/**
 * Copyright (c) 2025 Huawei Technologies Co., Ltd.
 * This program is free software, you can redistribute it and/or modify it under the terms and conditions of 
 * CANN Open Software License Agreement Version 2.0 (the "License").
 * Please refer to the License for details. You may not use this file except in compliance with the License.
 * THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED, 
 * INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
 * See LICENSE in the root of the software repository for the full text of the License.
 */

#include "fsm/init_state.h"
#include "entity/llm_comm_entity_mgr.h"

namespace FlowFunc {
FsmStatus InitState::Preprocess(LlmCommEntity &entity) {
    UDF_LOG_DEBUG("Enter init state, entity:%s.", entity.GetDesc().c_str());
    return Process(entity);
}

FsmStatus InitState::Process(LlmCommEntity &entity) {
    return Postprocess(entity);
}

FsmStatus InitState::Postprocess(LlmCommEntity &entity) {
    UDF_LOG_DEBUG("Finish init state, entity:%s.", entity.GetDesc().c_str());
    if (entity.GetType() == EntityType::kEntityServer) {
        return entity.ChangeState(FsmState::kFsmLinkState);
    } else {
        return entity.ChangeState(FsmState::kFsmProbeState);
    }
}
}  // namespace FlowFunc