* Copyright (c) 2025 Huawei Technologies Co., Ltd.
* This program is free software, you can redistribute it and/or modify it under the terms and conditions of
* CANN Open Software License Agreement Version 2.0 (the "License").
* Please refer to the License for details. You may not use this file except in compliance with the License.
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
* See LICENSE in the root of the software repository for the full text of the License.
*/
#ifndef BASE_COMMON_PROCESS_NODE_ENGINE_MANAGER_H_
#define BASE_COMMON_PROCESS_NODE_ENGINE_MANAGER_H_
#include <map>
#include <memory>
#include <string>
#include <vector>
#include <mutex>
#include <atomic>
#include "graph_metadef/common/plugin/plugin_manager.h"
#include "framework/common/ge_inner_error_codes.h"
#include "process_node_engine.h"
namespace ge {
using CreateFn = ProcessNodeEngine *(*)();
class ProcessNodeEngineManager {
public:
ProcessNodeEngineManager(const ProcessNodeEngineManager &other) = delete;
ProcessNodeEngineManager &operator=(const ProcessNodeEngineManager &other) & = delete;
static ProcessNodeEngineManager &GetInstance();
Status Initialize(const std::map<std::string, std::string> &options);
Status Finalize();
Status RegisterEngine(const std::string &engine_id, const ProcessNodeEnginePtr &engine, CreateFn const fn);
ProcessNodeEnginePtr GetEngine(const std::string &engine_id) const;
ProcessNodeEnginePtr CloneEngine(const std::string &engine_id) const;
inline const std::map<std::string, ProcessNodeEnginePtr> &GetEngines() const { return engines_map_; }
bool IsEngineRegistered(const std::string &engine_id) const;
private:
ProcessNodeEngineManager() = default;
~ProcessNodeEngineManager() = default;
private:
PluginManager plugin_mgr_;
std::map<std::string, ProcessNodeEnginePtr> engines_map_;
std::map<std::string, CreateFn> engines_create_map_;
std::atomic<bool> init_flag_{false};
mutable std::mutex mutex_;
};
class ProcessNodeEngineRegisterar {
public:
ProcessNodeEngineRegisterar(const std::string &engine_id, CreateFn const fn) noexcept;
~ProcessNodeEngineRegisterar() = default;
ProcessNodeEngineRegisterar(const ProcessNodeEngineRegisterar &other) = delete;
ProcessNodeEngineRegisterar &operator=(const ProcessNodeEngineRegisterar &other) & = delete;
};
}
#define REGISTER_PROCESS_NODE_ENGINE(id, engine) \
static ge::ProcessNodeEngineRegisterar g_##engine##_register __attribute__((unused))((id), \
[]()->::ge::ProcessNodeEngine * { return new (std::nothrow) ge::engine(); })
#endif