* Copyright (c) Huawei Technologies Co., Ltd. 2025. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "spherical_harmonics_bwd.h"
using namespace AscendC;
using namespace SphericalHarmonicsBwdNs;
extern "C" __global__ __aicore__ void spherical_harmonics_bwd(GM_ADDR dirs, GM_ADDR coeffs, GM_ADDR vColors,
GM_ADDR vDirs, GM_ADDR vCoeffs, GM_ADDR workspace,
GM_ADDR tiling)
{
GET_TILING_DATA(tilingData, tiling);
TPipe pipe;
SphericalHarmonicsBwd op;
if (TILING_KEY_IS(1)) {
op.Init(dirs, coeffs, vColors, vDirs, vCoeffs, &pipe, &tilingData);
op.Process();
}
}