* Copyright (c) 2025 Huawei Technologies Co., Ltd.
* This program is free software, you can redistribute it and/or modify it under the terms and conditions of
* CANN Open Software License Agreement Version 2.0 (the "License").
* Please refer to the License for details. You may not use this file except in compliance with the License.
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
* See LICENSE in the root of the software repository for the full text of the License.
*/
#ifndef UDF_BUILT_IN_FSM_STATE_MANAGER_H
#define UDF_BUILT_IN_FSM_STATE_MANAGER_H
#include <string>
#include "fsm/base_state.h"
#include "fsm/state_define.h"
namespace FlowFunc {
class StateManager {
public:
static StateManager &GetInstance();
virtual ~StateManager() = default;
void ResigterState(FsmState id, BaseState *state, const char *id_desc);
BaseState *GetState(FsmState id) const;
const std::string &GetStateDesc(FsmState id) const;
StateManager(const StateManager &) = delete;
StateManager(const StateManager &&) = delete;
StateManager &operator=(const StateManager &) = delete;
StateManager &operator=(const StateManager &&) = delete;
private:
StateManager();
BaseState *state_[static_cast<size_t>(FsmState::kFsmInvalidState)] = {nullptr};
std::string state_desc_[static_cast<size_t>(FsmState::kFsmInvalidState)] = {""};
};
}
#endif