overrun decoding planes We need to calculate the # of descriptors like we do on Midgard. Fixes: ae9316f8128 ("pan/decode: Decode Valhall surface descriptor") Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17842> (cherry picked from commit 07e9543270f5d89f2767e4152ef7321ee32ca614) | 11 个月前 | |
pps: Open writable renderer node in DrmDevice::create DrmDevice::create_all correctly opened the node with O_RDWR, while DrmDevice::create was not, causing failure to create writable buffer. Fixes pps-config on Freedreno. Fixes: 1cc72b2aef82373247466c2e7b81970c867ad0fa ("pps: Gfx-pps v0.3.0") Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com> Reviewed-by: Antonio Caggiano <antonio.caggiano@collabora.com> Reviewed-by: Rob Clark <robdclark@chromium.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16406> (cherry picked from commit 6bf4ae002aa252824ee3c80e485b16ae1ffd73a4) | 11 个月前 | |
使能vulkan rgba纹理硬压 | 10 个月前 | |
venus: fix the queue init failure path The prior behavior can ignore certain failure result, and might also clean up queues that are never initialized. Fixes: ddd75330559 ("venus: initial support for queue/fence/semaphore") Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Chad Versace <chadversary@chromium.org> Reviewed-by: Ryan Neph <ryanneph@google.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16731> (cherry picked from commit cb8dfa496627c38c49dd747d3ea97d44b8dc9662) | 11 个月前 | |
使能vulkan rgba纹理硬压 | 10 个月前 | |
microsoft: Initial vulkan-on-12 driver This is Dozen, the Vulkan on DirectX 12 driver. Not to be confused with DirectEggs. This is an early prototype, and not meant to be upstreamed as-is. Co-Authored-by: Boris Brezillon <boris.brezillon@collabora.com> Co-Authored-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Co-Authored-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com> Co-Authored-by: Jesse Natalie <jenatali@microsoft.com> Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14766> | 11 个月前 |
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